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occt/tests/v3d/materials/bug24855
kgv 992ed6b3c0 0029290: Visualization, TKOpenGl - allow defining Light source per ZLayer
Graphic3d_CLight is now defined as a class inheriting Standard_Transient,
so that it's fields now should be accessed through methods.
Graphic3d_CLight::IsEnabled() - new property allowing to disable light source everywhere.
Confusing alias OpenGl_Light has been removed.

Graphic3d_CLight::SetAttenuation() - the upper limit 1.0 of attenuation factors has been removed
since it contradicts to OpenGL specs and does not make sense.

Graphic3d_ZLayerSettings::Lights() - light sources list is now property of ZLayer.
When defined, it overrides light sources defined for View/Viewer.
New class Graphic3d_LightSet has been defined to define a set of light sources.

V3d_Light - removed obsolete interface for debug drawing lights sources.
V3d_Light is now an alias to Graphic3d_CLight.
V3d_TypeOfLight is now defined as a typedef to Graphic3d_TypeOfLightSource.
2017-11-30 23:09:23 +03:00

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puts "========"
puts "OCC24855: Revision of parameters of standard materials"
puts "========"
# custom shapes
set aShape [locate_data_file occ/Top.brep]
# setup 3D viewer content
vinit View1 w=768 h=768
vglinfo
vsetgradientbg 180 200 255 180 180 180 2
# display shape
vlight -change 0 -dir 0.577 -0.577 -0.577
restore $aShape s
vsetdispmode 1
vdisplay s
vfit
proc testmat {dirname filename} {
foreach {aMatIter} {brass bronze copper gold jade neon_phc pewter obsidian plaster plastic satin silver steel stone chrome aluminium charcoal} {
vsetmaterial -noredraw s $aMatIter
vdump $dirname/${filename}_${aMatIter}.png
}
}
# make material screenshots
testmat $imagedir $casename
vshaderprog s phong
testmat $imagedir ${casename}_phong
vrenderparams -raytrace -reflections -fsaa
vtextureenv on 5
testmat $imagedir ${casename}_rt
vclear
vrenderparams -rasterization
vtextureenv off
source $env(CSF_OCCTSamplesPath)/tcl/materials.tcl