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occt/src/BRepFill/BRepFill_Draft.cxx
abv ed4415982c 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-03-25 16:38:55 +04:00

890 lines
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C++

// Created on: 1998-06-08
// Created by: Stephanie HUMEAU
// Copyright (c) 1998-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepFill_Draft.ixx>
#include <BRepFill_DraftLaw.hxx>
#include <BRepFill_ShapeLaw.hxx>
#include <BRepFill_Sweep.hxx>
#include <BRepFill_DataMapOfShapeHArray2OfShape.hxx>
#include <BndLib_Add3dCurve.hxx>
#include <BndLib_AddSurface.hxx>
#include <Bnd_Box.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <gp_Trsf.hxx>
#include <gp_Ax3.hxx>
#include <gp_Lin.hxx>
#include <gp_Mat.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <GeomAdaptor_Surface.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <Adaptor3d_HCurve.hxx>
#include <GeomLProp_SLProps.hxx>
#include <Geom_Surface.hxx>
#include <Geom_Line.hxx>
#include <Geom_TrimmedCurve.hxx>
#include <Geom_Geometry.hxx>
#include <Geom_Plane.hxx>
#include <Geom_RectangularTrimmedSurface.hxx>
#include <GeomAdaptor_HSurface.hxx>
#include <Adaptor3d_Surface.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <GeomFill_LocationDraft.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Wire.hxx>
#include <TopoDS_Shell.hxx>
#include <TopoDS_Solid.hxx>
#include <TopoDS_Iterator.hxx>
#include <TopExp_Explorer.hxx>
#include <TopExp.hxx>
#include <TopAbs.hxx>
#include <BRepLib_MakeWire.hxx>
#include <BRepLib_MakeEdge.hxx>
#include <BRepLib_MakeFace.hxx>
#include <BRepLib_FindSurface.hxx>
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <BRepTools.hxx>
#include <BRepAlgo_DSAccess.hxx>
#include <BRepBuilderAPI_Sewing.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <BRepExtrema_DistShapeShape.hxx>
#include <Precision.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <Standard_NoSuchObject.hxx>
#include <StdFail_NotDone.hxx>
#ifdef DRAW
#include <Geom_Circle.hxx>
#include <gp.hxx>
#include <DBRep.hxx>
#include <DrawTrSurf.hxx>
static Standard_Boolean Affich = 0;
#endif
//=======================================================================
//function : Trsf
//purpose :
//======================================================================
static void ComputeTrsf(const TopoDS_Wire& W,
const gp_Dir& D,
Bnd_Box& Box,
gp_Trsf& Tf)
{
// Calculate approximate barycenter
BRepTools_WireExplorer Exp(W);
// Class BRep_Tool without fields and without Constructor :
// BRep_Tool BT;
gp_XYZ Bary(0.,0.,0.);
Standard_Integer nb;
for (nb=0; Exp.More(); Exp.Next()) {
// Bary += BT.Pnt(Exp.CurrentVertex()).XYZ();
Bary += BRep_Tool::Pnt(Exp.CurrentVertex()).XYZ();
nb++;
}
Bary /= nb;
// Calculate the Transformation
gp_Ax3 N(Bary, D);
Tf.SetTransformation(N);
BRepAdaptor_Curve AC;
// BndLib_Add3dCurve BC;
// transformation to the wire
TopoDS_Wire TheW = W;
TopLoc_Location Loc(Tf);
TheW.Location(Loc);
// Calculate the box
Box.SetVoid();
for (Exp.Init(TheW); Exp.More(); Exp.Next()) {
AC.Initialize(Exp.Current());
// BC.Add(AC, 0.1, Box);
BndLib_Add3dCurve::Add(AC, 0.1, Box);
}
}
//=======================================================================
//function : Length
//purpose :
//======================================================================
static Standard_Real Longueur(const Bnd_Box& WBox,
const Bnd_Box& SBox,
gp_Dir& D,
gp_Pnt& P)
{
// face of the box most remoted from the face input in
// the direction of skin
Standard_Real Xmin,Ymin,Zmin,Xmax,Ymax,Zmax,WZmin,WZmax,L;
//"coord" of the box
WBox.Get(Xmin,Ymin,Zmin,Xmax,Ymax,Zmax);
WZmin = Zmin;
WZmax = Zmax;
SBox.Get(Xmin,Ymin,Zmin,Xmax,Ymax,Zmax);
P.SetCoord( (Xmin+Xmax)/2, (Ymin+Ymax)/2, Zmax);
if (Zmax < WZmin) {
// Skin in the wrong direction. Invert...
