mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-16 10:08:36 +03:00
Removed unused exception classes OSD_Exception_FLT_DIVIDE_BY_ZERO, OSD_Exception_INT_DIVIDE_BY_ZERO, OSD_Exception_FLT_DENORMAL_OPERAND, OSD_Exception_FLT_INEXACT_RESULT, OSD_Exception_FLT_INVALID_OPERATION, OSD_Exception_FLT_OVERFLOW, OSD_Exception_FLT_STACK_CHECK, OSD_Exception_FLT_UNDERFLOW.
927 lines
31 KiB
C++
927 lines
31 KiB
C++
// Created on: 2011-10-20
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// Created by: Sergey ZERCHANINOV
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// Copyright (c) 2011-2013 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#if defined(_WIN32)
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#include <windows.h> // for UWP
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#endif
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#include <OpenGl_GraphicDriver.hxx>
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#include <OpenGl_Context.hxx>
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#include <OpenGl_View.hxx>
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#include <OpenGl_Text.hxx>
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#include <OpenGl_Window.hxx>
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#include <Aspect_GraphicDeviceDefinitionError.hxx>
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#include <Graphic3d_StructureManager.hxx>
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#include <OSD_Environment.hxx>
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#include <Standard_NotImplemented.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(OpenGl_GraphicDriver,Graphic3d_GraphicDriver)
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#if defined(_WIN32)
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#include <WNT_Window.hxx>
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#elif defined(HAVE_XLIB)
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#include <Xw_Window.hxx>
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#elif defined(__APPLE__)
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#include <Cocoa_Window.hxx>
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#else
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#include <Aspect_NeutralWindow.hxx>
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#endif
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#if !defined(_WIN32) && !defined(__ANDROID__) && !defined(__QNX__) && !defined(__EMSCRIPTEN__) && (!defined(__APPLE__) || defined(HAVE_XLIB))
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#include <X11/Xlib.h> // XOpenDisplay()
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#include <GL/glx.h>
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#endif
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#if !defined(HAVE_EGL)
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#if defined(__ANDROID__) || defined(__QNX__) || defined(__EMSCRIPTEN__) || defined(HAVE_GLES2) || defined(OCCT_UWP)
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#if !defined(__APPLE__)
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#define HAVE_EGL // EAGL is used instead of EGL
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#endif
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#elif !defined(_WIN32) && !defined(__APPLE__) && !defined(HAVE_XLIB)
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#define HAVE_EGL
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#endif
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#endif
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#if defined(HAVE_EGL)
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#include <EGL/egl.h>
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#ifndef EGL_OPENGL_ES3_BIT
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#define EGL_OPENGL_ES3_BIT 0x00000040
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#endif
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#endif
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#if defined(HAVE_GLES2) || defined(OCCT_UWP) || defined(__ANDROID__) || defined(__QNX__) || defined(__EMSCRIPTEN__) || (defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE)
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#define OpenGl_USE_GLES2
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#endif
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namespace
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{
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static const Handle(OpenGl_Context) TheNullGlCtx;
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#if defined(HAVE_EGL)
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//! Wrapper over eglChooseConfig() called with preferred defaults.
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static EGLConfig chooseEglSurfConfig (EGLDisplay theDisplay,
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const Handle(OpenGl_Caps)& theCaps)
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{
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EGLConfig aCfg = NULL;
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EGLint aNbConfigs = 0;
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for (Standard_Integer aGlesVer = 3; aGlesVer >= 2; --aGlesVer)
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{
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bool isDeepColor = theCaps->buffersDeepColor;
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EGLint aConfigAttribs[] =
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{
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EGL_RED_SIZE, isDeepColor ? 10 : 8,
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EGL_GREEN_SIZE, isDeepColor ? 10 : 8,
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EGL_BLUE_SIZE, isDeepColor ? 10 : 8,
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EGL_ALPHA_SIZE, 0,
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EGL_DEPTH_SIZE, 24,
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EGL_STENCIL_SIZE, 8,
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#if defined(OpenGl_USE_GLES2)
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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#else
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
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#endif
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EGL_NONE
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};
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#if defined(OpenGl_USE_GLES2)
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aConfigAttribs[6 * 2 + 1] = aGlesVer == 3 ? EGL_OPENGL_ES3_BIT : EGL_OPENGL_ES2_BIT;
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#else
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if (aGlesVer == 2)
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{
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break;
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}
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#endif
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if (eglChooseConfig (theDisplay, aConfigAttribs, &aCfg, 1, &aNbConfigs) == EGL_TRUE
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&& aCfg != NULL)
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{
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return aCfg;
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}
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eglGetError();
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if (isDeepColor)
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{
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// try config with smaller color buffer
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aConfigAttribs[0 * 2 + 1] = 8;
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aConfigAttribs[1 * 2 + 1] = 8;
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aConfigAttribs[2 * 2 + 1] = 8;
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if (eglChooseConfig (theDisplay, aConfigAttribs, &aCfg, 1, &aNbConfigs) == EGL_TRUE
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&& aCfg != NULL)
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{
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return aCfg;
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}
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eglGetError();
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}
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{
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// try config with smaller depth buffer
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aConfigAttribs[4 * 2 + 1] = 16;
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if (eglChooseConfig (theDisplay, aConfigAttribs, &aCfg, 1, &aNbConfigs) == EGL_TRUE
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&& aCfg != NULL)
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{
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return aCfg;
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}
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eglGetError();
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}
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}
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return aCfg;
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}
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#elif defined(HAVE_XLIB)
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//! Search for RGBA double-buffered visual with stencil buffer.
