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C++

// HLRView.h : interface of the CHLRView2D class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_HLRVIEW2D_H__376C7013_0B3D_11D2_8E0A_0800369C8A03_2D_INCLUDED_)
#define AFX_HLRVIEW2D_H__376C7013_0B3D_11D2_8E0A_0800369C8A03_2D_INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "HLRDoc.h"
#include <OCC_2dView.h>
#include "Resource2d/RectangularGrid.h"
#include "Resource2d/CircularGrid.h"
class CHLRView2D : public OCC_2dView
{
protected: // create from serialization only
CHLRView2D();
DECLARE_DYNCREATE(CHLRView2D)
DECLARE_MESSAGE_MAP()
//! Return interactive context for HLR presentations.
virtual const Handle(AIS_InteractiveContext)& GetAISContext() const Standard_OVERRIDE;
// Implementation
public:
virtual ~CHLRView2D();
CHLRDoc* GetDocument();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HLRVIEW2D_H__376C7013_0B3D_11D2_8E0A_0800369C8A03_2D_INCLUDED_)