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occt/src/Graphic3d/Graphic3d_PolygonOffset.hxx
nds bc73b00672 0031313: Foundation Classes - Dump improvement for classes
- Provide DumpJson for geometrical, ocaf and visualization classes;
- Change depth parameter of DumpJson (constant is not obligate here)
- Introduce a new macro for transient objects to be called as the first row in DumpJson: OCCT_DUMP_TRANSIENT_CLASS_BEGIN. We need not put the class name in the macro, using get_type_name of Standard_Transient for it.
- change implementation of OCCT_DUMP_CLASS_BEGIN and OCCT_DUMP_TRANSIENT_CLASS_BEGIN. It is not an sentry more and it does not create a new hierarchy level. It appends a new row into the output stream: "className": <className>
- OCCT_DUMP_* does not require semicolon
- class header is included first in source files of TDataStd, TDocStd, TCAFDoc
2020-01-31 17:13:40 +03:00

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// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_PolygonOffset_HeaderFile
#define _Graphic3d_PolygonOffset_HeaderFile
#include <Aspect_PolygonOffsetMode.hxx>
#include <Standard_OStream.hxx>
//! Polygon offset parameters.
struct Graphic3d_PolygonOffset
{
Aspect_PolygonOffsetMode Mode;
Standard_ShortReal Factor;
Standard_ShortReal Units;
//! Empty constructor.
Graphic3d_PolygonOffset() : Mode(Aspect_POM_Fill), Factor (1.0f), Units (1.0f) {}
//! Equality comparison.
bool operator== (const Graphic3d_PolygonOffset& theOther) const
{
return Mode == theOther.Mode
&& Factor == theOther.Factor
&& Units == theOther.Units;
}
//! Dumps the content of me into the stream
Standard_EXPORT void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const;
};
#endif // _Graphic3d_PolygonOffset_HeaderFile