D.Reverse();
L = WZmax - Zmin;
P.SetZ(Zmin);
}
else {
L = Zmax - WZmin;
}
return L;
}
//=======================================================================
//function : GoodOrientation
//purpose : Check if the law is oriented to have an exterior skin
//======================================================================
static Standard_Boolean GoodOrientation(const Bnd_Box& B,
const Handle(BRepFill_LocationLaw)& Law,
const gp_Dir& D)
{
Standard_Real f, l, r, t;
Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
B.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax);
gp_Pnt P1(aXmin, aYmin, aZmin), P2(aXmax, aYmax, aZmax);
gp_Vec V(P1, P2);
Law->CurvilinearBounds(Law->NbLaw(), f, l);
r = V.Magnitude()/l;
Standard_Integer ii, Ind;
//#ifndef DEB
Standard_Integer Nb = (Standard_Integer) (4+(10*r));
//#else
// Standard_Integer Nb = 4+(10*r);
//#endif
r = l/Nb;
Nb++; // Number of points
TColgp_Array1OfPnt Pnts(1, Nb);
Handle(Adaptor3d_HCurve) AC;
gp_XYZ Bary(0.,0.,0.);
for (ii=1; ii<=Nb; ii++) {
Law->Parameter((ii-1)*r, Ind, t);
AC = Law->Law(Ind)->GetCurve();
AC->D0(t, Pnts(ii));
Bary+= Pnts(ii).XYZ();
}
Bary /= Nb;
gp_Pnt Centre(Bary);
gp_Vec Normal(D.XYZ());
Standard_Real Angle = 0;
gp_Vec Ref(Centre, Pnts(1));
for (ii=2; ii<=Nb; ii++) {
gp_Vec R(Centre, Pnts(ii));
Angle += Ref.AngleWithRef(R, Normal);
Ref = R;
}
return (Angle >= 0);
}
//=======================================================================
//function : Constructeur
//purpose :
//======================================================================
BRepFill_Draft::BRepFill_Draft(const TopoDS_Shape& S,
const gp_Dir& Dir,
const Standard_Real Angle)
{
myLoc.Nullify();
mySec.Nullify();
myFaces.Nullify();
mySections.Nullify();
switch (S.ShapeType()) {
case TopAbs_WIRE :
{
myWire = TopoDS::Wire(S);
break;
}
case TopAbs_FACE :
{
TopoDS_Iterator Exp (S);
myWire = TopoDS::Wire(Exp.Value());
break;
}
case TopAbs_SHELL :
{
TopTools_ListOfShape List;
TopTools_IndexedDataMapOfShapeListOfShape edgemap;
TopExp::MapShapesAndAncestors(S,TopAbs_EDGE,TopAbs_FACE,edgemap);
Standard_Integer iedge, nbf;
for (iedge = 1; iedge <= edgemap.Extent(); iedge++) {
const TopoDS_Edge& theEdge = TopoDS::Edge(edgemap.FindKey(iedge));
// skip degenerated edges
if (!BRep_Tool::Degenerated(theEdge)) {
nbf = edgemap(iedge).Extent();
if (nbf==1) List.Append(theEdge);
}
}
if( List.Extent()>0) {
BRepLib_MakeWire MW;
MW.Add(List);
BRepLib_WireError Err = MW.Error();
if (Err == BRepLib_WireDone) {
myWire = MW.Wire();
}
else {
#if DEB
cout << "Error in MakeWire" << endl;
#endif
Standard_ConstructionError::Raise("BRepFill_Draft");
}
}
else {
#if DEB
cout << "No Free Borders !" << endl;
#endif
Standard_ConstructionError::Raise("BRepFill_Draft");
}
break;
}
default :
Standard_ConstructionError::Raise("BRepFill_Draft");
}
// Attention to closed non declared wires !
