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occt/samples/mfc/standard/Common/OCC_3dDoc.cpp
luz paz a110c4a377 0031939: Coding - correction of spelling errors in comments [part 2]
Fix various typos

Fixed via `codespell v2.0.dev`
2020-11-30 14:04:03 +03:00

91 lines
2.0 KiB
C++
Executable File

// OCC_3dDoc.cpp: implementation of the OCC_3dDoc class.
//
//////////////////////////////////////////////////////////////////////
#include <stdafx.h>
#include "OCC_3dDoc.h"
BEGIN_MESSAGE_MAP(OCC_3dDoc, OCC_3dBaseDoc)
ON_COMMAND(ID_OBJECT_DIM, OnObjectAddDimensions)
END_MESSAGE_MAP()
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
OCC_3dDoc::OCC_3dDoc (bool theIsResultDialog)
: myDimensionDlg()
{
if (theIsResultDialog)
{
myCResultDialog.Create(CResultDialog::IDD,NULL);
RECT dlgrect;
myCResultDialog.GetWindowRect(&dlgrect);
LONG width = dlgrect.right-dlgrect.left;
LONG height = dlgrect.bottom-dlgrect.top;
RECT MainWndRect;
AfxGetApp()->m_pMainWnd->GetWindowRect(&MainWndRect);
LONG left = MainWndRect.left+3;
LONG top = MainWndRect.top + 112;
myCResultDialog.MoveWindow(left,top,width,height);
}
myDimensionDlg.SetContext (myAISContext);
myDimensionDlg.Create(CDimensionDlg::IDD, NULL);
}
OCC_3dDoc::~OCC_3dDoc()
{
}
void OCC_3dDoc::PocessTextInDialog (CString theTitle,
CString theMessage)
{
myCResultDialog.SetTitle (theTitle);
myCResultDialog.SetText (theMessage);
SetTitle (theTitle);
}
void OCC_3dDoc::ClearDialog()
{
myCResultDialog.Empty();
}
void OCC_3dDoc::AddTextInDialog(TCollection_AsciiString& aMessage)
{
CString TextToAdd(aMessage.ToCString());
CString CurrentText;
myCResultDialog.GetText(CurrentText);
CString Text;
Text = TextToAdd + CurrentText;
myCResultDialog.SetText(Text);
}
CString OCC_3dDoc::GetDialogText()
{
CString CurrentText;
myCResultDialog.GetText(CurrentText);
return CurrentText;
}
void OCC_3dDoc::SetDialogTitle(TCollection_AsciiString theTitle)
{
myCResultDialog.SetTitle(theTitle.ToCString());
}
void OCC_3dDoc::OnObjectAddDimensions()
{
//Add dimensions dialog is opened here
myDimensionDlg.ShowWindow(SW_SHOW);
myDimensionDlg.UpdateStandardMode ();
}