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occt/src/RWStepVisual/RWStepVisual_RWRepositionedTessellatedGeometricSet.cxx
dpasukhi e1f5ac2c9b 0032731: Data Exchange, Step Import - Incorrect PMI text location
Added new complex Entity for representation of PMI
Added moving the presentation with new entity
2022-02-02 18:25:36 +03:00

100 lines
4.2 KiB
C++

// Copyright (c) 2022 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <RWStepVisual_RWRepositionedTessellatedGeometricSet.hxx>
#include <Interface_Check.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepData_StepReaderData.hxx>
#include <StepData_StepWriter.hxx>
#include <StepRepr_RepresentationItem.hxx>
#include <StepVisual_HArray1OfPresentationStyleAssignment.hxx>
#include <StepVisual_PresentationStyleAssignment.hxx>
#include <StepVisual_RepositionedTessellatedGeometricSet.hxx>
#include <StepGeom_Axis2Placement3d.hxx>
//=======================================================================
//function : ReadStep
//purpose :
//=======================================================================
void RWStepVisual_RWRepositionedTessellatedGeometricSet::ReadStep
(const Handle(StepData_StepReaderData)& theData,
const Standard_Integer theNum,
Handle(Interface_Check)& theAch,
const Handle(StepVisual_RepositionedTessellatedGeometricSet)& theEnt) const
{
Standard_Integer aNum = 0;
theData->NamedForComplex("REPOSITIONED_TESSELLATED_ITEM", theNum, aNum, theAch);
if (!theData->CheckNbParams(aNum, 1, theAch, "location"))
return;
Handle(StepGeom_Axis2Placement3d) aLocation;
theData->ReadEntity(aNum,1,"location",theAch,STANDARD_TYPE(StepGeom_Axis2Placement3d), aLocation);
theData->NamedForComplex("REPRESENTATION_ITEM", theNum, aNum, theAch);
if (!theData->CheckNbParams(aNum, 1, theAch, "name"))
return;
Handle(TCollection_HAsciiString) aName;
theData->ReadString (aNum, 1, "name", theAch, aName);
theData->NamedForComplex("TESSELLATED_GEOMETRIC_SET", theNum, aNum, theAch);
NCollection_Handle<StepVisual_Array1OfTessellatedItem> anItems;
Standard_Integer aNSub2;
if (theData->ReadSubList (aNum,1,"items",theAch,aNSub2)) {
Standard_Integer aNb2 = theData->NbParams(aNSub2);
anItems = new StepVisual_Array1OfTessellatedItem(1, aNb2);
for (Standard_Integer i2 = 1; i2 <= aNb2; i2 ++) {
Handle(StepVisual_TessellatedItem) anItem;
if (theData->ReadEntity (aNSub2,i2,"item",theAch,STANDARD_TYPE(StepVisual_TessellatedItem), anItem))
anItems->SetValue(i2,anItem);
}
}
theEnt->Init(aName, anItems, aLocation);
}
//=======================================================================
//function : WriteStep
//purpose :
//=======================================================================
void RWStepVisual_RWRepositionedTessellatedGeometricSet::WriteStep
(StepData_StepWriter& theSW,
const Handle(StepVisual_RepositionedTessellatedGeometricSet)& theEnt) const
{
theSW.StartEntity("GEOMETRIC_REPRESENTATION_ITEM");
theSW.StartEntity("REPOSITIONED_TESSELLATED_ITEM");
theSW.Send(theEnt->Location());
theSW.StartEntity("REPRESENTATION_ITEM");
theSW.Send(theEnt->Name());
theSW.StartEntity("TESSELLATED_GEOMETRIC_SET");
theSW.OpenSub();
for(StepVisual_Array1OfTessellatedItem::Iterator anIter(*theEnt->Items());
anIter.More(); anIter.Next())
{
theSW.Send(anIter.Value());
}
theSW.CloseSub();
theSW.StartEntity("TESSELLATED_ITEM");
}
//=======================================================================
//function : Share
//purpose :
//=======================================================================
void RWStepVisual_RWRepositionedTessellatedGeometricSet::Share(const Handle(StepVisual_RepositionedTessellatedGeometricSet)& theEnt,
Interface_EntityIterator& theIter) const
{
// Own field : children
for (Standard_Integer i = 1; i <= theEnt->Items()->Length(); i++)
theIter.AddItem(theEnt->Items()->Value(i));
theIter.AddItem(theEnt->Location());
}