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New classes BRepMesh_ConstrainedBaseMeshAlgo, BRepMesh_CustomBaseMeshAlgo and BRepMesh_CustomDelaunayBaseMeshAlgo are added. These classes allow to add any custom triangulation algorithm to BRepMesh and perform post-processing and optimization of base mesh generated by those algorithms. BRepMesh_Delaun: added possibility to process constraints when base mesh is generated by different algorithm. BRepMesh_DelaunayNodeInsertionMeshAlgo: added PreProcessSurfaceNodes flag controlling addition of surface nodes (either before creation of base mesh or after) to gain maximum performance from triangulation algorithms. Minor changes: Use simple algorithm for cylinders when internal vertices mode is switched off to speed up computations. BRepMesh_IncrementalMesh: added Perform method allowing to execute algorithm using manually created Context.
54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
// Created on: 2019-06-07
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// Copyright (c) 2019 OPEN CASCADE SAS
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// Created by: Oleg AGASHIN
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepMesh_CustomDelaunayBaseMeshAlgo_HeaderFile
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#define _BRepMesh_CustomDelaunayBaseMeshAlgo_HeaderFile
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class BRepMesh_DataStructureOfDelaun;
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class BRepMesh_Delaun;
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//! Class provides base fuctionality to build face triangulation using custom
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//! triangulation algorithm with possibility to modify final mesh.
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//! Performs generation of mesh using raw data from model.
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template<class BaseAlgo>
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class BRepMesh_CustomDelaunayBaseMeshAlgo : public BaseAlgo
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{
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public:
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//! Constructor.
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BRepMesh_CustomDelaunayBaseMeshAlgo ()
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{
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}
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//! Destructor.
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virtual ~BRepMesh_CustomDelaunayBaseMeshAlgo ()
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{
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}
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protected:
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//! Perfroms processing of generated mesh.
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virtual void postProcessMesh(BRepMesh_Delaun& theMesher)
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{
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BaseAlgo::postProcessMesh (theMesher);
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const Handle(BRepMesh_DataStructureOfDelaun)& aStructure = this->getStructure();
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std::pair<Standard_Integer, Standard_Integer> aCellsCount = this->getCellsCount (aStructure->NbNodes());
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theMesher.InitCirclesTool (aCellsCount.first, aCellsCount.second);
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}
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};
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#endif
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