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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
// Created on: 1992-09-03
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// Created by: Remi GILET
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <gce_MakeRotation.hxx>
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#include <gp_Ax1.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Lin.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Trsf.hxx>
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//=========================================================================
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// Creation d une rotation 3d de gp d angle Angle par rapport a une +
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// droite Line. +
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//=========================================================================
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gce_MakeRotation::
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gce_MakeRotation(const gp_Lin& Line ,
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const Standard_Real Angle ) {
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TheRotation.SetRotation(gp_Ax1(Line.Position()),Angle);
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}
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//=========================================================================
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// Creation d une rotation 3d de gp d angle Angle par rapport a un +
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// axe Axis. +
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//=========================================================================
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gce_MakeRotation::
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gce_MakeRotation(const gp_Ax1& Axis ,
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const Standard_Real Angle ) {
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TheRotation.SetRotation(Axis,Angle);
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}
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//=========================================================================
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// Creation d une rotation 3d de gp d angle Angle par rapport a une +
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// droite issue du point Point et de direction Direc. +
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//=========================================================================
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gce_MakeRotation::
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gce_MakeRotation(const gp_Pnt& Point ,
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const gp_Dir& Direc ,
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const Standard_Real Angle ) {
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TheRotation.SetRotation(gp_Ax1(Point,Direc),Angle);
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}
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const gp_Trsf& gce_MakeRotation::Value() const
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{
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return TheRotation;
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}
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const gp_Trsf& gce_MakeRotation::Operator() const
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{
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return TheRotation;
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}
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gce_MakeRotation::operator gp_Trsf() const
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{
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return TheRotation;
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}
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