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Removed tight connections between data structures, auxiliary tools and algorithms in order to create extensible solution, easy for maintenance and improvements; Code is separated on several functional units responsible for specific operation for the sake of simplification of debugging and readability; Introduced new data structures enabling possibility to manipulate discrete model of particular entity (edge, wire, face) in order to perform computations locally instead of processing an entire model. The workflow of updated component can be divided on six parts: * Creation of model data structure: source TopoDS_Shape passed to algorithm is analyzed and exploded on faces and edges. For each topological entity corresponding reflection is created in data model. Note that underlying algorithms use data model as input and access it via common interface which allows user to create custom data model with necessary dependencies between particular entities; * Discretize edges 3D & 2D curves: 3D curve as well as associated set of 2D curves of each model edge is discretized in order to create coherent skeleton used as a base in faces meshing process. In case if some edge of source shape already contains polygonal data which suites specified parameters, it is extracted from shape and stored to the model as is. Each edge is processed separately, adjacency is not taken into account; * Heal discrete model: source TopoDS_Shape can contain problems, such as open-wire or self-intersections, introduced during design, exchange or modification of model. In addition, some problems like self-intersections can be introduced by roughly discretized edges. This stage is responsible for analysis of discrete model in order to detect and repair faced problems or refuse model’s part for further processing in case if problem cannot be solved; * Preprocess discrete model: defines actions specific for implemented approach to be performed before meshing of faces. By default, iterates over model faces and checks consistency of existing triangulations. Cleans topological faces and its adjacent edges from polygonal data in case of inconsistency or marks face of discrete model as not required for computation; * Discretize faces: represents core part performing mesh generation for particular face based on 2D discrete data related to processing face. Caches polygonal data associated with face’s edges in data model for further processing and stores generated mesh to TopoDS_Face; * Postprocess discrete model: defines actions specific for implemented approach to be performed after meshing of faces. By default, stores polygonal data obtained on previous stage to TopoDS_Edge objects of source model. Component is now spread over IMeshData, IMeshTools, BRepMeshData and BRepMesh units. <!break> 1. Extend "tricheck" DRAW-command in order to find degenerated triangles. 2. Class BRepMesh_FastDiscret::Parameters has been declared as deprecated. 3. NURBS range splitter: do not split intervals without necessity. Intervals are split only in case if it is impossible to compute normals directly on intervals. 4. Default value of IMeshTools_Parameters::MinSize has been changed. New value is equal to 0.1*Deflection. 5. Correction of test scripts: 1) perf mesh bug27119: requested deflection is increased from 1e-6 to 1e-5 to keep reasonable performance (but still reproducing original issue) 2) bugs mesh bug26692_1, 2: make snapshot of triangulation instead of wireframe (irrelevant) Correction in upgrade guide.
156 lines
6.7 KiB
C++
156 lines
6.7 KiB
C++
// Created on: 2016-04-19
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// Copyright (c) 2016 OPEN CASCADE SAS
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// Created by: Oleg AGASHIN
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepMesh_ShapeTool_HeaderFile
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#define _BRepMesh_ShapeTool_HeaderFile
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#include <Standard_Transient.hxx>
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#include <Standard_Handle.hxx>
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#include <Standard_Type.hxx>
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#include <IMeshData_Types.hxx>
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#include <Poly_Triangulation.hxx>
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#include <Poly_PolygonOnTriangulation.hxx>
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class Geom_Curve;
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class Geom2d_Curve;
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class Poly_Polygon3D;
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class TopoDS_Face;
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class TopoDS_Edge;
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class Bnd_Box;
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//! Auxiliary class providing functionality to compute,
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//! retrieve and store data to TopoDS and model shape.
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class BRepMesh_ShapeTool : public Standard_Transient
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{
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public:
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//! Returns maximum tolerance of the given face.
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//! Considers tolerances of edges and vertices contained in the given face.
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Standard_EXPORT static Standard_Real MaxFaceTolerance(
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const TopoDS_Face& theFace);
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//! Gets the maximum dimension of the given bounding box.
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//! If the given bounding box is void leaves the resulting value unchanged.
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//! @param theBox bounding box to be processed.
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//! @param theMaxDimension maximum dimension of the given box.
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Standard_EXPORT static void BoxMaxDimension(const Bnd_Box& theBox,
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Standard_Real& theMaxDimension);
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//! Checks same parameter, same range and degenerativity attributes
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//! using geometrical data of the given edge and updates edge model
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//! by computed parameters in case of worst case - it can drop flags
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//! same parameter and same range to False but never to True if it is
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//! already set to False. In contrary, it can also drop degenerated
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//! flag to True, but never to False if it is already set to True.
