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occt/src/OSD/OSD_Parallel_Threads.cxx
oan 00af0ebb9d 0028931: Eliminate dependency from TBB in OSD_Parallel header
Implementation of methods OSD_Parallel::For() and ForEach() is moved to CXX files to avoid direct dependency of client code that uses OSD_Parallel on TBB headers, and necessity to link with TBB explicitly.
Runtime polymorphism (virtual methods) is used to hide implementation (TBB or threads-based).
2017-10-06 10:28:10 +03:00

151 lines
4.7 KiB
C++

// Created on: 2014-08-19
// Created by: Alexander Zaikin
// Copyright (c) 1996-1999 Matra Datavision
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// Version of parallel executor used when TBB is not available
#ifndef HAVE_TBB
#include <OSD_Parallel.hxx>
#include <NCollection_Array1.hxx>
#include <Standard_Mutex.hxx>
#include <OSD_Thread.hxx>
namespace
{
//! Class implementing tools for parallel processing
//! using threads (when TBB is not available);
//! it is derived from OSD_Parallel to get access to
//! Iterator and FunctorInterface nested types.
class OSD_Parallel_Threads : public OSD_Parallel
{
public:
//! Auxiliary class which ensures exclusive
//! access to iterators of processed data pool.
class Range
{
public: //! @name public methods
//! Constructor
Range(const OSD_Parallel::UniversalIterator& theBegin,
const OSD_Parallel::UniversalIterator& theEnd)
: myBegin(theBegin),
myEnd(theEnd),
myIt(theBegin)
{
}
//! Returns const link on the first element.
inline const OSD_Parallel::UniversalIterator& Begin() const
{
return myBegin;
}
//! Returns const link on the last element.
inline const OSD_Parallel::UniversalIterator& End() const
{
return myEnd;
}
//! Returns first non processed element or end.
//! Thread-safe method.
inline OSD_Parallel::UniversalIterator It() const
{
Standard_Mutex::Sentry aMutex(myMutex);
return (myIt != myEnd) ? myIt++ : myEnd;
}
private: //! @name private methods
//! Empty copy constructor
Range(const Range& theCopy);
//! Empty copy operator.
Range& operator=(const Range& theCopy);
private: //! @name private fields
const OSD_Parallel::UniversalIterator& myBegin; //!< Fisrt element of range.
const OSD_Parallel::UniversalIterator& myEnd; //!< Last element of range.
mutable OSD_Parallel::UniversalIterator myIt; //!< First non processed element of range.
mutable Standard_Mutex myMutex; //!< Access controller for the first non processed element.
};
//! Auxiliary wrapper class for thread function.
class Task
{
public: //! @name public methods
//! Constructor.
Task(const OSD_Parallel::FunctorInterface& thePerformer, Range& theRange)
: myPerformer(thePerformer),
myRange(theRange)
{
}
//! Method is executed in the context of thread,
//! so this method defines the main calculations.
static Standard_Address Run(Standard_Address theTask)
{
Task& aTask = *(static_cast<Task*>(theTask));
const Range& aData(aTask.myRange);
for (OSD_Parallel::UniversalIterator i = aData.It(); i != aData.End(); i = aData.It())
aTask.myPerformer(i);
return NULL;
}
private: //! @name private methods
//! Empty copy constructor.
Task(const Task& theCopy);
//! Empty copy operator.
Task& operator=(const Task& theCopy);
private: //! @name private fields
const OSD_Parallel::FunctorInterface& myPerformer; //!< Link on functor.
const Range& myRange; //!< Link on processed data block.
};
};
}
//=======================================================================
//function : forEach
//purpose :
//=======================================================================
void OSD_Parallel::forEach (UniversalIterator& theBegin,
UniversalIterator& theEnd,
const FunctorInterface& theFunctor)
{
OSD_Parallel_Threads::Range aData(theBegin, theEnd);
OSD_Parallel_Threads::Task aTask(theFunctor, aData);
const Standard_Integer aNbThreads = OSD_Parallel::NbLogicalProcessors();
NCollection_Array1<OSD_Thread> aThreads(0, aNbThreads - 1);
for (Standard_Integer i = 0; i < aNbThreads; ++i)
{
OSD_Thread& aThread = aThreads(i);
aThread.SetFunction(&OSD_Parallel_Threads::Task::Run);
aThread.Run(&aTask);
}
for (Standard_Integer i = 0; i < aNbThreads; ++i)
aThreads(i).Wait();
}
#endif /* ! HAVE_TBB */