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static int TheDoubleBuffVisual[] =
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{
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GLX_RGBA,
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GLX_DEPTH_SIZE, 16,
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GLX_STENCIL_SIZE, 1,
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GLX_DOUBLEBUFFER,
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None
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};
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//! Search for RGBA double-buffered visual with stencil buffer.
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static int TheDoubleBuffFBConfig[] =
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{
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GLX_X_RENDERABLE, True,
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
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GLX_DEPTH_SIZE, 16,
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GLX_STENCIL_SIZE, 1,
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GLX_DOUBLEBUFFER, True,
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None
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};
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#endif
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}
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// =======================================================================
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// function : OpenGl_GraphicDriver
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// purpose :
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// =======================================================================
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OpenGl_GraphicDriver::OpenGl_GraphicDriver (const Handle(Aspect_DisplayConnection)& theDisp,
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const Standard_Boolean theToInitialize)
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: Graphic3d_GraphicDriver (theDisp),
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myIsOwnContext (Standard_False),
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myEglDisplay (NULL),
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myEglContext (NULL),
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myEglConfig (NULL),
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myCaps (new OpenGl_Caps()),
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myMapOfView (1, NCollection_BaseAllocator::CommonBaseAllocator()),
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myMapOfStructure (1, NCollection_BaseAllocator::CommonBaseAllocator())
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{
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#if defined(HAVE_EGL)
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myEglDisplay = (Aspect_Display )EGL_NO_DISPLAY;
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myEglContext = (Aspect_RenderingContext )EGL_NO_CONTEXT;
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#endif
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#if defined(OpenGl_USE_GLES2)
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myCaps->contextCompatible = false;
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#endif
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#if defined(HAVE_XLIB)
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if (myDisplayConnection.IsNull())
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{
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//throw Aspect_GraphicDeviceDefinitionError("OpenGl_GraphicDriver: cannot connect to X server!");
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return;
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}
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Display* aDisplay = (Display* )myDisplayConnection->GetDisplayAspect();
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Bool toSync = ::getenv ("CSF_GraphicSync") != NULL
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|| ::getenv ("CALL_SYNCHRO_X") != NULL;
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XSynchronize (aDisplay, toSync);
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#endif
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if (theToInitialize
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&& !InitContext())
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{
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throw Aspect_GraphicDeviceDefinitionError("OpenGl_GraphicDriver: default context can not be initialized!");
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}
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}
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// =======================================================================
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// function : ~OpenGl_GraphicDriver
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// purpose :
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// =======================================================================
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OpenGl_GraphicDriver::~OpenGl_GraphicDriver()
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{
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ReleaseContext();
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}
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// =======================================================================
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// function : ReleaseContext
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// purpose :
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// =======================================================================
