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Implementation of methods OSD_Parallel::For() and ForEach() is moved to CXX files to avoid direct dependency of client code that uses OSD_Parallel on TBB headers, and necessity to link with TBB explicitly. Runtime polymorphism (virtual methods) is used to hide implementation (TBB or threads-based).
151 lines
4.7 KiB
C++
151 lines
4.7 KiB
C++
// Created on: 2014-08-19
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// Created by: Alexander Zaikin
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// Copyright (c) 1996-1999 Matra Datavision
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// Copyright (c) 2013-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// Version of parallel executor used when TBB is not available
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#ifndef HAVE_TBB
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#include <OSD_Parallel.hxx>
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#include <NCollection_Array1.hxx>
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#include <Standard_Mutex.hxx>
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#include <OSD_Thread.hxx>
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namespace
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{
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//! Class implementing tools for parallel processing
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//! using threads (when TBB is not available);
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//! it is derived from OSD_Parallel to get access to
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//! Iterator and FunctorInterface nested types.
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class OSD_Parallel_Threads : public OSD_Parallel
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{
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public:
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//! Auxiliary class which ensures exclusive
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//! access to iterators of processed data pool.
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class Range
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{
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public: //! @name public methods
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//! Constructor
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Range(const OSD_Parallel::UniversalIterator& theBegin,
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const OSD_Parallel::UniversalIterator& theEnd)
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: myBegin(theBegin),
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myEnd(theEnd),
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myIt(theBegin)
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{
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}
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//! Returns const link on the first element.
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inline const OSD_Parallel::UniversalIterator& Begin() const
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{
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return myBegin;
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}
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//! Returns const link on the last element.
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inline const OSD_Parallel::UniversalIterator& End() const
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{
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return myEnd;
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}
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//! Returns first non processed element or end.
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//! Thread-safe method.
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inline OSD_Parallel::UniversalIterator It() const
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{
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Standard_Mutex::Sentry aMutex(myMutex);
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return (myIt != myEnd) ? myIt++ : myEnd;
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}
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private: //! @name private methods
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//! Empty copy constructor
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Range(const Range& theCopy);
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//! Empty copy operator.
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Range& operator=(const Range& theCopy);
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private: //! @name private fields
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const OSD_Parallel::UniversalIterator& myBegin; //!< Fisrt element of range.
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const OSD_Parallel::UniversalIterator& myEnd; //!< Last element of range.
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mutable OSD_Parallel::UniversalIterator myIt; //!< First non processed element of range.
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mutable Standard_Mutex myMutex; //!< Access controller for the first non processed element.
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};
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//! Auxiliary wrapper class for thread function.
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class Task
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{
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public: //! @name public methods
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//! Constructor.
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Task(const OSD_Parallel::FunctorInterface& thePerformer, Range& theRange)
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: myPerformer(thePerformer),
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myRange(theRange)
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{
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}
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//! Method is executed in the context of thread,
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//! so this method defines the main calculations.
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static Standard_Address Run(Standard_Address theTask)
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{
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Task& aTask = *(static_cast<Task*>(theTask));
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const Range& aData(aTask.myRange);
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for (OSD_Parallel::UniversalIterator i = aData.It(); i != aData.End(); i = aData.It())
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aTask.myPerformer(i);
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return NULL;
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}
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private: //! @name private methods
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//! Empty copy constructor.
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Task(const Task& theCopy);
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//! Empty copy operator.
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Task& operator=(const Task& theCopy);
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private: //! @name private fields
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const OSD_Parallel::FunctorInterface& myPerformer; //!< Link on functor.
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const Range& myRange; //!< Link on processed data block.
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};
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};
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}
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//=======================================================================
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//function : forEach
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//purpose :
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//=======================================================================
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void OSD_Parallel::forEach (UniversalIterator& theBegin,
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UniversalIterator& theEnd,
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const FunctorInterface& theFunctor)
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{
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OSD_Parallel_Threads::Range aData(theBegin, theEnd);
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OSD_Parallel_Threads::Task aTask(theFunctor, aData);
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const Standard_Integer aNbThreads = OSD_Parallel::NbLogicalProcessors();
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NCollection_Array1<OSD_Thread> aThreads(0, aNbThreads - 1);
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for (Standard_Integer i = 0; i < aNbThreads; ++i)
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{
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OSD_Thread& aThread = aThreads(i);
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aThread.SetFunction(&OSD_Parallel_Threads::Task::Run);
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aThread.Run(&aTask);
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}
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for (Standard_Integer i = 0; i < aNbThreads; ++i)
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aThreads(i).Wait();
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}
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#endif /* ! HAVE_TBB */ |