if (!myWire.Closed()) {
TopoDS_Vertex Vf, Vl;
TopExp::Vertices(myWire, Vf, Vl);
if (Vf.IsSame(Vl)) myWire.Closed(Standard_True);
}
#if DRAW
if (Affich) {
DBRep::Set("TheWire", myWire);
}
#endif
myAngle = Abs(Angle);
myDir = Dir;
myTop = S;
myDone = Standard_False;
myTol = 1.e-4;
myCont = GeomAbs_C1;
SetOptions();
SetDraft();
}
//=======================================================================
//function :SetOptions
//purpose : Defines the style
//======================================================================
void BRepFill_Draft::SetOptions(const BRepFill_TransitionStyle Style,
const Standard_Real Min,
const Standard_Real Max)
{
myStyle = Style;
angmin = Min;
angmax = Max;
}
//=======================================================================
//function :SetDraft
//purpose :
//======================================================================
void BRepFill_Draft::SetDraft(const Standard_Boolean Internal)
{
IsInternal = Internal;
}
//=======================================================================
//function :Perform
//purpose : calculate a surface of skinning
//======================================================================
void BRepFill_Draft::Perform(const Standard_Real LengthMax)
{
Handle(Geom_Surface) S;
S.Nullify();
Bnd_Box WBox;//, SBox;
gp_Trsf Trsf;
ComputeTrsf(myWire, myDir, WBox, Trsf);
Init(S, LengthMax, WBox);
BuildShell(S);
Sewing();
}
//=======================================================================
//function :Perform
//purpose : calculate a surface of skinning
//======================================================================
void BRepFill_Draft::Perform(const Handle(Geom_Surface)& Surface,
const Standard_Boolean KeepInsideSurface)
{
Bnd_Box WBox, SBox;
gp_Trsf Trsf;
gp_Pnt Pt;
Standard_Real L;
ComputeTrsf(myWire, myDir, WBox, Trsf);
// box with bounds of the stop surface
Handle(Geom_Surface) Surf;
Surf = Handle(Geom_Surface)::DownCast(Surface->Transformed(Trsf));
GeomAdaptor_Surface S1 (Surf);
// BndLib_AddSurface AS;
// AS.Add(S1, 0.1, SBox);
BndLib_AddSurface::Add(S1, 0.1, SBox);
// calculate the maximum length of the rule.
L = Longueur(WBox, SBox, myDir, Pt);
L /= Abs(Cos(myAngle));
// Construction
Init(Surface, L, WBox);
BuildShell(Surface, !KeepInsideSurface);
Sewing();
}
//================================================================
//function :Perform
//purpose : calculate the surface of skinning, stopped by a shape
//================================================================
void BRepFill_Draft::Perform(const TopoDS_Shape& StopShape,
const Standard_Boolean KeepOutSide)
{
Bnd_Box WBox, SBox;
gp_Trsf Trsf;
gp_Pnt Pt;
Standard_Real L;
ComputeTrsf(myWire, myDir, WBox, Trsf);
// bounding box of the stop shape
Bnd_Box BSurf;//, TheBox;
Standard_Real Umin, Umax, Vmin, Vmax;
// BRepTools B;
// BRep_Tool BT;
Handle(Geom_Surface) Surf;
// BndLib_AddSurface AS;
TopExp_Explorer Ex (StopShape, TopAbs_FACE);
SBox.SetVoid();
while (Ex.More()) { // parse faces of the stop shape
// B.UVBounds(TopoDS::Face(Ex.Current()), Umin,Umax,Vmin,Vmax);
BRepTools::UVBounds(TopoDS::Face(Ex.Current()), Umin,Umax,Vmin,Vmax);
Surf = Handle(Geom_Surface)::DownCast(
// BT.Surface(TopoDS::Face(Ex.Current()))->Transformed(Trsf) );
BRep_Tool::Surface(TopoDS::Face(Ex.Current()))->Transformed(Trsf) );
GeomAdaptor_Surface S1 (Surf);
// bounding box of the current face
// AS.Add(S1, Umin, Umax, Vmin, Vmax, 0.1, BSurf);
BndLib_AddSurface::Add(S1, Umin, Umax, Vmin, Vmax, 0.1, BSurf);
SBox.Add(BSurf); // group boxes
Ex.Next();
}// while_Ex
// calculate the maximum length of the rule.
L = Longueur(WBox, SBox, myDir, Pt);
L /= Abs(Cos(myAngle));
// surface of stop
gp_Trsf Inv;
Inv = Trsf.Inverted(); // inverted transformation
Pt.Transform(Inv); // coordinate in the absolute reference
Handle(Geom_Plane) Plan = new (Geom_Plane)(Pt, myDir);
Surf = new (Geom_RectangularTrimmedSurface) (Plan,-L, L, -L, L);
#if DRAW
if (Affich) {
char* Temp = "ThePlan" ;
DrawTrSurf::Set(Temp, Surf);
// DrawTrSurf::Set("ThePlan", Surf);
}
#endif
// Sweeping and restriction
Init(Plan, L*1.01, WBox);
BuildShell(Surf, Standard_False);
Fuse(StopShape, KeepOutSide);
Sewing();
}
//=======================================================================
//function : Init
//purpose : Construction of laws.
