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occt/src/OpenGl/OpenGl_BufferCompatT.hxx
kgv 1220d98e7a 0032349: Visualization, TKOpenGl - move base buffer interface out from OpenGl_VertexBuffer class to OpenGl_Buffer
OpenGl_Buffer - added new class as a base for OpenGl_VertexBuffer, OpenGl_IndexBuffer, OpenGl_TextureBuffer.
OpenGl_TextureBufferArb has been renamed to OpenGl_TextureBuffer.
OpenGl_FrameBuffer - added initializers taking vec2i instead of (int,int) for dimensions.
2021-05-11 19:20:51 +03:00

263 lines
9.7 KiB
C++

// Created by: Kirill GAVRILOV
// Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _OpenGl_BufferCompatT_HeaderFile
#define _OpenGl_BufferCompatT_HeaderFile
#include <NCollection_Buffer.hxx>
#include <OpenGl_Buffer.hxx>
//! Compatibility layer for old OpenGL without VBO.
//! Make sure to pass pointer from GetDataOffset() instead of NULL.
//! Method GetDataOffset() returns pointer to real data in this class
//! (while base class OpenGl_VertexBuffer always return NULL).
//!
//! Methods Bind()/Unbind() do nothing (do not affect OpenGL state)
//! and ::GetTarget() is never used.
//! For this reason there is no analog for OpenGl_IndexBuffer.
//! Just pass GetDataOffset() to glDrawElements() directly as last argument.
//!
//! Class overrides methods init() and subData() to copy data into own memory buffer.
//! Extra method initLink() might be used to pass existing buffer through handle without copying the data.
//!
//! Method Create() creates dummy identifier for this object which should NOT be passed to OpenGL functions.
template<class BaseBufferT>
class OpenGl_BufferCompatT : public BaseBufferT
{
public:
//! Create uninitialized VBO.
OpenGl_BufferCompatT()
{
//
}
//! Destroy object.
virtual ~OpenGl_BufferCompatT()
{
Release (NULL);
}
//! Return TRUE.
virtual bool IsVirtual() const Standard_OVERRIDE { return true; }
//! Creates VBO name (id) if not yet generated.
//! Data should be initialized by another method.
inline bool Create (const Handle(OpenGl_Context)& theGlCtx) Standard_OVERRIDE;
//! Destroy object - will release memory if any.
inline virtual void Release (OpenGl_Context* theGlCtx) Standard_OVERRIDE;
//! Bind this VBO.
virtual void Bind (const Handle(OpenGl_Context)& ) const Standard_OVERRIDE
{
//
}
//! Unbind this VBO.
virtual void Unbind (const Handle(OpenGl_Context)& ) const Standard_OVERRIDE
{
//
}
public: //! @name advanced methods
//! Initialize buffer with existing data.
//! Data will NOT be copied by this method!
inline bool initLink (const Handle(NCollection_Buffer)& theData,
const unsigned int theComponentsNb,
const Standard_Integer theElemsNb,
const unsigned int theDataType);
//! Initialize buffer with new data (data will be copied).
inline virtual bool init (const Handle(OpenGl_Context)& theGlCtx,
const unsigned int theComponentsNb,
const Standard_Integer theElemsNb,
const void* theData,
const unsigned int theDataType,
const Standard_Integer theStride) Standard_OVERRIDE;
//! Update part of the buffer with new data.
inline virtual bool subData (const Handle(OpenGl_Context)& theGlCtx,
const Standard_Integer theElemFrom,
const Standard_Integer theElemsNb,
const void* theData,
const unsigned int theDataType) Standard_OVERRIDE;
//! Read back buffer sub-range.
inline virtual bool getSubData (const Handle(OpenGl_Context)& theGlCtx,
const Standard_Integer theElemFrom,
const Standard_Integer theElemsNb,
void* theData,
const unsigned int theDataType) Standard_OVERRIDE;
protected:
Handle(NCollection_Buffer) myData; //!< buffer data
};
// =======================================================================
// function : Create
// purpose :
// =======================================================================
template<class BaseBufferT>
bool OpenGl_BufferCompatT<BaseBufferT>::Create (const Handle(OpenGl_Context)& )
{
if (BaseBufferT::myBufferId == OpenGl_Buffer::NO_BUFFER)
{
BaseBufferT::myBufferId = (unsigned int )-1; // dummy identifier...