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void OpenGl_GraphicDriver::ReleaseContext()
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{
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Handle(OpenGl_Context) aCtxShared;
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for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIter (myMapOfView);
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aViewIter.More(); aViewIter.Next())
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{
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const Handle(OpenGl_View)& aView = aViewIter.Value();
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const Handle(OpenGl_Window)& aWindow = aView->GlWindow();
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if (aWindow.IsNull())
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{
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continue;
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}
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const Handle(OpenGl_Context)& aCtx = aWindow->GetGlContext();
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if (aCtx->MakeCurrent()
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&& aCtxShared.IsNull())
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{
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aCtxShared = aCtx;
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}
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}
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if (!aCtxShared.IsNull())
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{
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aCtxShared->MakeCurrent();
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}
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for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIter (myMapOfView);
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aViewIter.More(); aViewIter.Next())
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{
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const Handle(OpenGl_View)& aView = aViewIter.Value();
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aView->ReleaseGlResources (aCtxShared);
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}
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for (NCollection_DataMap<Standard_Integer, OpenGl_Structure*>::Iterator aStructIt (myMapOfStructure);
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aStructIt.More (); aStructIt.Next())
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{
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OpenGl_Structure* aStruct = aStructIt.ChangeValue();
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aStruct->ReleaseGlResources (aCtxShared);
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}
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const bool isDeviceLost = !myMapOfStructure.IsEmpty();
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for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIter (myMapOfView);
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aViewIter.More(); aViewIter.Next())
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{
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const Handle(OpenGl_View)& aView = aViewIter.Value();
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if (isDeviceLost)
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{
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aView->StructureManager()->SetDeviceLost();
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}
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const Handle(OpenGl_Window)& aWindow = aView->GlWindow();
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if (aWindow.IsNull())
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{
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continue;
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}
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aWindow->GetGlContext()->forcedRelease();
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}
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#if defined(HAVE_EGL)
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if (myIsOwnContext)
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{
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if (myEglContext != (Aspect_RenderingContext )EGL_NO_CONTEXT)
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{
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if (eglMakeCurrent ((EGLDisplay )myEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) != EGL_TRUE)
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{
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::Message::SendWarning ("OpenGl_GraphicDriver, FAILED to release OpenGL context");
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}
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eglDestroyContext ((EGLDisplay )myEglDisplay, (EGLContext )myEglContext);
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}
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if (myEglDisplay != (Aspect_Display )EGL_NO_DISPLAY)
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{
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if (eglTerminate ((EGLDisplay )myEglDisplay) != EGL_TRUE)
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{
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::Message::SendWarning ("OpenGl_GraphicDriver, EGL, eglTerminate FAILED");
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}
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}
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}
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myEglDisplay = (Aspect_Display )EGL_NO_DISPLAY;
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myEglContext = (Aspect_RenderingContext )EGL_NO_CONTEXT;