//======================================================================
void BRepFill_Draft::Init(const Handle(Geom_Surface)& ,
const Standard_Real Length,
const Bnd_Box& Box)
{
Standard_Boolean B;
// law of positioning
Handle(GeomFill_LocationDraft) Loc
= new (GeomFill_LocationDraft) (myDir, myAngle);
myLoc = new (BRepFill_DraftLaw) (myWire, Loc);
B = GoodOrientation(Box, myLoc, myDir);
if (IsInternal ^ (!B) ) {
myAngle = - myAngle;
Loc->SetAngle(myAngle);
myLoc = new (BRepFill_DraftLaw) (myWire, Loc);
}
myLoc->CleanLaw(angmin); // Clean small discontinuities.
// law of section
// generating line is straight and parallel to binormal.
gp_Pnt P(0, 0, 0);
gp_Vec D (0., 1., 0.);
// Control of the orientation
Standard_Real f,l;
myLoc->Law(1)->GetDomain(f,l);
gp_Mat M;
gp_Vec Bid;
myLoc->Law(1)->D0( (f+l)/2, M, Bid);
gp_Dir BN(M.Column(2));
Standard_Real ang = myDir.Angle(BN);
if (ang > M_PI/2) D.Reverse();
Handle(Geom_Line) L = new (Geom_Line) (P, D);
Handle(Geom_Curve) TC = new (Geom_TrimmedCurve) (L, 0, Length);
#if DRAW
if (Affich > 2) {
TC = new (Geom_Circle) (gp::XOY(), Length);
}
#endif
BRepLib_MakeEdge ME(TC);
TopoDS_Edge EG = ME.Edge();
BRepLib_MakeWire MW(EG);
TopoDS_Wire G = MW.Wire();
mySec = new (BRepFill_ShapeLaw) (G, Standard_True);
}
//=======================================================================
//function : BuildShell
//purpose : Construction of the skinning surface
//======================================================================
void BRepFill_Draft::BuildShell(const Handle(Geom_Surface)& Surf,
const Standard_Boolean KeepOutSide)
{
// construction of the surface
BRepFill_Sweep Sweep(mySec, myLoc, Standard_True);
Sweep.SetTolerance(myTol);
Sweep.SetAngularControl(angmin, angmax);
TopTools_MapOfShape Dummy;
BRepFill_DataMapOfShapeHArray2OfShape Dummy2;
Sweep.Build(Dummy, Dummy2, myStyle, myCont);
if (Sweep.IsDone()) {
myShape = Sweep.Shape();
myShell = TopoDS::Shell(myShape);
myFaces = Sweep.SubShape();
mySections = Sweep.Sections();
myDone = Standard_True;
// Control of the orientation
Standard_Boolean out=Standard_True;
TopExp_Explorer ex(myShell,TopAbs_FACE);
TopoDS_Face F;
F = TopoDS::Face(ex.Current());
BRepAdaptor_Surface SF(F);
Standard_Real u, v;
gp_Pnt P;
gp_Vec V1, V2, V;
u = SF.FirstUParameter();
v = SF.FirstVParameter();
SF.D1(u,v,P,V1,V2);
V = V1.Crossed(V2);
if (F.Orientation() == TopAbs_REVERSED) V.Reverse();
if (V.Magnitude() > 1.e-10) {
out = myDir.Angle(V) > M_PI/2;
}
if (out == IsInternal) {
myShell.Reverse();
myShape.Reverse();
}
}
else {
myDone = Standard_False;
return;
}
if (!Surf.IsNull()) { // Add the face at end
// Waiting the use of traces & retriction in BRepFill_Sweep
// Make Fuse.