myData = new NCollection_Buffer (Graphic3d_Buffer::DefaultAllocator());
}
return BaseBufferT::myBufferId != OpenGl_Buffer::NO_BUFFER;
}
// =======================================================================
// function : Release
// purpose :
// =======================================================================
template<class BaseBufferT>
void OpenGl_BufferCompatT<BaseBufferT>::Release (OpenGl_Context* )
{
if (BaseBufferT::myBufferId == OpenGl_Buffer::NO_BUFFER)
{
return;
}
BaseBufferT::myOffset = NULL;
BaseBufferT::myBufferId = OpenGl_Buffer::NO_BUFFER;
myData.Nullify();
}
// =======================================================================
// function : initLink
// purpose :
// =======================================================================
template<class BaseBufferT>
bool OpenGl_BufferCompatT<BaseBufferT>::initLink (const Handle(NCollection_Buffer)& theData,
const unsigned int theComponentsNb,
const Standard_Integer theElemsNb,
const unsigned int theDataType)
{
if (theData.IsNull())
{
BaseBufferT::myOffset = NULL;
return false;
}
if (BaseBufferT::myBufferId == OpenGl_Buffer::NO_BUFFER)
{
BaseBufferT::myBufferId = (unsigned int )-1; // dummy identifier...
}
myData = theData;
BaseBufferT::myDataType = theDataType;
BaseBufferT::myComponentsNb = theComponentsNb;
BaseBufferT::myElemsNb = theElemsNb;
BaseBufferT::myOffset = myData->ChangeData();
return true;
}
// =======================================================================
// function : init
// purpose :
// =======================================================================
template<class BaseBufferT>
bool OpenGl_BufferCompatT<BaseBufferT>::init (const Handle(OpenGl_Context)& theCtx,
const unsigned int theComponentsNb,
const Standard_Integer theElemsNb,
const void* theData,
const unsigned int theDataType,
const Standard_Integer theStride)
{
if (!Create (theCtx))
{
BaseBufferT::myOffset = NULL;
return false;
}
BaseBufferT::myDataType = theDataType;
BaseBufferT::myComponentsNb = theComponentsNb;
BaseBufferT::myElemsNb = theElemsNb;
const size_t aNbBytes = size_t(BaseBufferT::myElemsNb) * theStride;
if (!myData->Allocate (aNbBytes))
{
BaseBufferT::myOffset = NULL;
return false;
}
BaseBufferT::myOffset = myData->ChangeData();
if (theData != NULL)
{
memcpy (myData->ChangeData(), theData, aNbBytes);
}
return true;
}
// =======================================================================
// function : subData
// purpose :
// =======================================================================
template<class BaseBufferT>
bool OpenGl_BufferCompatT<BaseBufferT>::subData (const Handle(OpenGl_Context)& ,
const Standard_Integer theElemFrom,
const Standard_Integer theElemsNb,
const void* theData,
const unsigned int theDataType)
{
if (!BaseBufferT::IsValid() || BaseBufferT::myDataType != theDataType
|| theElemFrom < 0 || ((theElemFrom + theElemsNb) > BaseBufferT::myElemsNb))
{
return false;
}
else if (theData == NULL)
{
return true;
}
const size_t aDataSize = BaseBufferT::sizeOfGlType (theDataType);
const size_t anOffset = size_t(theElemFrom) * size_t(BaseBufferT::myComponentsNb) * aDataSize;
const size_t aNbBytes = size_t(theElemsNb) * size_t(BaseBufferT::myComponentsNb) * aDataSize;
memcpy (myData->ChangeData() + anOffset, theData, aNbBytes);
return true;
}
// =======================================================================
// function : getSubData
// purpose :
// =======================================================================
template<class BaseBufferT>
bool OpenGl_BufferCompatT<BaseBufferT>::getSubData (const Handle(OpenGl_Context)& ,
const Standard_Integer theElemFrom,
const Standard_Integer theElemsNb,
void* theData,
const unsigned int theDataType)
{
if (!BaseBufferT::IsValid() || BaseBufferT::myDataType != theDataType
|| theElemFrom < 0 || ((theElemFrom + theElemsNb) > BaseBufferT::myElemsNb)
|| theData == NULL)
{
return false;
}
const size_t aDataSize = BaseBufferT::sizeOfGlType (theDataType);
const size_t anOffset = size_t(theElemFrom) * size_t(BaseBufferT::myComponentsNb) * aDataSize;
const size_t aNbBytes = size_t(theElemsNb) * size_t(BaseBufferT::myComponentsNb) * aDataSize;
memcpy (theData, myData->Data() + anOffset, aNbBytes);
return true;
}
#endif // _OpenGl_VertexBufferCompat_HeaderFile