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occt/src/IntPatch/IntPatch_PrmPrmIntersection.hxx
abv 0f57ab750d 0029590: Coding - avoid usage of Standard_EXPORT attribute for inline methods
All occurrences of Standard_EXPORT attached to inline methods in OCCT code are eliminated.
Some unused classes and C++ files producing no code are deleted.
2018-03-22 19:51:25 +03:00

172 lines
8.5 KiB
C++

// Created on: 1993-01-28
// Created by: Laurent BUCHARD
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _IntPatch_PrmPrmIntersection_HeaderFile
#define _IntPatch_PrmPrmIntersection_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Boolean.hxx>
#include <IntPatch_SequenceOfLine.hxx>
#include <Standard_Real.hxx>
#include <IntSurf_ListOfPntOn2S.hxx>
#include <Standard_Integer.hxx>
class Standard_OutOfRange;
class StdFail_NotDone;
class Adaptor3d_HSurface;
class IntPatch_Polyhedron;
class Adaptor3d_TopolTool;
class IntPatch_Line;
class IntPatch_PrmPrmIntersection_T3Bits;
class IntSurf_LineOn2S;
//! Implementation of the Intersection between two
//! bi-parametrised surfaces.
//!
//! To avoid multiple constructions of the approximated
//! polyhedron of the surfaces, the algorithm can be
//! called whith the two surfaces and their associated
//! polyhedron.
class IntPatch_PrmPrmIntersection
{
public:
DEFINE_STANDARD_ALLOC
//! Empty Constructor
Standard_EXPORT IntPatch_PrmPrmIntersection();
//! Performs the intersection between <Caro1> and
//! <Caro2>. Associated Polyhedrons <Polyhedron1>
//! and <Polyhedron2> are given.
Standard_EXPORT void Perform (const Handle(Adaptor3d_HSurface)& Caro1, const IntPatch_Polyhedron& Polyhedron1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_HSurface)& Caro2, const IntPatch_Polyhedron& Polyhedron2, const Handle(Adaptor3d_TopolTool)& Domain2, const Standard_Real TolTangency, const Standard_Real Epsilon, const Standard_Real Deflection, const Standard_Real Increment);
Standard_EXPORT void Perform (const Handle(Adaptor3d_HSurface)& Caro1, const IntPatch_Polyhedron& Polyhedron1, const Handle(Adaptor3d_TopolTool)& Domain1, const Standard_Real TolTangency, const Standard_Real Epsilon, const Standard_Real Deflection, const Standard_Real Increment);
//! Performs the intersection between <Caro1> and
//! <Caro2>. The method computes the polyhedron on
//! each surface.
Standard_EXPORT void Perform (const Handle(Adaptor3d_HSurface)& Caro1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_HSurface)& Caro2, const Handle(Adaptor3d_TopolTool)& Domain2, const Standard_Real TolTangency, const Standard_Real Epsilon, const Standard_Real Deflection, const Standard_Real Increment, const Standard_Boolean ClearFlag = Standard_True);
//! Performs the intersection between <Caro1> and
//! <Caro2>. The method computes the polyhedron on
//! each surface.
Standard_EXPORT void Perform (const Handle(Adaptor3d_HSurface)& Caro1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_HSurface)& Caro2, const Handle(Adaptor3d_TopolTool)& Domain2, const Standard_Real TolTangency, const Standard_Real Epsilon, const Standard_Real Deflection, const Standard_Real Increment, IntSurf_ListOfPntOn2S& ListOfPnts);
//! Performs the intersection between <Caro1> and
//! <Caro2>. The method computes the polyhedron on
//! each surface.
Standard_EXPORT void Perform (const Handle(Adaptor3d_HSurface)& Caro1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_HSurface)& Caro2, const Handle(Adaptor3d_TopolTool)& Domain2, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real TolTangency, const Standard_Real Epsilon, const Standard_Real Deflection, const Standard_Real Increment);
//! Performs the intersection between <Caro1> and
//! <Caro2>. The method computes the polyhedron on
//! each surface.
Standard_EXPORT void Perform (const Handle(Adaptor3d_HSurface)& Caro1, const Handle(Adaptor3d_TopolTool)& Domain1, const Standard_Real TolTangency, const Standard_Real Epsilon, const Standard_Real Deflection, const Standard_Real Increment);
//! Performs the intersection between <Caro1> and
//! <Caro2>.