BRepLib_MakeFace MkF;
MkF.Init(Surf, Standard_True, Precision::Confusion());
Fuse(MkF.Face(), KeepOutSide);
}
}
//=======================================================================
//function : Fuse
//purpose : Boolean operation between the skin and the
// stop shape
//======================================================================
Standard_Boolean BRepFill_Draft::Fuse(const TopoDS_Shape& StopShape,
const Standard_Boolean KeepOutSide)
{
BRep_Builder B;
Standard_Boolean issolid = Standard_False;
TopoDS_Solid Sol1, Sol2;
TopAbs_State State1 = TopAbs_OUT, State2 = TopAbs_OUT;
if (myShape.ShapeType()==TopAbs_SOLID) {
Sol1 = TopoDS::Solid(myShape);
issolid = Standard_True;
}
else {
B.MakeSolid(Sol1);
B.Add(Sol1, myShape); // shell => solid (for fusion)
}
switch (StopShape.ShapeType()) {
case TopAbs_COMPOUND :
{
TopoDS_Iterator It(StopShape);
return Fuse(It.Value(), KeepOutSide);
}
case TopAbs_SOLID :
{
Sol2 = TopoDS::Solid(StopShape);
break;
}
case TopAbs_SHELL :
{
B.MakeSolid(Sol2);
B.Add(Sol2, StopShape); // shell => solid (for fusion)
break;
}
case TopAbs_FACE :
{
TopoDS_Shell S;
B.MakeShell(S);
B.Add(S, StopShape);
B.MakeSolid(Sol2);
B.Add(Sol2, S); // shell => solid (for fusion)
break;
}
default :
{
return Standard_False; // Impossible to do
}
}
BRepAlgo_DSAccess DSA;
DSA.Load(Sol1, Sol2);
DSA.Intersect(Sol1, Sol2); // intersection of 2 solids
// removal of edges corresponding to "unused" intersections
Standard_Integer NbPaquet;
// gp_Pnt P1,P2;
TopoDS_Vertex V,V1;
TopTools_ListOfShape List;
List = DSA.GetSectionEdgeSet();// list of edges
NbPaquet = List.Extent();
if (NbPaquet == 0) {
#if DRAW
cout << "No fusion" << endl;
DBRep::Set("DepPart", Sol1);
DBRep::Set("StopPart", Sol2);
#endif
return Standard_False;
}
if (NbPaquet > 1) {
// It is required to select packs.
TColStd_Array1OfReal Dist(1, NbPaquet);
TopTools_ListIteratorOfListOfShape it(List);
Standard_Real D, Dmin = 1.e10;
Standard_Integer ii;
//Classify the packs by distance.
BRepExtrema_DistShapeShape Dist2;
Dist2.LoadS1( myWire );
for (ii=1; it.More();it.Next(),ii++){
Dist2.LoadS2( it.Value() );
Dist2.Perform();
if (Dist2.IsDone()) {
D = Dist2.Value();
Dist(ii) = D;
if (D < Dmin) Dmin = D;
}
else
Dist(ii) = 1.e10;
}
// remove edges "farther" than Dmin
for (ii=1, it.Initialize(List); it.More();it.Next(), ii++){
if (Dist(ii) > Dmin) {
DSA.SuppressEdgeSet(it.Value());
}
#if DRAW
else if (Affich) {
DBRep::Set("KeepEdges", it.Value());
}
#endif
}
}
if (StopShape.ShapeType() != TopAbs_SOLID) {
// It is required to choose the state by the geometry
//(1) Return an edge of section
List = DSA.GetSectionEdgeSet();// list of edges
TopTools_ListIteratorOfListOfShape it(List);
TopoDS_Iterator iter(it.Value());
TopoDS_Edge E = TopoDS::Edge(iter.Value());
//(2) Return geometry on StopShape
// Class BRep_Tool without fields and without Constructor :
// BRep_Tool BT;
Handle(Geom_Surface) S;
Handle(Geom2d_Curve) C2d;
gp_Pnt2d P2d;
Standard_Real f,l;
TopLoc_Location L;
// BT.CurveOnSurface(E, C2d, S, L, f, l, 2);
BRep_Tool::CurveOnSurface(E, C2d, S, L, f, l, 2);
// Find a normal.
