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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
302 lines
11 KiB
C++
302 lines
11 KiB
C++
// Created on: 1999-05-11
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// Created by: Sergei ZERTCHANINOV
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// Copyright (c) 1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BRep_Builder.hxx>
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#include <BRep_GCurve.hxx>
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#include <BRep_ListIteratorOfListOfCurveRepresentation.hxx>
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#include <BRep_TEdge.hxx>
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#include <BRep_Tool.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_XYZ.hxx>
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#include <Precision.hxx>
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#include <ShapeFix_EdgeConnect.hxx>
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#include <TColgp_SequenceOfXYZ.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Wire.hxx>
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#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopTools_ListOfShape.hxx>
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//#define POSITION_USES_MEAN_POINT
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//=======================================================================
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//function : ShapeFix_EdgeConnect
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//=======================================================================
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ShapeFix_EdgeConnect::ShapeFix_EdgeConnect () {}
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//=======================================================================
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//function : Add
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//purpose : Adds connectivity information for two edges
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//=======================================================================
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void ShapeFix_EdgeConnect::Add (const TopoDS_Edge& aFirst, const TopoDS_Edge& aSecond)
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{
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// Select vertices to connect
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TopoDS_Vertex theFirstVertex = TopExp::LastVertex( aFirst, Standard_True );
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TopoDS_Vertex theSecondVertex = TopExp::FirstVertex( aSecond, Standard_True );
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// Make necessary bindings
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if ( myVertices.IsBound( theFirstVertex ) ) {
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// First vertex is bound - find shared vertex
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TopoDS_Vertex theFirstShared = TopoDS::Vertex( myVertices( theFirstVertex ) );
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if ( myVertices.IsBound( theSecondVertex ) ) {
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// Second vertex is bound - find shared vertex
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TopoDS_Vertex theSecondShared = TopoDS::Vertex( myVertices( theSecondVertex ) );
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if ( !theFirstShared.IsSame(theSecondShared) ) {
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// Concatenate lists
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TopTools_ListOfShape& theFirstList = myLists( theFirstShared );
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TopTools_ListOfShape& theSecondList = myLists( theSecondShared );
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for ( TopTools_ListIteratorOfListOfShape theIterator( theSecondList );
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theIterator.More();
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theIterator.Next() ) {
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// Rebind shared vertex for current one
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myVertices( theIterator.Value() ) = theFirstShared;
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// Skip the following edge
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theIterator.Next();
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}
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// Append second list to the first one
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theFirstList.Append( theSecondList );
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// Unbind the second shared vertex
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myLists.UnBind( theSecondShared );
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}
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}
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else {
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// Bind second vertex with shared vertex of the first one
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myVertices.Bind( theSecondVertex, theFirstShared );
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// Add second vertex and second edge to the list
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TopTools_ListOfShape& theFirstList = myLists( theFirstShared );
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theFirstList.Append( theSecondVertex );
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theFirstList.Append( aSecond );
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}
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}
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else {
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if ( myVertices.IsBound( theSecondVertex ) ) {
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// Second vertex is bound - find shared vertex
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TopoDS_Vertex& theSecondShared = TopoDS::Vertex( myVertices( theSecondVertex ) );
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// Bind first vertex with shared vertex of the second one
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myVertices.Bind( theFirstVertex, theSecondShared );
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// Add first vertex and first edge to the list
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TopTools_ListOfShape& theSecondList = myLists( theSecondShared );
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theSecondList.Append( theFirstVertex );
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theSecondList.Append( aFirst );
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}
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else {
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// None is bound - create new bindings
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myVertices.Bind( theFirstVertex, theFirstVertex );
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myVertices.Bind( theSecondVertex, theFirstVertex );
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TopTools_ListOfShape theNewList;
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theNewList.Append( theFirstVertex );
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theNewList.Append( aFirst );
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theNewList.Append( theSecondVertex );
