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153 lines
5.3 KiB
C++
153 lines
5.3 KiB
C++
// Created on: 1994-05-30
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// Created by: Christian CAILLET
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// Copyright (c) 1994-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _IFSelect_SelectPointed_HeaderFile
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#define _IFSelect_SelectPointed_HeaderFile
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <Standard_Boolean.hxx>
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#include <TColStd_SequenceOfTransient.hxx>
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#include <IFSelect_SelectBase.hxx>
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#include <TColStd_HSequenceOfTransient.hxx>
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#include <Standard_Integer.hxx>
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class Interface_InterfaceError;
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class Standard_Transient;
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class Interface_CopyControl;
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class IFSelect_Transformer;
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class Interface_EntityIterator;
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class Interface_Graph;
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class TCollection_AsciiString;
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class IFSelect_SelectPointed;
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DEFINE_STANDARD_HANDLE(IFSelect_SelectPointed, IFSelect_SelectBase)
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//! This type of Selection is intended to describe a direct
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//! selection without an explicit criterium, for instance the
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//! result of picking viewed entities on a graphic screen
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//!
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//! It can also be used to provide a list as internal alternate
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//! input : this use implies to clear the list once queried
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class IFSelect_SelectPointed : public IFSelect_SelectBase
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{
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public:
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//! Creates a SelectPointed
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Standard_EXPORT IFSelect_SelectPointed();
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//! Clears the list of selected items
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//! Also says the list is unset
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//! All Add* methods and SetList say the list is set
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Standard_EXPORT void Clear();
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//! Tells if the list has been set. Even if empty
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Standard_EXPORT Standard_Boolean IsSet() const;
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//! As SetList but with only one entity
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//! If <ent> is Null, the list is said as being set but is empty
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Standard_EXPORT void SetEntity (const Handle(Standard_Transient)& item);
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//! Sets a given list to define the list of selected items
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//! <list> can be empty or null : in this case, the list is said
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//! as being set, but it is empty
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//!
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//! To use it as an alternate input, one shot :
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//! - SetList or SetEntity to define the input list
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//! - RootResult to get it
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//! - then Clear to drop it
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Standard_EXPORT void SetList (const Handle(TColStd_HSequenceOfTransient)& list);
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//! Adds an item. Returns True if Done, False if <item> is already
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//! in the selected list
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Standard_EXPORT Standard_Boolean Add (const Handle(Standard_Transient)& item);
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//! Removes an item. Returns True if Done, False if <item> was not
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//! in the selected list
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Standard_EXPORT Standard_Boolean Remove (const Handle(Standard_Transient)& item);
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//! Toggles status of an item : adds it if not pointed or removes
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//! it if already pointed. Returns the new status (Pointed or not)
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Standard_EXPORT Standard_Boolean Toggle (const Handle(Standard_Transient)& item);
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//! Adds all the items defined in a list. Returns True if at least
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//! one item has been added, False else
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Standard_EXPORT Standard_Boolean AddList (const Handle(TColStd_HSequenceOfTransient)& list);
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//! Removes all the items defined in a list. Returns True if at
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//! least one item has been removed, False else
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Standard_EXPORT Standard_Boolean RemoveList (const Handle(TColStd_HSequenceOfTransient)& list);
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//! Toggles status of all the items defined in a list : adds it if
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//! not pointed or removes it if already pointed.
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Standard_EXPORT Standard_Boolean ToggleList (const Handle(TColStd_HSequenceOfTransient)& list);
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//! Returns the rank of an item in the selected list, or 0.
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Standard_EXPORT Standard_Integer Rank (const Handle(Standard_Transient)& item) const;
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//! Returns the count of selected items
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Standard_EXPORT Standard_Integer NbItems() const;
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//! Returns an item given its rank, or a Null Handle
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Standard_EXPORT Handle(Standard_Transient) Item (const Standard_Integer num) const;
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//! Rebuilds the selected list. Any selected entity which has a
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//! bound result is replaced by this result, else it is removed.
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Standard_EXPORT void Update (const Handle(Interface_CopyControl)& control);
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//! Rebuilds the selected list, by querying a Transformer
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//! (same principle as from a CopyControl)
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Standard_EXPORT void Update (const Handle(IFSelect_Transformer)& trf);
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//! Returns the list of selected items. Only the selected entities
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//! which are present in the graph are given (this result assures
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//! uniqueness).
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Standard_EXPORT Interface_EntityIterator RootResult (const Interface_Graph& G) const Standard_OVERRIDE;
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//! Returns a text which identifies the type of selection made.
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//! It is "Pointed Entities"
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Standard_EXPORT TCollection_AsciiString Label() const Standard_OVERRIDE;
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DEFINE_STANDARD_RTTIEXT(IFSelect_SelectPointed,IFSelect_SelectBase)
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protected:
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private:
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Standard_Boolean theset;
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TColStd_SequenceOfTransient theitems;
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};
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#endif // _IFSelect_SelectPointed_HeaderFile
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