mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-07-10 12:25:50 +03:00
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
116 lines
3.5 KiB
C++
116 lines
3.5 KiB
C++
// Created on: 1995-09-25
|
|
// Created by: Philippe GIRODENGO
|
|
// Copyright (c) 1995-1999 Matra Datavision
|
|
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
//=======================================================================
|
|
|
|
#include <gp_XYZ.hxx>
|
|
#include <Precision.hxx>
|
|
#include <Standard_NegativeValue.hxx>
|
|
#include <Standard_Type.hxx>
|
|
#include <StlMesh_MeshTriangle.hxx>
|
|
|
|
//=======================================================================
|
|
//function : StlMesh_MeshTriangle
|
|
//design :
|
|
//warning :
|
|
//=======================================================================
|
|
StlMesh_MeshTriangle::StlMesh_MeshTriangle()
|
|
: MyV1 (0), MyV2 (0), MyV3 (0), MyXn (0.0), MyYn (0.0), MyZn (0.0) { }
|
|
|
|
|
|
//=======================================================================
|
|
//function : StlMesh_MeshTriangle
|
|
//design :
|
|
//warning :
|
|
//=======================================================================
|
|
|
|
StlMesh_MeshTriangle::StlMesh_MeshTriangle(const Standard_Integer V1,
|
|
const Standard_Integer V2,
|
|
const Standard_Integer V3,
|
|
const Standard_Real Xn,
|
|
const Standard_Real Yn,
|
|
const Standard_Real Zn)
|
|
: MyV1 (V1), MyV2 (V2), MyV3 (V3), MyXn (Xn), MyYn (Yn), MyZn (Zn) { }
|
|
|
|
|
|
//=======================================================================
|
|
//function : GetVertexAndOrientation
|
|
//design :
|
|
//warning :
|
|
//=======================================================================
|
|
|
|
void StlMesh_MeshTriangle::GetVertexAndOrientation(Standard_Integer& V1,
|
|
Standard_Integer& V2,
|
|
Standard_Integer& V3,
|
|
Standard_Real& Xn,
|
|
Standard_Real& Yn,
|
|
Standard_Real& Zn) const
|
|
{
|
|
V1 = MyV1;
|
|
V2 = MyV2;
|
|
V3 = MyV3;
|
|
Xn = MyXn;
|
|
Yn = MyYn;
|
|
Zn = MyZn;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetVertexAndOrientation
|
|
//design :
|
|
//warning :
|
|
//=======================================================================
|
|
|
|
void StlMesh_MeshTriangle::SetVertexAndOrientation(const Standard_Integer V1, const Standard_Integer V2,
|
|
const Standard_Integer V3, const Standard_Real Xn,
|
|
const Standard_Real Yn, const Standard_Real Zn)
|
|
{
|
|
MyV1 = V1;
|
|
MyV2 = V2;
|
|
MyV3 = V3;
|
|
MyXn = Xn;
|
|
MyYn = Yn;
|
|
MyZn = Zn;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : GetVertex
|
|
//design :
|
|
//warning :
|
|
//=======================================================================
|
|
|
|
void StlMesh_MeshTriangle::GetVertex(Standard_Integer& V1, Standard_Integer& V2, Standard_Integer& V3) const
|
|
{
|
|
V1 = MyV1;
|
|
V2 = MyV2;
|
|
V3 = MyV3;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetVertex
|
|
//design :
|
|
//warning :
|
|
//=======================================================================
|
|
|
|
void StlMesh_MeshTriangle::SetVertex(const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3)
|
|
{
|
|
MyV1 = V1;
|
|
MyV2 = V2;
|
|
MyV3 = V3;
|
|
}
|
|
|
|
|
|
|