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occt/tests/bugs/vis/bug12121
duv 0717ddc132 0024837: Visualization - revise design and implementation of connected Interactive Objects
0023422: Selection problems when using SetLocation.
0024756: AIS_ConnectedInteractive does not support nested AIS_ConnectedInteractive
0025103: Visualization - Regression in interactive detection

Each PrsMgr_PresentableObject has list of PrsMgr _PresentableObject called myChildren.
Transformation PrsMgr_PresentableObject applied to its children every time when its own transformation affected. This hierarchy does not propagate to Graphic3d level and below.

PrsMgr_PresentableObject send its combined (according to hierarchy) transform down to Graphic3d_Structure.

AIS_ConnectedInteractive and AIS_MultiplyConnectedInteractive are reused but behavior has been changed.

AIS_ConnectedInteractive now is an instance of object. It reuses geometry of connected object but have own transformation, material, visibility flag etc. This connection propagated down to OpenGl level to OpenGl_Structure. For this task old “connected” mechanism has been reused.

AIS_MultiplyConnectedInteractive represents assembly which doesn’t have its own presentation. Assemblies are able to participate is scene hierarchy and intended to handle a grouped set of instanced objects. It behaves as single object in terms of selection. It applies high level transform to all sub-elements since it located above in the hierarchy.

All AIS_MultiplyConnectedInteractive are able to have child assemblies. Deep copy of object instances performed when one assembly attached to another.

Correction test cases for CR24837

Test cases for issue CR23422

Test cases for issue CR24756

Test cases for issue CR25103

Viewer3d sample fixed.
2014-08-28 17:38:17 +04:00

134 lines
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Executable File

puts "TODO ?OCC11111 ALL: Faulty OCC12121"
puts "================"
puts "OCC12121"
puts "================"
puts ""
#######################################################################################
# Optimization of existing selection classes
######################################################################################
set BugNumber OCC12121
set x1 226
set y1 154
set x2 300
set y2 187
set x3 183
set y3 269
set x_vertex_obj 330
set y_vertex_obj 212
set x_vertex_new 184
set y_vertex_new 268
set x_edge_obj 296
set y_edge_obj 155
set x_edge_new 205
set y_edge_new 240
set x_wire_obj 298
set y_wire_obj 209
set x_wire_new 55
set y_wire_new 236
set x_face_obj 169
set y_face_obj 146
set x_face_new 204
set y_face_new 238
set x_shell_obj 224
set y_shell_obj 148
set x_shell_new 230
set y_shell_new 268
set x_solid_obj 329
set y_solid_obj 218
set x_solid_new 168
set y_solid_new 256
set R_check 0
set G_check 1
set B_check 1
set x_refresh 10
set y_refresh 10
restore [locate_data_file OCC12121-CrankArm.brep] obj
vinit
vdisplay obj
vconnect new 50 50 50 obj
vfit
vmoveto $x1 $y1
set ColorObj1 [QAGetPixelColor ${x2} ${y2}]
set ColorNew1 [QAGetPixelColor ${x3} ${y3}]
vselect $x1 $y1
set ColorObj2 [QAGetPixelColor ${x2} ${y2}]
set ColorNew2 [QAGetPixelColor ${x3} ${y3}]
puts "Check vconnect command"
set status_vconnect 0
if { ${ColorObj1} == ${ColorNew1} && ${ColorObj2} == ${ColorNew2} } {
set status_vconnect 0
} else {
set status_vconnect 1
}
vselect ${x_refresh} ${y_refresh}
vselmode 1 1
vmoveto ${x_vertex_obj} ${y_vertex_obj}
checkcolor ${x_vertex_obj} ${y_vertex_obj} ${R_check} ${G_check} ${B_check}
vmoveto ${x_vertex_new} ${y_vertex_new}
checkcolor ${x_vertex_new} ${y_vertex_new} ${R_check} ${G_check} ${B_check}
vselmode 1 0
vselmode 2 1
vmoveto ${x_edge_obj} ${y_edge_obj}
checkcolor ${x_edge_obj} ${y_edge_obj} ${R_check} ${G_check} ${B_check}
vmoveto ${x_edge_new} ${y_edge_new}
checkcolor ${x_edge_new} ${y_edge_new} ${R_check} ${G_check} ${B_check}
vselmode 2 0
vselmode 3 1
vmoveto ${x_wire_obj} ${y_wire_obj}
checkcolor ${x_wire_obj} ${y_wire_obj} ${R_check} ${G_check} ${B_check}
vmoveto ${x_wire_new} ${y_wire_new}
checkcolor ${x_wire_new} ${y_wire_new} ${R_check} ${G_check} ${B_check}
vselmode 3 0
vselmode 4 1
vmoveto ${x_face_obj} ${y_face_obj}
checkcolor ${x_face_obj} ${y_face_obj} ${R_check} ${G_check} ${B_check}
vmoveto ${x_face_new} ${y_face_new}
checkcolor ${x_face_new} ${y_face_new} ${R_check} ${G_check} ${B_check}
vselmode 4 0
vselmode 5 1
vmoveto ${x_shell_obj} ${y_shell_obj}
checkcolor ${x_shell_obj} ${y_shell_obj} ${R_check} ${G_check} ${B_check}
vmoveto ${x_shell_new} ${y_shell_new}
checkcolor ${x_shell_new} ${y_shell_new} ${R_check} ${G_check} ${B_check}
vselmode 5 0
vselmode 6 1
vmoveto ${x_solid_obj} ${y_solid_obj}
checkcolor ${x_solid_obj} ${y_solid_obj} ${R_check} ${G_check} ${B_check}
vmoveto ${x_solid_new} ${y_solid_new}
checkcolor ${x_solid_new} ${y_solid_new} ${R_check} ${G_check} ${B_check}
vselmode 6 0
vselmode obj 1
vselect ${x_refresh} ${y_refresh}
##Resume
puts ""
if { ${status_vconnect} == 1 } {
puts "OK ${BugNumber}"
} else {
puts "Faulty ${BugNumber}"
}
set only_screen 1