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NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
130 lines
4.4 KiB
C++
130 lines
4.4 KiB
C++
// Created on: 1992-02-03
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// Created by: Christian CAILLET
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Transfer_ActorOfProcessForFinder.hxx>
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#include <Standard_DomainError.hxx>
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#include <Standard_Handle.hxx>
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#include <Standard_Transient.hxx>
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#include <Standard_Type.hxx>
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#include <Transfer_ActorOfProcessForFinder.hxx>
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#include <Transfer_Binder.hxx>
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#include <Transfer_Finder.hxx>
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#include <Transfer_FindHasher.hxx>
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#include <Transfer_IteratorOfProcessForFinder.hxx>
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#include <Transfer_ProcessForFinder.hxx>
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#include <Transfer_SimpleBinderOfTransient.hxx>
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#include <Transfer_TransferMapOfProcessForFinder.hxx>
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//=======================================================================
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// Function: Transfer_ActorOfProcessForFinder
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// Purpose :
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//=======================================================================
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Transfer_ActorOfProcessForFinder::Transfer_ActorOfProcessForFinder() { }
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//=======================================================================
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// Function: Recognize
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// Purpose :
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//=======================================================================
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Standard_Boolean Transfer_ActorOfProcessForFinder::Recognize(const Handle(Transfer_Finder)& /*start*/)
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{
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return Standard_True;
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}
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//=======================================================================
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// Function: Transferring
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// Purpose :
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//=======================================================================
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Handle(Transfer_Binder) Transfer_ActorOfProcessForFinder::Transferring
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(const Handle(Transfer_Finder)& /*start*/,
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const Handle(Transfer_ProcessForFinder)& /*TP*/,
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const Message_ProgressRange& /*theProgress*/)
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{
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return NullResult();
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}
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//=======================================================================
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// Function: TransientResult
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// Purpose :
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//=======================================================================
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Handle(Transfer_SimpleBinderOfTransient)
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Transfer_ActorOfProcessForFinder::TransientResult
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(const Handle(Standard_Transient)& res) const
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{
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Handle(Transfer_SimpleBinderOfTransient) binder;
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if (res.IsNull()) return binder;
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binder = new Transfer_SimpleBinderOfTransient;
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binder->SetResult(res);
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return binder;
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}
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//=======================================================================
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// Function: NullResult
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// Purpose :
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//=======================================================================
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Handle(Transfer_Binder) Transfer_ActorOfProcessForFinder::NullResult() const
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{
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Handle(Transfer_Binder) binder;
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return binder;
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}
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//=======================================================================
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// Function: SetNext
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// Purpose :
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//=======================================================================
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void Transfer_ActorOfProcessForFinder::SetNext
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(const Handle(Transfer_ActorOfProcessForFinder)& next)
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{
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if (thenext == next)
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return;
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if (thenext.IsNull())
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thenext = next;
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else if (thenext->IsLast())
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{
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next->SetNext(thenext);
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thenext = next;
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}
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else
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thenext->SetNext(next);
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}
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//=======================================================================
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// Function: Next
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// Purpose :
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//=======================================================================
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Handle(Transfer_ActorOfProcessForFinder) Transfer_ActorOfProcessForFinder::Next() const
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{
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return thenext;
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}
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//=======================================================================
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// Function: SetLast
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// Purpose :
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//=======================================================================
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void Transfer_ActorOfProcessForFinder::SetLast(const Standard_Boolean mode)
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{
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thelast = mode;
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}
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//=======================================================================
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// Function: IsLast
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// Purpose :
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//=======================================================================
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Standard_Boolean Transfer_ActorOfProcessForFinder::IsLast() const
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{
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return thelast;
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}
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