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occt/src/BRepMesh/BRepMesh.hxx
2014-11-28 13:49:43 +03:00

137 lines
7.4 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepMesh_HeaderFile
#define _BRepMesh_HeaderFile
#include <gp_Pnt.hxx>
#include <gp_XYZ.hxx>
#include <gp_XY.hxx>
#include <Bnd_B2d.hxx>
#include <Bnd_Box2d.hxx>
#include <Standard.hxx>
#include <NCollection_List.hxx>
#include <NCollection_Map.hxx>
#include <NCollection_Vector.hxx>
#include <NCollection_Handle.hxx>
#include <NCollection_DataMap.hxx>
#include <NCollection_IndexedMap.hxx>
#include <NCollection_IndexedDataMap.hxx>
#include <NCollection_Array1.hxx>
#include <NCollection_Sequence.hxx>
#include <NCollection_CellFilter.hxx>
#include <NCollection_IncAllocator.hxx>
#include <NCollection_EBTree.hxx>
#include <NCollection_UBTreeFiller.hxx>
#include <BRepMesh_Edge.hxx>
#include <BRepMesh_Triangle.hxx>
#include <BRepMesh_PairOfPolygon.hxx>
#include <BRepMesh_PairOfIndex.hxx>
#include <BRepMesh_Circle.hxx>
#include <TopTools_ShapeMapHasher.hxx>
#include <Handle_Poly_Triangulation.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Shape.hxx>
#include <vector>
class BRepMesh_Vertex;
class TopoDS_Edge;
class TopoDS_Vertex;
class Handle_BRepMesh_FaceAttribute;
class BRepMesh_VertexInspector;
class BRepMesh_CircleInspector;
class BRepMesh_Classifier;
class Poly_Triangulation;
class BRepMesh_VertexTool;
namespace BRepMesh
{
//! Default size for memory block allocated by IncAllocator.
const size_t MEMORY_BLOCK_SIZE_HUGE = 512 * 1024;
//! Structure keeping parameters of segment.
struct Segment
{
gp_XY StartPnt;
gp_XY EndPnt;
};
//! Sequences
typedef NCollection_Sequence<Bnd_B2d> SequenceOfBndB2d;
typedef NCollection_Sequence<Standard_Integer> SequenceOfInteger;
typedef NCollection_Sequence<Standard_Real> SequenceOfReal;
//! Vectors
typedef NCollection_Vector<BRepMesh_Vertex> VectorOfVertex;
typedef NCollection_Vector<Standard_Integer> VectorOfInteger;
typedef NCollection_Vector<BRepMesh_Circle> VectorOfCircle;
//! Trees
typedef NCollection_EBTree<Standard_Integer, Bnd_Box2d> BndBox2dTree;
typedef NCollection_UBTreeFiller<Standard_Integer, Bnd_Box2d> BndBox2dTreeFiller;
//! Arrays
typedef NCollection_Array1<BRepMesh_Vertex> Array1OfVertexOfDelaun;
typedef NCollection_Array1<Standard_Integer> Array1OfInteger;
typedef NCollection_Array1<Standard_Real> Array1OfReal;
typedef NCollection_Array1<Segment> Array1OfSegments;
//! Lists
typedef NCollection_List<gp_XY> ListOfXY;
typedef NCollection_List<BRepMesh_Vertex> ListOfVertex;
typedef NCollection_List<Standard_Integer> ListOfInteger;
//! Maps
typedef NCollection_Map<Standard_Integer> MapOfInteger;
typedef NCollection_DataMap<Handle(Poly_Triangulation), Standard_Boolean> DMapOfTriangulationBool;
typedef NCollection_Map<TopoDS_Shape, TopTools_ShapeMapHasher> MapOfShape;
typedef NCollection_DataMap<Standard_Integer, Standard_Integer> MapOfIntegerInteger;
typedef NCollection_DataMap<TopoDS_Vertex, Standard_Integer, TopTools_ShapeMapHasher> DMapOfVertexInteger;
typedef NCollection_DataMap<TopoDS_Face, Handle_BRepMesh_FaceAttribute, TopTools_ShapeMapHasher> DMapOfFaceAttribute;
typedef NCollection_DataMap<TopoDS_Shape, BRepMesh_PairOfPolygon, TopTools_ShapeMapHasher> DMapOfShapePairOfPolygon;
typedef NCollection_DataMap<Standard_Integer, gp_Pnt> DMapOfIntegerPnt;
typedef NCollection_DataMap<Standard_Integer, ListOfXY> DMapOfIntegerListOfXY;
typedef NCollection_DataMap<Standard_Integer, ListOfInteger> DMapOfIntegerListOfInteger;
typedef NCollection_DataMap<TopoDS_Edge, DMapOfTriangulationBool, TopTools_ShapeMapHasher> DMapOfEdgeListOfTriangulationBool;
typedef NCollection_IndexedMap<Standard_Integer> IMapOfInteger;
typedef NCollection_IndexedMap<Standard_Real> IMapOfReal;
typedef NCollection_IndexedMap<BRepMesh_Triangle> IMapOfElement;
typedef NCollection_IndexedDataMap<BRepMesh_Edge, BRepMesh_PairOfIndex> IDMapOfLink;
//! CellFilters
typedef NCollection_CellFilter<BRepMesh_CircleInspector> CircleCellFilter;
typedef NCollection_CellFilter<BRepMesh_VertexInspector> VertexCellFilter;
//! Handles
typedef NCollection_Handle<VectorOfVertex> HVectorOfVertex;
typedef NCollection_Handle<MapOfInteger> HMapOfInteger;
typedef NCollection_Handle<IMapOfInteger> HIMapOfInteger;
typedef NCollection_Handle<DMapOfShapePairOfPolygon> HDMapOfShapePairOfPolygon;
typedef NCollection_Handle<DMapOfIntegerPnt> HDMapOfIntegerPnt;
typedef NCollection_Handle<BRepMesh_Classifier> HClassifier;
typedef NCollection_Handle<BndBox2dTree> HBndBox2dTree;
typedef NCollection_Handle<Array1OfSegments> HArray1OfSegments;
typedef NCollection_Handle<DMapOfVertexInteger> HDMapOfVertexInteger;
typedef NCollection_Handle<DMapOfIntegerListOfXY> HDMapOfIntegerListOfXY;
typedef NCollection_Handle<BRepMesh_VertexTool> HVertexTool;
//! Other data structures
typedef std::pair<HArray1OfSegments, HBndBox2dTree> SegmentsTree;
typedef NCollection_Array1<SegmentsTree> Array1OfSegmentsTree;
};
#endif