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occt/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.hxx
vpa 5ad8c033aa 0025300: Visualization - Build wireframe representation consistent with the shape's triangulation
1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape.
2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape.
3) Revise and correct references in code.
4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape).
5) Add StdPrs_BndBox for drawing bounding box presentation.
6) Implemented on-triangulation isoline builder.
7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape.
8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly.
9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
2015-08-20 16:45:54 +03:00

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// Created on: 1995-08-07
// Created by: Modelistation
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdPrs_WFDeflectionRestrictedFace_HeaderFile
#define _StdPrs_WFDeflectionRestrictedFace_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_Drawer.hxx>
#include <Standard_Boolean.hxx>
#include <Quantity_Length.hxx>
#include <Standard_Integer.hxx>
#include <Prs3d_NListOfSequenceOfPnt.hxx>
class Prs3d_Presentation;
class BRepAdaptor_HSurface;
class Bnd_Box;
//! A framework to provide display of U and V
//! isoparameters of faces, while allowing you to impose
//! a deflection on them.
//! Computes the wireframe presentation of faces with
//! restrictions by displaying a given number of U and/or
//! V isoparametric curves. The isoparametric curves are
//! drawn with respect to a maximal chordial deviation.
//! The presentation includes the restriction curves.
class StdPrs_WFDeflectionRestrictedFace : public Prs3d_Root
{
public:
DEFINE_STANDARD_ALLOC
//! Defines a display featuring U and V isoparameters.
//! Adds the surface aFace to the
//! StdPrs_WFRestrictedFace algorithm. This face is
//! found in a shape in the presentation object
//! aPresentation, and its display attributes - in
//! particular, the number of U and V isoparameters - are
//! set in the attribute manager aDrawer.
//! aFace is BRepAdaptor_HSurface surface created
//! from a face in a topological shape. which is passed
//! as an argument through the
//! BRepAdaptor_HSurface surface created from it.
//! This is what allows the topological face to be treated
//! as a geometric surface.
Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& aPresentation, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
//! Defines a display featuring U isoparameters
//! respectively. Add the surface aFace to the
//! StdPrs_WFRestrictedFace algorithm. This face
//! is found in a shape in the presentation object
//! aPresentation, and its display attributes - in
//! particular, the number of U isoparameters -
//! are set in the attribute manager aDrawer.
//! aFace is BRepAdaptor_HSurface surface
//! created from a face in a topological shape. which
//! is passed to the function as an argument through
//! the BRepAdaptor_HSurface surface created from
//! it. This is what allows the topological face to be
//! treated as a geometric surface.
Standard_EXPORT static void AddUIso (const Handle(Prs3d_Presentation)& aPresentation, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
//! Defines a display featuring V isoparameters
//! respectively. Add the surface aFace to the
//! StdPrs_WFRestrictedFace algorithm. This face
//! is found in a shape in the presentation object
//! aPresentation, and its display attributes - in
//! particular, the number of V isoparameters -
//! are set in the attribute manager aDrawer.
//! aFace is BRepAdaptor_HSurface surface
//! created from a face in a topological shape. which
//! is passed to the function as an argument through
//! the BRepAdaptor_HSurface surface created from
//! it. This is what allows the topological face to be
//! treated as a geometric surface.
Standard_EXPORT static void AddVIso (const Handle(Prs3d_Presentation)& aPresentation, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
//! Defines a display of a delection-specified face. The
//! display will feature U and V isoparameters.
//! Adds the topology aShape to the
//! StdPrs_WFRestrictedFace algorithm. This shape is
//! found in the presentation object aPresentation, and
//! its display attributes - except the number of U and V
//! isoparameters - are set in the attribute manager aDrawer.
//! The function sets the number of U and V
//! isoparameters, NBUiso and NBViso, in the shape. To
//! do this, the arguments DrawUIso and DrawVIso must be true.
//! aFace is BRepAdaptor_HSurface surface created
//! from a face in a topological shape. which is passed
//! as an argument through the
//! BRepAdaptor_HSurface surface created from it.
//! This is what allows the topological face to be treated
//! as a geometric surface.
//! Curves give a sequence of face curves, it is used if the PrimitiveArray
//! visualization approach is activated (it is activated by default).
Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& aPresentation, const Handle(BRepAdaptor_HSurface)& aFace, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length Deflection, const Standard_Integer NBUiso, const Standard_Integer NBViso, const Handle(Prs3d_Drawer)& aDrawer, Prs3d_NListOfSequenceOfPnt& Curves);
Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
Standard_EXPORT static Standard_Boolean MatchUIso (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
Standard_EXPORT static Standard_Boolean MatchVIso (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length aDeflection, const Standard_Integer NBUiso, const Standard_Integer NBViso);
protected:
private:
};
#endif // _StdPrs_WFDeflectionRestrictedFace_HeaderFile