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NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
128 lines
4.4 KiB
C++
128 lines
4.4 KiB
C++
// Created on: 1995-12-21
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// Created by: Jean Yves LEBEY
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _TopOpeBRepBuild_AreaBuilder_HeaderFile
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#define _TopOpeBRepBuild_AreaBuilder_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <TopOpeBRepBuild_ListOfListOfLoop.hxx>
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#include <TopOpeBRepBuild_ListIteratorOfListOfListOfLoop.hxx>
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#include <Standard_Boolean.hxx>
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#include <TopAbs_State.hxx>
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#include <TopOpeBRepBuild_ListOfLoop.hxx>
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#include <TopOpeBRepBuild_LoopEnum.hxx>
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#include <Standard_Integer.hxx>
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class TopOpeBRepBuild_LoopSet;
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class TopOpeBRepBuild_LoopClassifier;
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class TopOpeBRepBuild_Loop;
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//! The AreaBuilder algorithm is used to
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//! reconstruct complex topological objects as Faces
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//! or Solids.
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//! * Loop is the composite topological object of
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//! the boundary. Wire for a Face. Shell for a Solid.
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//! * LoopSet is a tool describing the object to
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//! build. It gives an iteration on Loops. For each
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//! Loop it tells if it is on the boundary or if it is
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//! an interference.
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//! * LoopClassifier is an algorithm used to test
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//! if a Loop is inside another Loop.
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//! The result of the reconstruction is an iteration
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//! on the reconstructed areas. An area is described
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//! by a set of Loops.
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//! A AreaBuilder is built with :
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//! - a LoopSet describing the object to reconstruct.
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//! - a LoopClassifier providing the classification algorithm.
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class TopOpeBRepBuild_AreaBuilder
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{
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public:
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DEFINE_STANDARD_ALLOC
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Standard_EXPORT TopOpeBRepBuild_AreaBuilder();
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//! Creates a AreaBuilder to build the areas on
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//! the shapes described by <LS> using the classifier <LC>.
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Standard_EXPORT TopOpeBRepBuild_AreaBuilder(TopOpeBRepBuild_LoopSet& LS, TopOpeBRepBuild_LoopClassifier& LC, const Standard_Boolean ForceClass = Standard_False);
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Standard_EXPORT virtual ~TopOpeBRepBuild_AreaBuilder();
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//! Sets a AreaBuilder to find the areas on
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//! the shapes described by <LS> using the classifier <LC>.
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Standard_EXPORT virtual void InitAreaBuilder (TopOpeBRepBuild_LoopSet& LS, TopOpeBRepBuild_LoopClassifier& LC, const Standard_Boolean ForceClass = Standard_False);
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//! Initialize iteration on areas.
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Standard_EXPORT Standard_Integer InitArea();
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Standard_EXPORT Standard_Boolean MoreArea() const;
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Standard_EXPORT void NextArea();
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//! Initialize iteration on loops of current Area.
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Standard_EXPORT Standard_Integer InitLoop();
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Standard_EXPORT Standard_Boolean MoreLoop() const;
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Standard_EXPORT void NextLoop();
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//! Returns the current Loop in the current area.
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Standard_EXPORT const Handle(TopOpeBRepBuild_Loop)& Loop() const;
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Standard_EXPORT virtual void ADD_Loop_TO_LISTOFLoop (const Handle(TopOpeBRepBuild_Loop)& L, TopOpeBRepBuild_ListOfLoop& LOL, const Standard_Address s = NULL) const;
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Standard_EXPORT virtual void REM_Loop_FROM_LISTOFLoop (TopOpeBRepBuild_ListIteratorOfListOfLoop& ITLOL, TopOpeBRepBuild_ListOfLoop& LOL, const Standard_Address s = NULL) const;
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Standard_EXPORT virtual void ADD_LISTOFLoop_TO_LISTOFLoop (TopOpeBRepBuild_ListOfLoop& LOL1, TopOpeBRepBuild_ListOfLoop& LOL2, const Standard_Address s = NULL, const Standard_Address s1 = NULL, const Standard_Address s2 = NULL) const;
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protected:
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Standard_EXPORT TopAbs_State CompareLoopWithListOfLoop (TopOpeBRepBuild_LoopClassifier& LC, const Handle(TopOpeBRepBuild_Loop)& L, const TopOpeBRepBuild_ListOfLoop& LOL, const TopOpeBRepBuild_LoopEnum le) const;
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Standard_EXPORT void Atomize (TopAbs_State& state, const TopAbs_State newstate) const;
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TopOpeBRepBuild_ListOfListOfLoop myArea;
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TopOpeBRepBuild_ListIteratorOfListOfListOfLoop myAreaIterator;
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TopOpeBRepBuild_ListIteratorOfListOfLoop myLoopIterator;
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Standard_Boolean myUNKNOWNRaise;
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private:
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};
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#endif // _TopOpeBRepBuild_AreaBuilder_HeaderFile
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