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myEglConfig = NULL;
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#endif
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myIsOwnContext = Standard_False;
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}
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// =======================================================================
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// function : InitContext
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// purpose :
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// =======================================================================
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Standard_Boolean OpenGl_GraphicDriver::InitContext()
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{
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ReleaseContext();
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#if defined(HAVE_EGL)
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#if defined(HAVE_XLIB)
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if (myDisplayConnection.IsNull())
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{
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return Standard_False;
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}
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Display* aDisplay = (Display* )myDisplayConnection->GetDisplayAspect();
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myEglDisplay = (Aspect_Display )eglGetDisplay (aDisplay);
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#else
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myEglDisplay = (Aspect_Display )eglGetDisplay (EGL_DEFAULT_DISPLAY);
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#endif
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if ((EGLDisplay )myEglDisplay == EGL_NO_DISPLAY)
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{
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::Message::SendFail ("Error: no EGL display");
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return Standard_False;
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}
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EGLint aVerMajor = 0; EGLint aVerMinor = 0;
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if (eglInitialize ((EGLDisplay )myEglDisplay, &aVerMajor, &aVerMinor) != EGL_TRUE)
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{
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::Message::SendFail ("Error: EGL display is unavailable");
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return Standard_False;
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}
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myEglConfig = chooseEglSurfConfig ((EGLDisplay )myEglDisplay, myCaps);
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if (myEglConfig == NULL)
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{
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::Message::SendFail ("Error: EGL does not provide compatible configurations");
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return Standard_False;
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}
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#if defined(OpenGl_USE_GLES2)
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EGLint anEglCtxAttribs3[] = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE, EGL_NONE };
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EGLint anEglCtxAttribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE, EGL_NONE };
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if (eglBindAPI (EGL_OPENGL_ES_API) != EGL_TRUE)
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{
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::Message::SendFail ("Error: EGL does not provide OpenGL ES client");
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return Standard_False;
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}
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if (myCaps->contextMajorVersionUpper != 2)
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{
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myEglContext = (Aspect_RenderingContext )eglCreateContext ((EGLDisplay )myEglDisplay, myEglConfig, EGL_NO_CONTEXT, anEglCtxAttribs3);
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}
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if ((EGLContext )myEglContext == EGL_NO_CONTEXT)
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{
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myEglContext = (Aspect_RenderingContext )eglCreateContext ((EGLDisplay )myEglDisplay, myEglConfig, EGL_NO_CONTEXT, anEglCtxAttribs2);
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}
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#else
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EGLint* anEglCtxAttribs = NULL;
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if (eglBindAPI (EGL_OPENGL_API) != EGL_TRUE)
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{
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::Message::SendFail ("Error: EGL does not provide OpenGL client");
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return Standard_False;
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}
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myEglContext = (Aspect_RenderingContext )eglCreateContext ((EGLDisplay )myEglDisplay, myEglConfig, EGL_NO_CONTEXT, anEglCtxAttribs);
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#endif
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if ((EGLContext )myEglContext == EGL_NO_CONTEXT)
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{
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::Message::SendFail ("Error: EGL is unable to create OpenGL context");
