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occt/src/Geom/Geom_Vector.cxx

81 lines
2.2 KiB
C++

// Created on: 1993-03-10
// Created by: JCV
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Geom_Vector.hxx>
#include <gp_Vec.hxx>
#include <Standard_Type.hxx>
IMPLEMENT_STANDARD_RTTIEXT(Geom_Vector,Geom_Geometry)
typedef Geom_Vector Vector;
typedef gp_Ax1 Ax1;
typedef gp_Ax2 Ax2;
typedef gp_Pnt Pnt;
typedef gp_Trsf Trsf;
void Geom_Vector::Reverse () { gpVec.Reverse(); }
Standard_Real Geom_Vector::X () const { return gpVec.X(); }
Standard_Real Geom_Vector::Y () const { return gpVec.Y(); }
Standard_Real Geom_Vector::Z () const { return gpVec.Z(); }
const gp_Vec& Geom_Vector::Vec () const { return gpVec; }
Handle(Geom_Vector) Geom_Vector::Reversed () const
{
Handle(Geom_Vector) V = Handle(Geom_Vector)::DownCast(Copy());
V->Reverse();
return V;
}
Standard_Real Geom_Vector::Angle (const Handle(Geom_Vector)& Other) const {
return gpVec.Angle (Other->Vec());
}
Standard_Real Geom_Vector::AngleWithRef (
const Handle(Geom_Vector)& Other, const Handle(Geom_Vector)& VRef) const {
return gpVec.AngleWithRef (Other->Vec(), VRef->Vec());
}
void Geom_Vector::Coord (Standard_Real& X, Standard_Real& Y, Standard_Real& Z) const {
gpVec.Coord (X, Y, Z);
}
Standard_Real Geom_Vector::Dot (const Handle(Geom_Vector)& Other) const {
return gpVec.Dot (Other->Vec());
}
Standard_Real Geom_Vector::DotCross (
const Handle(Geom_Vector)& V1, const Handle(Geom_Vector)& V2) const {
return gpVec.DotCross (V1->Vec(), V2->Vec());
}