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theNewList.Append( aSecond );
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myLists.Bind( theFirstVertex, theNewList );
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}
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}
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}
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//=======================================================================
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//function : Add
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//purpose : Adds connectivity information for the whole shape
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//=======================================================================
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void ShapeFix_EdgeConnect::Add (const TopoDS_Shape& aShape)
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{
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for ( TopExp_Explorer expw( aShape, TopAbs_WIRE ); expw.More(); expw.Next() ) {
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TopoDS_Wire theWire = TopoDS::Wire(expw.Current());
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TopExp_Explorer expe( theWire, TopAbs_EDGE );
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if (expe.More()) {
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// Obtain the first edge and remember it
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TopoDS_Edge theEdge = TopoDS::Edge(expe.Current());
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TopoDS_Edge theFirst = theEdge;
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expe.Next();
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for (; expe.More(); expe.Next()) {
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// Obtain second edge and connect it
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TopoDS_Edge theNext = TopoDS::Edge(expe.Current());
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Add( theEdge, theNext );
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theEdge = theNext;
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}
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// Connect first and last edges if wire is closed
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if (theWire.Closed()) Add( theEdge, theFirst );
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}
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}
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}
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//=======================================================================
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//function : Build
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//purpose : Builds shared vertices
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//=======================================================================
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void ShapeFix_EdgeConnect::Build ()
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{
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TopTools_ListIteratorOfListOfShape theLIterator;
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BRep_ListIteratorOfListOfCurveRepresentation theCIterator;
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TColgp_SequenceOfXYZ thePositions;
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gp_XYZ thePosition;
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Standard_Real theMaxDev;
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BRep_Builder theBuilder;
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// Iterate on shared vertices
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for ( TopTools_DataMapIteratorOfDataMapOfShapeListOfShape theSIterator( myLists );
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theSIterator.More();
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theSIterator.Next() ) {
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TopoDS_Vertex theSharedVertex = TopoDS::Vertex( theSIterator.Key() );
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const TopTools_ListOfShape& theList = theSIterator.Value();
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thePositions.Clear();
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// Iterate on edges, accumulating positions
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for ( theLIterator.Initialize( theList );
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theLIterator.More();
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theLIterator.Next() ) {
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TopoDS_Vertex& theVertex = TopoDS::Vertex( theLIterator.Value() );
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theLIterator.Next();
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TopoDS_Edge& theEdge = TopoDS::Edge( theLIterator.Value() );
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// Determine usage of curve bound points
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TopoDS_Vertex theStart, theEnd;
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theEdge.Orientation(TopAbs_FORWARD);
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TopExp::Vertices( theEdge, theStart, theEnd );
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Standard_Boolean use_start = ( theVertex.IsSame( theStart ) );
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Standard_Boolean use_end = ( theVertex.IsSame( theEnd ) );
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// Iterate on edge curves, accumulating positions
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for (theCIterator.Initialize((*((Handle(BRep_TEdge)*)&theEdge.TShape()))->ChangeCurves());
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theCIterator.More(); theCIterator.Next()) {
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Handle(BRep_GCurve) GC = Handle(BRep_GCurve)::DownCast(theCIterator.Value());
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if ( GC.IsNull() ) continue;
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// Calculate vertex position for this curve
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Standard_Real theFParam, theLParam;
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GC->Range( theFParam, theLParam );
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gp_Pnt thePoint;
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if (use_start) {
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GC->D0( theFParam, thePoint );
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thePositions.Append( thePoint.XYZ() );
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}
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if (use_end) {
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GC->D0( theLParam, thePoint );
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thePositions.Append( thePoint.XYZ() );
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}
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}
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}
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Standard_Integer i, theNbPos = thePositions.Length();
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// Calculate vertex position
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thePosition = gp_XYZ(0.,0.,0.);
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#ifdef POSITION_USES_MEAN_POINT
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#undef POSITION_USES_MEAN_POINT
