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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-07 18:30:55 +03:00
occt/src/StdPrs/StdPrs_BndBox.cxx
kgv b647266461 0027670: Visualization - avoid duplication of structures defining primitive array presentation aspects
Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL.
Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM.

Duplicating definition of Hatch Styles TEL_HS_*** has been removed;
Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility.
TelCullMode enum has been removed.

Aspect_AspectLine has been merged into Graphic3d_AspectLine3d.
Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d.
Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d.
Graphic3d_CAspectFillArea have been removed.

OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field.
OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field.
OpenGl_AspectText now stores Graphic3d_AspectText3d as class field.
OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field.

Graphic3d_AspectFillArea3d - back face culling is now enabled by default.
TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling.
StdPrs_ShadedShape now does not modify aspect for different culling modes.

Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx
defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT,
CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR
have been removed.

Useless and broken test case bugs/vis/buc60821 has been removed.

OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced
from OpenGl_AspectFace*/OpenGl_AspectMarker*
to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d).
This eliminates reading from freed memory
(e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron).

OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle).

AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect.
AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis.
V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color.
AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
2016-07-14 13:24:40 +03:00

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2.4 KiB
C++

// Created on: 2014-10-14
// Created by: Anton POLETAEV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <StdPrs_BndBox.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_ArrayOfPolylines.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Quantity_Color.hxx>
namespace
{
static const Standard_Integer THE_INDICES[][3] =
{ { 0, 0, 0 }, { 1, 0, 0 }, { 1, 0, 1 }, { 0, 0, 1 },
{ 0, 1, 1 }, { 1, 1, 1 }, { 1, 1, 0 }, { 0, 1, 0 },
{ 0, 0, 0 }, { 0, 0, 1 }, { 1, 0, 1 }, { 1, 1, 1 },
{ 0, 1, 1 }, { 0, 1, 0 }, { 1, 1, 0 }, { 1, 0, 0 } };
}
//=======================================================================
//function : Add
//purpose :
//=======================================================================
void StdPrs_BndBox::Add (const Handle(Prs3d_Presentation)& thePresentation,
const Bnd_Box& theBndBox,
const Handle(Prs3d_Drawer)& theDrawer)
{
if (theBndBox.IsVoid())
{
return;
}
Standard_Real X[2], Y[2], Z[2];
theBndBox.Get (X[0], Y[0], Z[0], X[1], Y[1], Z[1]);
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePresentation);
Quantity_Color aColor = theDrawer->LineAspect()->Aspect()->Color();
Standard_Real aWidth = theDrawer->LineAspect()->Aspect()->Width();
aGroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (aColor, Aspect_TOL_DOTDASH, aWidth));
Handle(Graphic3d_ArrayOfPolylines) aPolyline = new Graphic3d_ArrayOfPolylines(16);
for(Standard_Integer aVertIter = 0; aVertIter < 16; ++aVertIter)
{
aPolyline->AddVertex (X[THE_INDICES[aVertIter][0]],
Y[THE_INDICES[aVertIter][1]],
Z[THE_INDICES[aVertIter][2]]);
}
aGroup->AddPrimitiveArray (aPolyline);
}