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28 lines
1.1 KiB
C++
Executable File
28 lines
1.1 KiB
C++
Executable File
// File: NCollection_DefineIndexedMap.hxx
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// Created: Thu Apr 24 15:02:53 2002
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// Author: Alexander KARTOMIN (akm)
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// <akm@opencascade.com>
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//
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// Purpose: An indexed map is used to store keys and to bind
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// an index to them. Each new key stored in the map
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// gets an index. Index are incremented as keys are
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// stored in the map. A key can be found by the index
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// and an index by the key. No key but the last can
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// be removed so the indices are in the range 1..Extent.
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// See the class Map from NCollection for a
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// discussion about the number of buckets.
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//
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#ifndef NCollection_DefineIndexedMap_HeaderFile
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#define NCollection_DefineIndexedMap_HeaderFile
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#include <NCollection_DefineBaseCollection.hxx>
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#include <NCollection_IndexedMap.hxx>
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// *********************************************** Class IndexedMap ***********
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#define DEFINE_INDEXEDMAP(_ClassName_, _BaseCollection_, TheKeyType) \
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typedef NCollection_IndexedMap <TheKeyType > _ClassName_;
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#endif
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