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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
188 lines
4.9 KiB
C++
188 lines
4.9 KiB
C++
// Created on: 1993-06-25
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// Created by: Laurent BOURESCHE
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BRepSweep_Prism.hxx>
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#include <BRepSweep_Translation.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Trsf.hxx>
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#include <gp_Vec.hxx>
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#include <Precision.hxx>
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#include <Standard_ConstructionError.hxx>
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#include <Sweep_NumShape.hxx>
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#include <TopLoc_Location.hxx>
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#include <TopoDS_Shape.hxx>
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//=======================================================================
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//function : BRepSweep_Prism
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//purpose :
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//=======================================================================
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BRepSweep_Prism::BRepSweep_Prism
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(const TopoDS_Shape& S,
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const gp_Vec& V,
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const Standard_Boolean C,
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const Standard_Boolean Canonize):
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myTranslation(S,
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NumShape(),
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Location(V),
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V,
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C,
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Canonize)
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{
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Standard_ConstructionError_Raise_if
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(V.Magnitude()<=Precision::Confusion(),"BRepSweep_Prism::Constructor");
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}
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//=======================================================================
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//function : BRepSweep_Prism
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//purpose :
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//=======================================================================
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BRepSweep_Prism::BRepSweep_Prism
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(const TopoDS_Shape& S,
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const gp_Dir& D,
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const Standard_Boolean Inf,
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const Standard_Boolean C,
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const Standard_Boolean Canonize):
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myTranslation(S,
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NumShape(Inf),
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Location(D),
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D,
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C,
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Canonize)
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{
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}
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//=======================================================================
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//function : Shape
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//purpose :
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//=======================================================================
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TopoDS_Shape BRepSweep_Prism::Shape()
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{
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return myTranslation.Shape();
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}
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//=======================================================================
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//function : Shape
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//purpose :
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//=======================================================================
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TopoDS_Shape BRepSweep_Prism::Shape(const TopoDS_Shape& aGenS)
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{
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return myTranslation.Shape(aGenS);
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}
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//=======================================================================
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//function : FirstShape
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//purpose :
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//=======================================================================
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TopoDS_Shape BRepSweep_Prism::FirstShape()
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{
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return myTranslation.FirstShape();
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}
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//=======================================================================
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//function : FirstShape
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//purpose :
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//=======================================================================
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TopoDS_Shape BRepSweep_Prism::FirstShape(const TopoDS_Shape& aGenS)
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{
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return myTranslation.FirstShape(aGenS);
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}
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//=======================================================================
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//function : LastShape
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//purpose :
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//=======================================================================
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TopoDS_Shape BRepSweep_Prism::LastShape()
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{
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return myTranslation.LastShape();
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}
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//=======================================================================
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//function : LastShape
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//purpose :
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//=======================================================================
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TopoDS_Shape BRepSweep_Prism::LastShape(const TopoDS_Shape& aGenS)
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{
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return myTranslation.LastShape(aGenS);
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}
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//=======================================================================
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//function : Vec
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//purpose :
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//=======================================================================
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gp_Vec BRepSweep_Prism::Vec()const
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{
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return myTranslation.Vec();
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}
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//=======================================================================
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//function : NumShape
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//purpose :
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//=======================================================================
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Sweep_NumShape BRepSweep_Prism::NumShape()const
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{
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return Sweep_NumShape(2,TopAbs_EDGE);
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}
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//=======================================================================
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//function : NumShape
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//purpose :
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//=======================================================================
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Sweep_NumShape BRepSweep_Prism::NumShape(const Standard_Boolean Inf)const
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{
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Sweep_NumShape N;
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if(Inf){
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N.Init(0,TopAbs_EDGE,Standard_False,Standard_True,Standard_True);
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}
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else{
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N.Init(1,TopAbs_EDGE,Standard_False,Standard_False,Standard_True);
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}
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return N;
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}
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//=======================================================================
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//function : Location
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//purpose :
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//=======================================================================
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TopLoc_Location BRepSweep_Prism::Location(const gp_Vec& V)const
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{
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gp_Trsf gpt;
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gpt.SetTranslation(V);
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TopLoc_Location L(gpt);
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return L;
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}
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