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139 lines
5.6 KiB
Plaintext
Executable File
139 lines
5.6 KiB
Plaintext
Executable File
// Created on: 2000-07-25
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// Created by: Vincent DELOS
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// Copyright (c) 2000-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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//===========================================================================
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//function : GetAncestor
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//purpose :
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//===========================================================================
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inline Standard_Integer BooleanOperations_AncestorsAndSuccessors::GetAncestor
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(const Standard_Integer AncestorIndex) const
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{
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Standard_Integer nIndex=((Standard_Integer*)myAncestors)[AncestorIndex-1];
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return nIndex;
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}
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//===========================================================================
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//function : GetAncestors
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//purpose : returns the array of ancestors.
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//===========================================================================
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inline void BooleanOperations_AncestorsAndSuccessors::GetAncestors
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(Standard_Address& theArrayOfAncestors,
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Standard_Integer& AncestorsNumber) const
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{
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theArrayOfAncestors = (Standard_Integer*)myAncestors;
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AncestorsNumber = myAncestorsSize;
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}
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//===========================================================================
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//function : SetAncestor
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//purpose :
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//===========================================================================
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inline void BooleanOperations_AncestorsAndSuccessors::SetAncestor
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(const Standard_Integer AncestorIndex,
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const Standard_Integer AncestorNumber)
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{
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((Standard_Integer*)myAncestors)[AncestorIndex-1] = AncestorNumber;
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}
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//===========================================================================
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//function : GetSuccessor
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//purpose :
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//===========================================================================
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inline Standard_Integer BooleanOperations_AncestorsAndSuccessors::GetSuccessor
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(const Standard_Integer SuccessorIndex) const
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{
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Standard_Integer nIndex=((Standard_Integer*)mySuccessors)[SuccessorIndex-1];
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return nIndex;
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}
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//===========================================================================
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//function : GetSuccessors
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//purpose :
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//===========================================================================
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inline void BooleanOperations_AncestorsAndSuccessors::GetSuccessors
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(Standard_Address& theArrayOfSuccessors,
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Standard_Integer& SuccessorsNumber) const
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{
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SuccessorsNumber = mySuccessorsSize;
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theArrayOfSuccessors = (Standard_Integer*)mySuccessors;
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}
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//===========================================================================
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//function : SetSuccessor
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//purpose :
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//===========================================================================
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inline void BooleanOperations_AncestorsAndSuccessors::SetSuccessor
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(const Standard_Integer SuccessorIndex,
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const Standard_Integer SuccessorNumber)
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{
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((Standard_Integer*)mySuccessors)[SuccessorIndex-1] = SuccessorNumber;
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}
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//===========================================================================
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//function : NumberOfAncestors
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//purpose : returns the number of ancestors
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//===========================================================================
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inline Standard_Integer BooleanOperations_AncestorsAndSuccessors::NumberOfAncestors() const
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{
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return myAncestorsSize;
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}
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//===========================================================================
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//function : NumberOfSuccessors
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//purpose : returns the number of successors
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//===========================================================================
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inline Standard_Integer BooleanOperations_AncestorsAndSuccessors::NumberOfSuccessors() const
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{
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return mySuccessorsSize;
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}
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//===========================================================================
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//function : GetOrientation
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//purpose :
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//===========================================================================
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inline TopAbs_Orientation BooleanOperations_AncestorsAndSuccessors::GetOrientation(const Standard_Integer OrientationIndex) const
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{
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return ((TopAbs_Orientation*)myOrientations)[OrientationIndex-1];
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}
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//===========================================================================
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//function : GetOrientations
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//purpose : returns the array of orientations.
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//===========================================================================
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inline void BooleanOperations_AncestorsAndSuccessors::GetOrientations
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(Standard_Address& theArrayOfOrientations,
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Standard_Integer& OrientationsNumber) const
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{
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OrientationsNumber = mySuccessorsSize;
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theArrayOfOrientations = (TopAbs_Orientation*)myOrientations;
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}
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//===========================================================================
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//function : SetOrientation
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//purpose :
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//===========================================================================
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inline void BooleanOperations_AncestorsAndSuccessors::SetOrientation
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(const Standard_Integer OrientationIndex,
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const TopAbs_Orientation OrientationNumber)
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{
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((TopAbs_Orientation*)myOrientations)[OrientationIndex-1] = OrientationNumber;
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}
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