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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
151 lines
4.6 KiB
Plaintext
151 lines
4.6 KiB
Plaintext
// Copyright (c) 1998-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Standard.hxx>
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#include <Standard_OutOfRange.hxx>
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#include <Standard_RangeError.hxx>
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#include Array1Item_hxx
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//=======================================================================
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//function : TCollection_Array1
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//purpose :
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//=======================================================================
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inline TCollection_Array1::TCollection_Array1 (const Standard_Integer Low,
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const Standard_Integer Up) :
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myLowerBound(Low),
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myUpperBound(Up),
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isAllocated(Standard_True)
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{
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Standard_RangeError_Raise_if(Up < Low,"TCollection_Array1::Create");
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Array1Item* p = new Array1Item[Up-Low+1];
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myStart = (void*)(p - myLowerBound);
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}
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//=======================================================================
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//function : TCollection_Array1
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//purpose : C Array constructor
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//=======================================================================
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inline TCollection_Array1::TCollection_Array1(const Array1Item& AnItem,
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const Standard_Integer Low,
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const Standard_Integer Up) :
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myLowerBound(Low),
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myUpperBound(Up),
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isAllocated(Standard_False)
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{
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Standard_RangeError_Raise_if(Up < Low,"Array1::CArray");
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myStart = (void*)( &AnItem - Low );
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}
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//=======================================================================
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//function : Destroy
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//purpose :
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//=======================================================================
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inline void TCollection_Array1::Destroy()
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{
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if (isAllocated) {
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delete [] &ChangeValue(myLowerBound);
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}
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}
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//=======================================================================
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//function : Length
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//purpose :
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//=======================================================================
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inline Standard_Integer TCollection_Array1::Length () const
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{
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return myUpperBound - myLowerBound + 1 ;
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}
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//=======================================================================
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//function : Lower
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//purpose :
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//=======================================================================
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inline Standard_Integer TCollection_Array1::Lower () const
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{
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return myLowerBound ;
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}
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//=======================================================================
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//function : Upper
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//purpose :
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//=======================================================================
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inline Standard_Integer TCollection_Array1::Upper () const
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{
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return myUpperBound ;
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}
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//=======================================================================
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//function : IsAllocated
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//purpose :
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//=======================================================================
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inline Standard_Boolean TCollection_Array1::IsAllocated () const
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{
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return isAllocated;
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}
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//=======================================================================
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//function : Value
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//purpose :
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//=======================================================================
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inline const Array1Item& TCollection_Array1::Value
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(const Standard_Integer Index) const
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{
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Standard_OutOfRange_Raise_if((Index < myLowerBound || Index > myUpperBound),NULL);
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return ((Array1Item *)myStart)[Index];
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}
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//=======================================================================
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//function : SetValue
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//purpose :
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//=======================================================================
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inline void TCollection_Array1::SetValue (const Standard_Integer Index,
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const Array1Item& Value)
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{
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Standard_OutOfRange_Raise_if((Index < myLowerBound || Index > myUpperBound),NULL);
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((Array1Item *)myStart)[Index] = Value ;
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}
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//=======================================================================
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//function : ChangeValue
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//purpose :
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//=======================================================================
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inline Array1Item& TCollection_Array1::ChangeValue(const Standard_Integer Index)
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{
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Standard_OutOfRange_Raise_if((Index < myLowerBound || Index > myUpperBound),NULL);
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return ((Array1Item *)myStart)[Index];
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}
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