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Bash
Executable File

#!/bin/bash
export aSamplePath="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ -e "${aSamplePath}/env.sh" ]; then source "${aSamplePath}/env.sh" $*; fi
cd $aSamplePath
aSystem=`uname -s`
if [ "$aSystem" == "Darwin" ] && [ "$MACOSX_USE_GLX" != "true" ]; then
if [ "${CASDEB}" == "d" ]; then
BIN_DIR="${aSamplePath}/build/Debug/Tutorial.app/Contents/MacOS"
else
BIN_DIR="${aSamplePath}/build/Release/Tutorial.app/Contents/MacOS"
fi
else
BIN_DIR="${aSamplePath}/${STATION}/bin${CASDEB}"
fi
CSF_ResourcesDefaults="${RES_DIR}"
CSF_TutorialResourcesDefaults="${RES_DIR}"
PATH="${BIN_DIR}:${PATH}"
export CSF_TutorialResourcesDefaults CSF_ResourcesDefaults
export PATH
if test ! -r "${BIN_DIR}/Tutorial"; then
echo "Executable \"${BIN_DIR}/Tutorial\" not found."
if [ "$aSystem" == "Darwin" ] && [ "$MACOSX_USE_GLX" != "true" ]; then
echo "Probably you don't compile the application. Build it with Xcode."
else
echo "Probably you don't compile the application. Execute \"make\"."
fi
exit 1
fi
${BIN_DIR}/Tutorial