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https://git.dev.opencascade.org/repos/occt.git
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Removed testgrids 'bugs/vis' and '3rdparty'; tests have been redistributed across other grids. Moved testgrid 'v3d/ivtk' into dedicated 'vtk/ivtk'. Added testgrid 'vselect' dedicated to 3D viewer picking/selection functionality and filled with tests from 'v3d/vertex', 'v3d/face' and similar groups. Added testgrid 'opengl' dedicated to OpenGL driver low-level functionality (GLSL programs and similar) and filled with tests from 'v3d/glsl', 'v3d/raytrace', '3rdparty/fonts', 'bugs/vis' (portion) and similar. Added testgrid 'opengles3' dedicated to OpenGL ES 3.0 driver low-level functionality and reusing tests from 'opengl' testgrid. Subgroup 'opengles3/raytrace' is disabled on Windows, as Ray-Tracing currently requires OpenGL ES 3.2. while ANGLE library implements only OpenGL ES 3.0. Added testgrid 'opengles2' dedicated to OpenGL ES 2.0 driver low-level functionality and reusing a limited subset of passing tests from 'opengl' testgrid. Currently testgrid is activated only on Windows platform when using ANGLE library (properietary OpenGL ES drivers do not allow creation of restricted 2.0 context). Test cases have been cleaned out to put bug description into log, to properly load necessary plugins and to explicitly dump viewer.
44 lines
1.0 KiB
Plaintext
44 lines
1.0 KiB
Plaintext
puts "================"
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puts "OCC22906: Gradient background is clipped by planes"
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puts "================"
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puts ""
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set BugNumber OCC22906
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set x1 73
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set y1 338
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set x2 144
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set y2 23
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set x3 377
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set y3 123
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set x4 87
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set y4 232
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pload MODELING VISUALIZATION
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vinit View1
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vbackground -gradient RED BLUE -gradientMode DIAGONAL2
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set Color1 [vreadpixel ${x1} ${y1} rgb]
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set Color2 [vreadpixel ${x2} ${y2} rgb]
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set Color3 [vreadpixel ${x3} ${y3} rgb]
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set Color4 [vreadpixel ${x4} ${y4} rgb]
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vclipplane create pln1
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vclipplane change pln1 equation 1 0 0 -0.1
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vclipplane set pln1 view Driver1/Viewer1/View1
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box b 100 100 100
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vdisplay b
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vsetdispmode 1
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set ColorRes1 [vreadpixel ${x1} ${y1} rgb]
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set ColorRes2 [vreadpixel ${x2} ${y2} rgb]
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set ColorRes3 [vreadpixel ${x3} ${y3} rgb]
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set ColorRes4 [vreadpixel ${x4} ${y4} rgb]
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if { ${Color1} == ${ColorRes1} && ${Color2} == ${ColorRes2} && ${Color3} == ${ColorRes3} && ${Color4} == ${ColorRes4}} {
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puts "OK ${BugNumber}"
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} else {
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puts "Faulty ${BugNumber}"
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}
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vdump $imagedir/${casename}.png
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