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return Standard_False;
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}
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// eglMakeCurrent() fails or even crash with EGL_NO_SURFACE on some implementations
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//if (eglMakeCurrent ((EGLDisplay )myEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, (EGLContext )myEglContext) != EGL_TRUE)
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//{
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// ::Message::SendFail ("Error: EGL is unable bind OpenGL context");
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// return Standard_False;
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//}
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#endif
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chooseVisualInfo();
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myIsOwnContext = Standard_True;
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return Standard_True;
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}
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// =======================================================================
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// function : InitEglContext
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// purpose :
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// =======================================================================
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Standard_Boolean OpenGl_GraphicDriver::InitEglContext (Aspect_Display theEglDisplay,
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Aspect_RenderingContext theEglContext,
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void* theEglConfig)
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{
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ReleaseContext();
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#if defined(HAVE_EGL)
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#if defined(HAVE_XLIB)
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if (myDisplayConnection.IsNull())
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{
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return Standard_False;
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}
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#endif
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if ((EGLDisplay )theEglDisplay == EGL_NO_DISPLAY
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|| (EGLContext )theEglContext == EGL_NO_CONTEXT)
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{
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return Standard_False;
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}
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myEglDisplay = theEglDisplay;
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myEglContext = theEglContext;
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myEglConfig = theEglConfig;
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if (theEglConfig == NULL)
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{
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myEglConfig = chooseEglSurfConfig ((EGLDisplay )myEglDisplay, myCaps);
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if (myEglConfig == NULL)
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{
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::Message::SendFail ("Error: EGL does not provide compatible configurations");
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return Standard_False;
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}
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}
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chooseVisualInfo();
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return Standard_True;
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#else
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(void )theEglDisplay;
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(void )theEglContext;
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(void )theEglConfig;
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throw Standard_NotImplemented ("OpenGl_GraphicDriver::InitEglContext() is not implemented");
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#endif
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}
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// =======================================================================
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// function : chooseVisualInfo
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// purpose :
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// =======================================================================
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void OpenGl_GraphicDriver::chooseVisualInfo()
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{
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if (myDisplayConnection.IsNull())
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{
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return;
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}
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#if defined(HAVE_XLIB)
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Display* aDisp = (Display* )myDisplayConnection->GetDisplayAspect();
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XVisualInfo* aVisInfo = NULL;
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Aspect_FBConfig anFBConfig = NULL;
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#if defined(HAVE_EGL)
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XVisualInfo aVisInfoTmp;
