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The table of named colors has been compressed and moved out from Quantity_Color.cxx into Quantity_ColorTable.pxx. Quantity_NameOfColor - grayscale enumeration values have been re-ordered to fix discontinuity. Duplicating colors has been merged within enumeration: CHARTREUSE=CHARTREUSE1, GOLD=GOLD1, GREEN=GREEN1, ORANGE=ORANGE1, ORANGERED=ORANGERED1, RED=RED1, TOMATO=TOMATO1, YELLOW=YELLOW1. Added aliases to several other common colors: BLUE=BLUE1, CYAN=CYAN1, LIGHTCYAN=LIGHTCYAN1, MAGENTA=MAGENTA1. Quantity_Color class definition has been cleaned to follow OCCT coding style. Quantity_Color now stores NCollection_Vec3<float> as class field instead of separate components. Removed unused class Quantity_ColorDefinitionError. New methods Quantity_Color::Convert_LinearRGB_To_sRGB() and Quantity_Color::Convert_sRGB_To_LinearRGB() converting RGB components from linear to non-linear sRGB colorspace and vice versa. Image_PixMap::PixelColor() and Image_PixMap::SetPixelColor() methods have been extended with an optional argument for performing linearization/delinearization of 8-bit sRGB pixel formats. Draw Harness command AISColor has been corrected to take color name instead of enumeration index.
61 lines
926 B
Plaintext
Executable File
61 lines
926 B
Plaintext
Executable File
#INTERFACE CAF
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# Presentation attributes
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#
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# Testing attribute: TPrsStd_AISPresentation
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#
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# Testing command: AISRemove
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#
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puts "caf003-J1"
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# Create two boxis
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box aBox1 100 200 300
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set aLabel1 0:2
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SetShape D ${aLabel1} aBox1
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box aBox2 50 50 0 100 200 300
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set aLabel2 0:3
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SetShape D ${aLabel2} aBox2
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# Initialize 3D viewer
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AISInitViewer D
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# Add AISPresentation attribute with parameter NS
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AISSet D ${aLabel1} NS
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AISSet D ${aLabel2} NS
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# Set shading mode
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vsetdispmode 1
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# Set a color of the second shape
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AISColor D ${aLabel2} GREEN
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# Display presentation of NamedShape in the viewer
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AISDisplay D ${aLabel1}
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AISDisplay D ${aLabel2}
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# Close/Open transaction
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NewCommand D
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# Remove the shape of ${aLabel1}
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AISRemove D ${aLabel1}
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# Close/Open transaction
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NewCommand D
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# Undo
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Undo D
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# Update the viewer
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AISRepaint D
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###puts "There are two boxis"
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# Redo
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Redo D
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# Update the viewer
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AISRepaint D
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puts "There is one box"
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