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Standard_EXPORT static void CheckAndUpdateFlags (
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const IMeshData::IEdgeHandle& theEdge,
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const IMeshData::IPCurveHandle& thePCurve);
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//! Stores the given triangulation into the given face.
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//! @param theFace face to be updated by triangulation.
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//! @param theTriangulation triangulation to be stored into the face.
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Standard_EXPORT static void AddInFace(
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const TopoDS_Face& theFace,
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Handle(Poly_Triangulation)& theTriangulation);
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//! Nullifies triangulation stored in the face.
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//! @param theFace face to be updated by null triangulation.
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Standard_EXPORT static void NullifyFace (const TopoDS_Face& theFace);
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//! Nullifies polygon on triangulation stored in the edge.
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//! @param theEdge edge to be updated by null polygon.
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//! @param theTriangulation triangulation the given edge is associated to.
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//! @param theLocation face location.
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Standard_EXPORT static void NullifyEdge (
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const TopoDS_Edge& theEdge,
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const Handle (Poly_Triangulation)& theTriangulation,
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const TopLoc_Location& theLocation);
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//! Nullifies 3d polygon stored in the edge.
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//! @param theEdge edge to be updated by null polygon.
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//! @param theLocation face location.
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Standard_EXPORT static void NullifyEdge (
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const TopoDS_Edge& theEdge,
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const TopLoc_Location& theLocation);
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//! Updates the given edge by the given tessellated representation.
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//! @param theEdge edge to be updated.
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//! @param thePolygon tessellated representation of the edge to be stored.
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//! @param theTriangulation triangulation the given edge is associated to.
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//! @param theLocation face location.
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Standard_EXPORT static void UpdateEdge (
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const TopoDS_Edge& theEdge,
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const Handle (Poly_PolygonOnTriangulation)& thePolygon,
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const Handle (Poly_Triangulation)& theTriangulation,
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const TopLoc_Location& theLocation);
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//! Updates the given edge by the given tessellated representation.
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//! @param theEdge edge to be updated.
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//! @param thePolygon tessellated representation of the edge to be stored.
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Standard_EXPORT static void UpdateEdge(
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const TopoDS_Edge& theEdge,
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const Handle(Poly_Polygon3D)& thePolygon);
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//! Updates the given seam edge by the given tessellated representations.
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//! @param theEdge edge to be updated.
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//! @param thePolygon1 tessellated representation corresponding to
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//! forward direction of the seam edge.
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//! @param thePolygon2 tessellated representation corresponding to
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//! reversed direction of the seam edge.
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//! @param theTriangulation triangulation the given edge is associated to.
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//! @param theLocation face location.
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Standard_EXPORT static void UpdateEdge (
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const TopoDS_Edge& theEdge,
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const Handle (Poly_PolygonOnTriangulation)& thePolygon1,
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const Handle (Poly_PolygonOnTriangulation)& thePolygon2,
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const Handle (Poly_Triangulation)& theTriangulation,
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const TopLoc_Location& theLocation);
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//! Applies location to the given point and return result.
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//! @param thePnt point to be transformed.
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//! @param theLoc location to be applied.
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Standard_EXPORT static gp_Pnt UseLocation (
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const gp_Pnt& thePnt,
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const TopLoc_Location& theLoc);
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//! Gets the strict UV locations of the extremities of the edge using pcurve.
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Standard_EXPORT static Standard_Boolean UVPoints (
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const TopoDS_Edge& theEdge,
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const TopoDS_Face& theFace,
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gp_Pnt2d& theFirstPoint2d,
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gp_Pnt2d& theLastPoint2d,
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const Standard_Boolean isConsiderOrientation = Standard_False);
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//! Gets the parametric range of the given edge on the given face.
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Standard_EXPORT static Standard_Boolean Range (
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const TopoDS_Edge& theEdge,
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const TopoDS_Face& theFace,
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Handle (Geom2d_Curve)& thePCurve,
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Standard_Real& theFirstParam,
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Standard_Real& theLastParam,
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const Standard_Boolean isConsiderOrientation = Standard_False);
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//! Gets the 3d range of the given edge.
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Standard_EXPORT static Standard_Boolean Range (
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const TopoDS_Edge& theEdge,
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Handle (Geom_Curve)& theCurve,
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Standard_Real& theFirstParam,
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Standard_Real& theLastParam,
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const Standard_Boolean isConsiderOrientation = Standard_False);
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DEFINE_STANDARD_RTTI_INLINE(BRepMesh_ShapeTool, Standard_Transient)
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};
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#endif |