//!
//! The polyhedron which approximates <Caro2>,
//! <Polyhedron2> is given. The other one is
//! computed.
Standard_EXPORT void Perform (const Handle(Adaptor3d_HSurface)& Caro1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_HSurface)& Caro2, const IntPatch_Polyhedron& Polyhedron2, const Handle(Adaptor3d_TopolTool)& Domain2, const Standard_Real TolTangency, const Standard_Real Epsilon, const Standard_Real Deflection, const Standard_Real Increment);
//! Performs the intersection between <Caro1> and
//! <Caro2>.
//!
//! The polyhedron which approximates <Caro1>,
//! <Polyhedron1> is given. The other one is
//! computed.
Standard_EXPORT void Perform (const Handle(Adaptor3d_HSurface)& Caro1, const IntPatch_Polyhedron& Polyhedron1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_HSurface)& Caro2, const Handle(Adaptor3d_TopolTool)& Domain2, const Standard_Real TolTangency, const Standard_Real Epsilon, const Standard_Real Deflection, const Standard_Real Increment);
//! Returns true if the calculus was succesfull.
Standard_Boolean IsDone() const;
//! Returns true if the is no intersection.
Standard_Boolean IsEmpty() const;
//! Returns the number of intersection lines.
Standard_Integer NbLines() const;
//! Returns the line of range Index.
//! An exception is raised if Index<=0 or Index>NbLine.
const Handle(IntPatch_Line)& Line (const Standard_Integer Index) const;
//! Computes about <NbPoints> Intersection Points on
//! the Line <IndexLine> between the Points of Index
//! <LowPoint> and <HighPoint>.
//!
//! All the points of the line of index <IndexLine>
//! with an index between <LowPoint> and <HighPoint>
//! are in the returned line. New Points are inserted
//! between existing points if those points are not
//! too closed.
//!
//! An exception is raised if Index<=0 or Index>NbLine.
//! or if IsDone returns False
Standard_EXPORT Handle(IntPatch_Line) NewLine (const Handle(Adaptor3d_HSurface)& Caro1, const Handle(Adaptor3d_HSurface)& Caro2, const Standard_Integer IndexLine, const Standard_Integer LowPoint, const Standard_Integer HighPoint, const Standard_Integer NbPoints) const;
Standard_Integer GrilleInteger (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz) const;
void IntegerGrille (const Standard_Integer t, Standard_Integer& ix, Standard_Integer& iy, Standard_Integer& iz) const;
Standard_Integer DansGrille (const Standard_Integer t) const;
Standard_Integer NbPointsGrille() const;
Standard_EXPORT void RemplitLin (const Standard_Integer x1, const Standard_Integer y1, const Standard_Integer z1, const Standard_Integer x2, const Standard_Integer y2, const Standard_Integer z2, IntPatch_PrmPrmIntersection_T3Bits& Map) const;
Standard_EXPORT void RemplitTri (const Standard_Integer x1, const Standard_Integer y1, const Standard_Integer z1, const Standard_Integer x2, const Standard_Integer y2, const Standard_Integer z2, const Standard_Integer x3, const Standard_Integer y3, const Standard_Integer z3, IntPatch_PrmPrmIntersection_T3Bits& Map) const;
Standard_EXPORT void Remplit (const Standard_Integer a, const Standard_Integer b, const Standard_Integer c, IntPatch_PrmPrmIntersection_T3Bits& Map) const;
Standard_Integer CodeReject (const Standard_Real x1, const Standard_Real y1, const Standard_Real z1, const Standard_Real x2, const Standard_Real y2, const Standard_Real z2, const Standard_Real x3, const Standard_Real y3, const Standard_Real z3) const;
Standard_EXPORT void PointDepart (Handle(IntSurf_LineOn2S)& LineOn2S, const Handle(Adaptor3d_HSurface)& S1, const Standard_Integer SU1, const Standard_Integer SV1, const Handle(Adaptor3d_HSurface)& S2, const Standard_Integer SU2, const Standard_Integer SV2) const;
protected:
private:
Standard_Boolean done;
Standard_Boolean empt;
IntPatch_SequenceOfLine SLin;
};
#include <IntPatch_PrmPrmIntersection.lxx>
#endif // _IntPatch_PrmPrmIntersection_HeaderFile