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for ( i = 1; i <= theNbPos; i++ ) thePosition += thePositions.Value(i);
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if ( theNbPos > 1 ) thePosition /= theNbPos;
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#else
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gp_XYZ theLBound(0.,0.,0.), theRBound(0.,0.,0.);
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for ( i = 1; i <= theNbPos; i++ ) {
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thePosition = thePositions.Value(i);
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if ( i == 1 ) theLBound = theRBound = thePosition;
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Standard_Real val = thePosition.X();
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if ( val < theLBound.X() ) theLBound.SetX( val );
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else if ( val > theRBound.X() ) theRBound.SetX( val );
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val = thePosition.Y();
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if ( val < theLBound.Y() ) theLBound.SetY( val );
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else if ( val > theRBound.Y() ) theRBound.SetY( val );
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val = thePosition.Z();
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if ( val < theLBound.Z() ) theLBound.SetZ( val );
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else if ( val > theRBound.Z() ) theRBound.SetZ( val );
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}
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if ( theNbPos > 1 ) thePosition = (theLBound + theRBound)/2.;
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#endif
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// Calculate maximal deviation
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theMaxDev = 0.;
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for ( i = 1; i <= theNbPos; i++ ) {
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Standard_Real theDeviation = (thePosition-thePositions.Value(i)).Modulus();
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if ( theDeviation > theMaxDev ) theMaxDev = theDeviation;
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}
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theMaxDev *= 1.0001; // To avoid numerical roundings
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if ( theMaxDev < Precision::Confusion() ) theMaxDev = Precision::Confusion();
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// Update shared vertex
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theBuilder.UpdateVertex( theSharedVertex, gp_Pnt(thePosition), theMaxDev );
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// Iterate on edges, adding shared vertex
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for ( theLIterator.Initialize( theList );
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theLIterator.More();
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theLIterator.Next() ) {
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TopoDS_Vertex& theVertex = TopoDS::Vertex( theLIterator.Value() );
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theLIterator.Next();
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TopoDS_Edge& theEdge = TopoDS::Edge( theLIterator.Value() );
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// Determine usage of old vertices
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TopoDS_Vertex theStart, theEnd;
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theEdge.Orientation(TopAbs_FORWARD);
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TopExp::Vertices( theEdge, theStart, theEnd );
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Standard_Boolean use_start = ( theVertex.IsSame( theStart ) );
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Standard_Boolean use_end = ( theVertex.IsSame( theEnd ) );
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// Prepare vertex to remove
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TopoDS_Vertex theOldVertex;
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if (use_start) theOldVertex = theStart; // start is preferred for closed edges
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else theOldVertex = theEnd;
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// Prepare vertex to add
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TopoDS_Vertex theNewVertex;
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//smh#8 Porting AIX
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if (use_start) {
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TopoDS_Shape tmpshapeFwd = theSharedVertex.Oriented(TopAbs_FORWARD);
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theNewVertex = TopoDS::Vertex(tmpshapeFwd);
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}
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else {
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TopoDS_Shape tmpshapeRev = theSharedVertex.Oriented(TopAbs_REVERSED);
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theNewVertex = TopoDS::Vertex(tmpshapeRev);
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}
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if ( !theOldVertex.IsSame(theNewVertex) ) {
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// Replace vertices
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Standard_Boolean freeflag = theEdge.Free();
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theEdge.Free(Standard_True); //smh
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theBuilder.Remove( theEdge, theOldVertex );
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theBuilder.Add( theEdge, theNewVertex );
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if (use_start && use_end) {
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// process special case for closed edge
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theBuilder.Remove( theEdge, theOldVertex.Oriented(TopAbs_REVERSED) ); // remove reversed from closed edge
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theBuilder.Add( theEdge, theNewVertex.Oriented(TopAbs_REVERSED) ); // add reversed to closed edge
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}
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theEdge.Free(freeflag);
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}
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}
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}
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// Clear maps after build
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Clear();
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}
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//=======================================================================
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//function : Clear
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//purpose :
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//=======================================================================
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void ShapeFix_EdgeConnect::Clear ()
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{
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myVertices.Clear();
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myLists.Clear();
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}
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