C2d->D0((f+l)/2,P2d);
GeomLProp_SLProps SP(S, P2d.X(), P2d.Y(), 1, 1.e-12);
if (! SP.IsNormalDefined()) {
C2d->D0((3*f+l)/4,P2d);
SP.SetParameters(P2d.X(), P2d.Y());
if ( !SP.IsNormalDefined()) {
C2d->D0((f+3*l)/4,P2d);
SP.SetParameters(P2d.X(), P2d.Y());
}
}
// Subtract State1
if (myDir.Angle(SP.Normal()) < M_PI/2) State1 = TopAbs_IN;
else State1 = TopAbs_OUT;
}
if (! KeepOutSide) { // Invert State2;
if (State2 == TopAbs_IN) State2 = TopAbs_OUT;
else State2 = TopAbs_IN;
}
//recalculate the final shape
TopoDS_Shape result = DSA.Merge(State1, State2);
if (issolid) myShape = result;
else {
TopExp_Explorer Exp;
Exp.Init(result, TopAbs_SHELL);
if (Exp.More()) myShape = Exp.Current();
}
// Update the History
Standard_Integer ii;
for (ii=1; ii<=myLoc->NbLaw(); ii++) {
const TopTools_ListOfShape& L = DSA.Modified(myFaces->Value(1,ii));
if (L.Extent()>0)
myFaces->SetValue(1, ii, L.First());
}
for (ii=1; ii<=myLoc->NbLaw()+1; ii++) {
const TopTools_ListOfShape& L = DSA.Modified(mySections->Value(1,ii));
if (L.Extent()>0)
mySections->SetValue(1, ii, L.First());
}
return Standard_True;
}
//=======================================================================
//function : Sewing
//purpose : Assemble the skin with the above face
//======================================================================
Standard_Boolean BRepFill_Draft::Sewing()
{
Standard_Boolean ToAss;
Standard_Boolean Ok = Standard_False;
ToAss = (myTop.ShapeType() != TopAbs_WIRE);
if ((!ToAss) || (!myDone)) return Standard_False;
// Assembly make a shell from the faces of the shape + the input shape
Handle(BRepBuilderAPI_Sewing) Ass = new BRepBuilderAPI_Sewing(5*myTol, Standard_True,
Standard_True, Standard_False);
Ass->Add(myShape);
Ass->Add(myTop);
ToAss = Standard_True;
Standard_Integer NbCE;
Ass->Perform();
// Check if the assembly is real.
NbCE = Ass->NbContigousEdges();
if (NbCE > 0) {
TopoDS_Shape res;
res = Ass->SewedShape();
if ((res.ShapeType() == TopAbs_SHELL)||
(res.ShapeType() == TopAbs_SOLID)) {
myShape = res;
Ok = Standard_True;
}
else if (res.ShapeType() == TopAbs_COMPOUND) {
TopoDS_Iterator It(res);
res = It.Value();
It.Next();
if (!It.More()) {//Only one part => this is correct
myShape = res;
Ok = Standard_True;
}
}
}
if (Ok) {
// Update the History
Standard_Integer ii;
for (ii=1; ii<=myLoc->NbLaw(); ii++) {
if (Ass->IsModified(myFaces->Value(1,ii)))
myFaces->SetValue(1, ii,
Ass->Modified(myFaces->Value(1,ii)));
}
for (ii=1; ii<=myLoc->NbLaw()+1; ii++) {
if (Ass->IsModified(mySections->Value(1,ii)))
mySections->SetValue(1, ii,
Ass->Modified(mySections->Value(1,ii)));
}
if (myShape.Closed()) { // Make a Solid
TopoDS_Solid solid;
BRep_Builder BS;
BS.MakeSolid(solid);
BS.Add(solid,TopoDS::Shell(myShape));
BRepClass3d_SolidClassifier SC(solid);
SC.PerformInfinitePoint(Precision::Confusion());
if ( SC.State() == TopAbs_IN) {
BS.MakeSolid(solid);
myShape.Reverse();
BS.Add(solid,TopoDS::Shell(myShape));
}
myShape = solid;
}
}
#if DEB
else cout << "Draft : No assembly !" << endl;
#endif
return Ok;
}
//=======================================================================
//function : Generated
//purpose : return a sub-part generated by sweeping
//======================================================================
const TopTools_ListOfShape&
BRepFill_Draft::Generated(const TopoDS_Shape& S)
{
myGenerated.Clear();
TopoDS_Edge E;
Standard_Integer ii;
E = TopoDS::Edge(S);
if (E.IsNull()) {
for (ii=0; ii<=myLoc->NbLaw(); ii++)
if (E.IsSame(myLoc->Vertex(ii))) {
myGenerated.Append(mySections->Value(1, ii+1));
break;
}
}
else {
for (ii=1; ii<=myLoc->NbLaw(); ii++)
if (E.IsSame(myLoc->Edge(ii))) {
myGenerated.Append(myFaces->Value(1, ii));
break;
}
}
return myGenerated;
}
//=======================================================================
//function : Shape
//purpose : return the complete shape
//======================================================================
TopoDS_Shape BRepFill_Draft::Shape()const
{
return myShape;
}
//=====================================================================
//function : Shell
//purpose : surface of skinning with the input face (=>shell)
//=====================================================================
TopoDS_Shell BRepFill_Draft::Shell()const
{
return myShell;
}
//=======================================================================
//function : IsDone
//purpose :
//======================================================================
Standard_Boolean BRepFill_Draft::IsDone()const
{
return myDone;
}