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memset (&aVisInfoTmp, 0, sizeof(aVisInfoTmp));
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aVisInfoTmp.screen = DefaultScreen (aDisp);
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if (myEglDisplay != EGL_NO_DISPLAY
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&& myEglConfig != NULL
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&& eglGetConfigAttrib ((EGLDisplay )myEglDisplay, myEglConfig, EGL_NATIVE_VISUAL_ID, (EGLint* )&aVisInfoTmp.visualid) == EGL_TRUE)
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{
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int aNbVisuals = 0;
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aVisInfo = XGetVisualInfo (aDisp, VisualIDMask | VisualScreenMask, &aVisInfoTmp, &aNbVisuals);
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}
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#else
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int aScreen = DefaultScreen(aDisp);
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int aDummy = 0;
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if (!XQueryExtension (aDisp, "GLX", &aDummy, &aDummy, &aDummy)
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|| !glXQueryExtension (aDisp, &aDummy, &aDummy))
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{
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Message::SendFail ("Error: OpenGl_GraphicDriver, GLX extension is unavailable");
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}
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// FBConfigs were added in GLX version 1.3
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int aGlxMajor = 0, aGlxMinor = 0;
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const bool hasFBCfg = glXQueryVersion (aDisp, &aGlxMajor, &aGlxMinor)
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&& ((aGlxMajor == 1 && aGlxMinor >= 3) || (aGlxMajor > 1));
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if (hasFBCfg)
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{
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int aFBCount = 0;
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GLXFBConfig* aFBCfgList = NULL;
|
|
if (hasFBCfg)
|
|
{
|
|
aFBCfgList = glXChooseFBConfig (aDisp, aScreen, TheDoubleBuffFBConfig, &aFBCount);
|
|
}
|
|
if(aFBCfgList != NULL
|
|
&& aFBCount >= 1)
|
|
{
|
|
anFBConfig = aFBCfgList[0];
|
|
aVisInfo = glXGetVisualFromFBConfig (aDisp, anFBConfig);
|
|
|
|
/*int aDepthSize = 0, aStencilSize = 0;
|
|
glXGetFBConfigAttrib (aDisp, anFBConfig, GLX_DEPTH_SIZE, &aDepthSize);
|
|
glXGetFBConfigAttrib (aDisp, anFBConfig, GLX_STENCIL_SIZE, &aStencilSize);
|
|
Message::SendInfo() << "GLX FBConfig:"
|
|
<< "\n DepthSize= " << aDepthSize
|
|
<< "\n StencilSize= " << aStencilSize;*/
|
|
}
|
|
XFree (aFBCfgList);
|
|
}
|
|
|
|
if (aVisInfo == NULL)
|
|
{
|
|
aVisInfo = glXChooseVisual (aDisp, aScreen, TheDoubleBuffVisual);
|
|
}
|
|
#endif
|
|
if (aVisInfo != NULL)
|
|
{
|
|
myDisplayConnection->SetDefaultVisualInfo ((Aspect_XVisualInfo* )aVisInfo, anFBConfig);
|
|
}
|
|
else
|
|
{
|
|
Message::SendWarning ("OpenGl_GraphicDriver, couldn't find compatible Visual (RGBA, double-buffered)");
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : InquireLimit
|
|
// purpose :
|
|
// =======================================================================
|
|
Standard_Integer OpenGl_GraphicDriver::InquireLimit (const Graphic3d_TypeOfLimit theType) const
|
|
{
|
|
const Handle(OpenGl_Context)& aCtx = GetSharedContext();
|
|
switch (theType)
|
|
{
|
|
case Graphic3d_TypeOfLimit_MaxNbLights:
|
|
return Graphic3d_ShaderProgram::THE_MAX_LIGHTS_DEFAULT;
|
|
case Graphic3d_TypeOfLimit_MaxNbClipPlanes:
|
|
return !aCtx.IsNull() ? aCtx->MaxClipPlanes() : 0;
|
|
case Graphic3d_TypeOfLimit_MaxNbViews:
|
|
return 10000;
|
|
case Graphic3d_TypeOfLimit_MaxTextureSize:
|
|
return !aCtx.IsNull() ? aCtx->MaxTextureSize() : 1024;
|
|
case Graphic3d_TypeOfLimit_MaxCombinedTextureUnits:
|
|
return !aCtx.IsNull() ? aCtx->MaxCombinedTextureUnits() : 1;
|
|
case Graphic3d_TypeOfLimit_MaxMsaa:
|
|
return !aCtx.IsNull() ? aCtx->MaxMsaaSamples() : 0;
|
|
case Graphic3d_TypeOfLimit_MaxViewDumpSizeX:
|
|
return !aCtx.IsNull() ? aCtx->MaxDumpSizeX() : 1024;
|
|
case Graphic3d_TypeOfLimit_MaxViewDumpSizeY:
|
|
return !aCtx.IsNull() ? aCtx->MaxDumpSizeY() : 1024;
|
|
case Graphic3d_TypeOfLimit_HasPBR:
|
|
return (!aCtx.IsNull() && aCtx->HasPBR()) ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasRayTracing:
|
|
return (!aCtx.IsNull() && aCtx->HasRayTracing()) ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasRayTracingTextures:
|
|
return (!aCtx.IsNull() && aCtx->HasRayTracingTextures()) ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSampling:
|
|
return (!aCtx.IsNull() && aCtx->HasRayTracingAdaptiveSampling()) ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSamplingAtomic:
|
|
return (!aCtx.IsNull() && aCtx->HasRayTracingAdaptiveSamplingAtomic()) ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasSRGB:
|
|
return (!aCtx.IsNull() && aCtx->HasSRGB()) ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasBlendedOit:
|
|
return (!aCtx.IsNull()
|
|
&& aCtx->hasDrawBuffers != OpenGl_FeatureNotAvailable
|
|
&& (aCtx->hasFloatBuffer != OpenGl_FeatureNotAvailable || aCtx->hasHalfFloatBuffer != OpenGl_FeatureNotAvailable)) ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasBlendedOitMsaa:
|
|
return (!aCtx.IsNull()
|
|
&& aCtx->hasSampleVariables != OpenGl_FeatureNotAvailable
|
|
&& (InquireLimit (Graphic3d_TypeOfLimit_HasBlendedOit) == 1)) ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasFlatShading:
|
|
return !aCtx.IsNull() && aCtx->hasFlatShading != OpenGl_FeatureNotAvailable ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_IsWorkaroundFBO:
|
|
