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occt/src/BRepMesh/BRepMesh_FastDiscret.lxx

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// File: BRepMesh_FastDiscret.lxx
// Created: Fri Sep 26 16:39:53 2003
// Author: Open CASCADE Support
// <support@opencascade.com>
// Copyright: Open CASCADE 2003
#include <BRepMesh_DataStructureOfDelaun.hxx>
//=======================================================================
//function : GetDeflection
//purpose :
//=======================================================================
inline Standard_Real BRepMesh_FastDiscret::GetDeflection() const
{
return myDeflection;
}
//=======================================================================
//function : GetAngle
//purpose :
//=======================================================================
inline Standard_Real BRepMesh_FastDiscret::GetAngle() const
{
return myAngle;
}
//=======================================================================
//function : GetMapOfDefEdge
//purpose :
//=======================================================================
inline const TopTools_DataMapOfShapeReal& BRepMesh_FastDiscret::GetMapOfDefEdge() const
{
return myMapdefle;
}
//=======================================================================
//function : EdgesOfDomain
//purpose :
//=======================================================================
inline void BRepMesh_FastDiscret::EdgesOfDomain(BRepMesh_MapOfInteger& Indices) const
{
Indices = myStructure->LinkOfDomain();
}
//=======================================================================
//function : TrianglesOfDomain
//purpose :
//=======================================================================
inline void BRepMesh_FastDiscret::TrianglesOfDomain(BRepMesh_MapOfInteger& Indices) const
{
Indices = myStructure->ElemOfDomain();
}
//=======================================================================
//function : NbPoint3d
//purpose :
//=======================================================================
inline Standard_Integer BRepMesh_FastDiscret::NbPoint3d() const
{
return myNbLocat;
}
//=======================================================================
//function : Point3d
//purpose :
//=======================================================================
inline const gp_Pnt& BRepMesh_FastDiscret::Point3d(const Standard_Integer Index) const
{
return myLocation3d(Index);
}
//=======================================================================
//function : WithShare
//purpose :
//=======================================================================
inline Standard_Boolean BRepMesh_FastDiscret::WithShare() const
{
return myWithShare;
}
//=======================================================================
//function : InShape
//purpose :
//=======================================================================
inline Standard_Boolean BRepMesh_FastDiscret::InShape() const
{
return myInshape;
}
//=======================================================================
//function : ShapeTrigu
//purpose :
//=======================================================================
inline Standard_Boolean BRepMesh_FastDiscret::ShapeTrigu() const
{
return myShapetrigu;
}