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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00
occt/src/Vrml/Vrml_Cube.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

80 lines
1.7 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Vrml_Cube.hxx>
Vrml_Cube::Vrml_Cube(const Standard_Real aWidth,
const Standard_Real aHeight,
const Standard_Real aDepth)
{
myWidth = aWidth;
myHeight = aHeight;
myDepth = aDepth;
}
void Vrml_Cube::SetWidth(const Standard_Real aWidth)
{
myWidth = aWidth;
}
Standard_Real Vrml_Cube::Width() const
{
return myWidth;
}
void Vrml_Cube::SetHeight(const Standard_Real aHeight)
{
myHeight = aHeight;
}
Standard_Real Vrml_Cube::Height() const
{
return myHeight;
}
void Vrml_Cube::SetDepth(const Standard_Real aDepth)
{
myDepth = aDepth;
}
Standard_Real Vrml_Cube::Depth() const
{
return myDepth;
}
Standard_OStream& Vrml_Cube::Print(Standard_OStream& anOStream) const
{
anOStream << "Cube {\n";
if (Abs(myWidth - 2) > 0.0001)
{
anOStream << " width\t";
anOStream << myWidth << "\n";
}
if (Abs(myHeight - 2) > 0.0001)
{
anOStream << " height\t";
anOStream << myHeight << "\n";
}
if (Abs(myDepth - 2) > 0.0001)
{
anOStream << " depth\t";
anOStream << myDepth << "\n";
}
anOStream << "}\n";
return anOStream;
}