return !aCtx.IsNull() && aCtx->MaxTextureSize() != aCtx->MaxDumpSizeX() ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_HasMeshEdges:
|
|
return !aCtx.IsNull() && aCtx->hasGeometryStage != OpenGl_FeatureNotAvailable ? 1 : 0;
|
|
case Graphic3d_TypeOfLimit_NB:
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : DefaultTextHeight
|
|
// purpose :
|
|
// =======================================================================
|
|
Standard_ShortReal OpenGl_GraphicDriver::DefaultTextHeight() const
|
|
{
|
|
return 16.;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : EnableVBO
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_GraphicDriver::EnableVBO (const Standard_Boolean theToTurnOn)
|
|
{
|
|
myCaps->vboDisable = !theToTurnOn;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : IsVerticalSync
|
|
// purpose :
|
|
// =======================================================================
|
|
bool OpenGl_GraphicDriver::IsVerticalSync() const
|
|
{
|
|
return myCaps->swapInterval == 1;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : SetVerticalSync
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_GraphicDriver::SetVerticalSync (bool theToEnable)
|
|
{
|
|
myCaps->swapInterval = theToEnable ? 1 : 0;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : GetSharedContext
|
|
// purpose :
|
|
// =======================================================================
|
|
const Handle(OpenGl_Context)& OpenGl_GraphicDriver::GetSharedContext (bool theBound) const
|
|
{
|
|
if (myMapOfView.IsEmpty())
|
|
{
|
|
return TheNullGlCtx;
|
|
}
|
|
|
|
for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIter (myMapOfView); aViewIter.More(); aViewIter.Next())
|
|
{
|
|
if (const Handle(OpenGl_Window)& aWindow = aViewIter.Value()->GlWindow())
|
|
{
|
|
if (!theBound)
|
|
{
|
|
return aWindow->GetGlContext();
|
|
}
|
|
else if (aWindow->GetGlContext()->IsCurrent())
|
|
{
|
|
return aWindow->GetGlContext();
|
|
}
|
|
}
|
|
}
|
|
|
|
return TheNullGlCtx;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : MemoryInfo
|
|
// purpose :
|
|
// =======================================================================
|
|
Standard_Boolean OpenGl_GraphicDriver::MemoryInfo (Standard_Size& theFreeBytes,
|
|
TCollection_AsciiString& theInfo) const
|
|
{
|
|
// this is extra work (for OpenGl_Context initialization)...
|
|
OpenGl_Context aGlCtx;
|
|
if (!aGlCtx.Init())
|
|
{
|
|
return Standard_False;
|
|
}
|
|
theFreeBytes = aGlCtx.AvailableMemory();
|
|
theInfo = aGlCtx.MemoryInfo();
|
|
return !theInfo.IsEmpty();
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : SetBuffersNoSwap
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_GraphicDriver::SetBuffersNoSwap (const Standard_Boolean theIsNoSwap)
|
|
{
|
|
myCaps->buffersNoSwap = theIsNoSwap;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : TextSize
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_GraphicDriver::TextSize (const Handle(Graphic3d_CView)& theView,
|
|
const Standard_CString theText,
|
|
const Standard_ShortReal theHeight,
|
|
Standard_ShortReal& theWidth,
|
|
Standard_ShortReal& theAscent,
|
|
Standard_ShortReal& theDescent) const
|
|
{
|
|
const Handle(OpenGl_Context)& aCtx = GetSharedContext();
|
|
if (aCtx.IsNull())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const Standard_ShortReal aHeight = (theHeight < 2.0f) ? DefaultTextHeight() : theHeight;
|
|
OpenGl_Aspects aTextAspect;
|
|
TCollection_ExtendedString anExtText = theText;
|
|
NCollection_String aText (anExtText.ToExtString());
|
|
OpenGl_Text::StringSize (aCtx, aText, aTextAspect, aHeight,
|
|
theView->RenderingParams().Resolution, theView->RenderingParams().FontHinting,
|
|
theWidth, theAscent, theDescent);
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : InsertLayerBefore
|
|
//purpose :
|
|
//=======================================================================
|
|
void OpenGl_GraphicDriver::InsertLayerBefore (const Graphic3d_ZLayerId theLayerId,
|
|
const Graphic3d_ZLayerSettings& theSettings,
|
|
const Graphic3d_ZLayerId theLayerAfter)
|
|
{
|
|
base_type::InsertLayerBefore (theLayerId, theSettings, theLayerAfter);
|
|
|
|
// Add layer to all views
|
|
for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIt (myMapOfView); aViewIt.More(); aViewIt.Next())
|
|
{
|
|
aViewIt.Value()->InsertLayerBefore (theLayerId, theSettings, theLayerAfter);
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : InsertLayerAfter
|
|
//purpose :
|
|
//=======================================================================
|
|
void OpenGl_GraphicDriver::InsertLayerAfter (const Graphic3d_ZLayerId theNewLayerId,
|
|
const Graphic3d_ZLayerSettings& theSettings,
|
|
const Graphic3d_ZLayerId theLayerBefore)
|
|
{
|
|
base_type::InsertLayerAfter (theNewLayerId, theSettings, theLayerBefore);
|
|
|
|
// Add layer to all views
|
|
for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIt (myMapOfView); aViewIt.More(); aViewIt.Next())
|
|
{
|
|
aViewIt.Value()->InsertLayerAfter (theNewLayerId, theSettings, theLayerBefore);
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : RemoveZLayer
|
|
//purpose :
|
|
//=======================================================================
|
|
void OpenGl_GraphicDriver::RemoveZLayer (const Graphic3d_ZLayerId theLayerId)
|
|
{
|
|
base_type::RemoveZLayer (theLayerId);
|
|
|
|
// Remove layer from all of the views
|
|
for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIt (myMapOfView); aViewIt.More(); aViewIt.Next())
|
|
{
|
|
aViewIt.Value()->RemoveZLayer (theLayerId);
|
|
}
|
|
|
|
// Unset Z layer for all of the structures.
|
|
for (NCollection_DataMap<Standard_Integer, OpenGl_Structure*>::Iterator aStructIt (myMapOfStructure); aStructIt.More(); aStructIt.Next())
|
|
{
|
|
OpenGl_Structure* aStruct = aStructIt.ChangeValue ();
|
|
if (aStruct->ZLayer() == theLayerId)
|
|
aStruct->SetZLayer (Graphic3d_ZLayerId_Default);
