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Test for exceptions corrected to handle FPE when built with with SSE2 option on Windows (NumericError raised instead of specific exceptions) New test for performance of bspline intersections added sse2 added; build bitness hardlinked to compiler "bitness" variable was hidden
18 lines
410 B
Plaintext
18 lines
410 B
Plaintext
001 multi_mesh_selection
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002 multi_mesh_shading
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003 multi_mesh_shrink
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004 multi_mesh_wireframe
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005 multi_object_hlr
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006 multi_object_selection
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007 multi_object_shading
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008 multi_object_wireframe
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009 single_mesh_selection
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010 single_mesh_shading
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011 single_mesh_shrink
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012 single_mesh_wireframe
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013 single_object_hlr
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014 single_object_selection
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015 single_object_shading
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016 single_object_wireframe
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017 bspline
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