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77 lines
2.2 KiB
C++
77 lines
2.2 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Standard_Type.hxx>
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#include <StepRepr_Representation.hxx>
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#include <StepRepr_RepresentationContext.hxx>
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#include <StepRepr_RepresentationItem.hxx>
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#include <TCollection_HAsciiString.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(StepRepr_Representation,MMgt_TShared)
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StepRepr_Representation::StepRepr_Representation () {}
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void StepRepr_Representation::Init(
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const Handle(TCollection_HAsciiString)& aName,
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const Handle(StepRepr_HArray1OfRepresentationItem)& aItems,
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const Handle(StepRepr_RepresentationContext)& aContextOfItems)
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{
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// --- classe own fields ---
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name = aName;
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items = aItems;
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contextOfItems = aContextOfItems;
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}
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void StepRepr_Representation::SetName(const Handle(TCollection_HAsciiString)& aName)
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{
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name = aName;
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}
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Handle(TCollection_HAsciiString) StepRepr_Representation::Name() const
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{
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return name;
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}
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void StepRepr_Representation::SetItems(const Handle(StepRepr_HArray1OfRepresentationItem)& aItems)
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{
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items = aItems;
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}
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Handle(StepRepr_HArray1OfRepresentationItem) StepRepr_Representation::Items() const
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{
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return items;
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}
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Handle(StepRepr_RepresentationItem) StepRepr_Representation::ItemsValue(const Standard_Integer num) const
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{
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return items->Value(num);
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}
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Standard_Integer StepRepr_Representation::NbItems () const
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{
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if (items.IsNull()) return 0;
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return items->Length();
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}
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void StepRepr_Representation::SetContextOfItems(const Handle(StepRepr_RepresentationContext)& aContextOfItems)
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{
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contextOfItems = aContextOfItems;
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}
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Handle(StepRepr_RepresentationContext) StepRepr_Representation::ContextOfItems() const
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{
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return contextOfItems;
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}
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