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetZLayerSettings
|
|
//purpose :
|
|
//=======================================================================
|
|
void OpenGl_GraphicDriver::SetZLayerSettings (const Graphic3d_ZLayerId theLayerId,
|
|
const Graphic3d_ZLayerSettings& theSettings)
|
|
{
|
|
base_type::SetZLayerSettings (theLayerId, theSettings);
|
|
|
|
// Change Z layer settings in all managed views
|
|
for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIt (myMapOfView); aViewIt.More(); aViewIt.Next())
|
|
{
|
|
aViewIt.Value()->SetZLayerSettings (theLayerId, theSettings);
|
|
}
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : Structure
|
|
// purpose :
|
|
// =======================================================================
|
|
Handle(Graphic3d_CStructure) OpenGl_GraphicDriver::CreateStructure (const Handle(Graphic3d_StructureManager)& theManager)
|
|
{
|
|
Handle(OpenGl_Structure) aStructure = new OpenGl_Structure (theManager);
|
|
myMapOfStructure.Bind (aStructure->Identification(), aStructure.operator->());
|
|
return aStructure;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : Structure
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_GraphicDriver::RemoveStructure (Handle(Graphic3d_CStructure)& theCStructure)
|
|
{
|
|
OpenGl_Structure* aStructure = NULL;
|
|
if (!myMapOfStructure.Find (theCStructure->Identification(), aStructure))
|
|
{
|
|
return;
|
|
}
|
|
|
|
myMapOfStructure.UnBind (theCStructure->Identification());
|
|
aStructure->Release (GetSharedContext());
|
|
theCStructure.Nullify();
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : CreateView
|
|
// purpose :
|
|
// =======================================================================
|
|
Handle(Graphic3d_CView) OpenGl_GraphicDriver::CreateView (const Handle(Graphic3d_StructureManager)& theMgr)
|
|
{
|
|
Handle(OpenGl_View) aView = new OpenGl_View (theMgr, this, myCaps, &myStateCounter);
|
|
myMapOfView.Add (aView);
|
|
for (NCollection_List<Handle(Graphic3d_Layer)>::Iterator aLayerIter (myLayers); aLayerIter.More(); aLayerIter.Next())
|
|
{
|
|
const Handle(Graphic3d_Layer)& aLayer = aLayerIter.Value();
|
|
aView->InsertLayerAfter (aLayer->LayerId(), aLayer->LayerSettings(), Graphic3d_ZLayerId_UNKNOWN);
|
|
}
|
|
return aView;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : RemoveView
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_GraphicDriver::RemoveView (const Handle(Graphic3d_CView)& theView)
|
|
{
|
|
Handle(OpenGl_Context) aCtx = GetSharedContext();
|
|
Handle(OpenGl_View) aView = Handle(OpenGl_View)::DownCast (theView);
|
|
if (aView.IsNull())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!myMapOfView.Remove (aView))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Handle(OpenGl_Window) aWindow = aView->GlWindow();
|
|
if (!aWindow.IsNull()
|
|
&& aWindow->GetGlContext()->MakeCurrent())
|
|
{
|
|
aCtx = aWindow->GetGlContext();
|
|
}
|
|
else
|
|
{
|
|
// try to hijack another context if any
|
|
const Handle(OpenGl_Context)& anOtherCtx = GetSharedContext();
|
|
if (!anOtherCtx.IsNull()
|
|
&& anOtherCtx != aWindow->GetGlContext())
|
|
{
|
|
aCtx = anOtherCtx;
|
|
aCtx->MakeCurrent();
|
|
}
|
|
}
|
|
|
|
aView->ReleaseGlResources (aCtx);
|
|
if (myMapOfView.IsEmpty())
|
|
{
|
|
// The last view removed but some objects still present.
|
|
// Release GL resources now without object destruction.
|
|
for (NCollection_DataMap<Standard_Integer, OpenGl_Structure*>::Iterator aStructIt (myMapOfStructure);
|
|
aStructIt.More (); aStructIt.Next())
|
|
{
|
|
OpenGl_Structure* aStruct = aStructIt.ChangeValue();
|
|
aStruct->ReleaseGlResources (aCtx);
|
|
}
|
|
|
|
if (!myMapOfStructure.IsEmpty())
|
|
{
|
|
aView->StructureManager()->SetDeviceLost();
|
|
}
|
|
}
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : CreateRenderWindow
|
|
// purpose :
|
|
// =======================================================================
|
|
Handle(OpenGl_Window) OpenGl_GraphicDriver::CreateRenderWindow (const Handle(Aspect_Window)& theNativeWindow,
|
|
const Handle(Aspect_Window)& theSizeWindow,
|
|
const Aspect_RenderingContext theContext)
|
|
{
|
|
Handle(OpenGl_Context) aShareCtx = GetSharedContext();
|
|
Handle(OpenGl_Window) aWindow = new OpenGl_Window();
|
|
aWindow->Init (this, theNativeWindow, theSizeWindow, theContext, myCaps, aShareCtx);
|
|
return aWindow;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : ViewExists
|
|
//purpose :
|
|
//=======================================================================
|
|
Standard_Boolean OpenGl_GraphicDriver::ViewExists (const Handle(Aspect_Window)& theWindow,
|
|
Handle(Graphic3d_CView)& theView)
|
|
{
|
|
// Parse the list of views to find a view with the specified window
|
|
const Aspect_Drawable aNativeHandle = theWindow->NativeHandle();
|
|
for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIt (myMapOfView); aViewIt.More(); aViewIt.Next())
|
|
{
|
|
const Handle(OpenGl_View)& aView = aViewIt.Value();
|
|
if (!aView->IsDefined()
|
|
|| !aView->IsActive())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
const Handle(Aspect_Window) anAspectWindow = aView->Window();
|
|
const Aspect_Drawable aViewNativeHandle = anAspectWindow->NativeHandle();
|
|
if (aViewNativeHandle == aNativeHandle)
|
|
{
|
|
theView = aView;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : setDeviceLost
|
|
//purpose :
|
|
//=======================================================================
|
|
void OpenGl_GraphicDriver::setDeviceLost()
|
|
{
|
|
if (myMapOfStructure.IsEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (NCollection_Map<Handle(OpenGl_View)>::Iterator aViewIter (myMapOfView); aViewIter.More(); aViewIter.Next())
|
|
{
|
|
const Handle(OpenGl_View)& aView = aViewIter.Value();
|
|
if (aView->myWasRedrawnGL)
|
|
{
|
|
aView->StructureManager()->SetDeviceLost();
|
|
}
|
|
}
|
|
}
|