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The class FSD_Base64Decoder has been renamed to FSD_Base64. The new method FSD_Base64::Encode has been added. The method Decode has been improved for performance.
69 lines
3.5 KiB
C++
69 lines
3.5 KiB
C++
// Copyright (c) 2016-2019 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _FSD_Base64_HeaderFile
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#define _FSD_Base64_HeaderFile
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#include <NCollection_Buffer.hxx>
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#include <TCollection_AsciiString.hxx>
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//! Tool for encoding/decoding base64 stream.
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class FSD_Base64
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{
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public:
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//! Function encoding a buffer to base64 string.
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//! @param[out] theEncodedStr the place for encoded string. Terminating null is not put.
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//! If it is NULL just return the needed size.
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//! @param[in] theStrLen the length of the buffer theEncodedStr in bytes.
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//! This value must not be less than value returned when theEncodedStr is NULL.
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//! @param[in] theData the input binary data.
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//! @param[in] theDataLen the length of input data in bytes.
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//! @return the length of the encoded string not including terminating null.
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//! If theStrLen is not enough for storing all data nothing is written and 0 is returned.
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Standard_EXPORT static Standard_Size Encode (char* theEncodedStr,
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const Standard_Size theStrLen,
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const Standard_Byte* theData,
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const Standard_Size theDataLen);
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//! Function encoding a buffer to base64 string.
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//! @param[in] theData the input binary data
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//! @param[in] theDataLen the length of input data in bytes
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//! @return Base64 encoded string.
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Standard_EXPORT static TCollection_AsciiString Encode(const Standard_Byte* theData,
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const Standard_Size theDataLen);
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//! Function decoding base64 string.
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//! @param[out] theDecodedData the place for decoded data.
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//! If it is NULL just return the needed size.
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//! @param[in] theDataLen the length of the buffer theDecodedData in bytes.
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//! This value must not be less than value returned when theDecodedData is NULL.
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//! @param[in] theEncodedStr the input encoded string.
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//! @param[in] theStrLen the length of input encoded string.
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//! @return the length of the decoded data in bytes. If theDataLen is not enough
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//! for storing all data nothing is written and 0 is returned.
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Standard_EXPORT static Standard_Size Decode (Standard_Byte* theDecodedData,
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const Standard_Size theDataLen,
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Standard_CString theEncodedStr,
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const Standard_Size theStrLen);
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//! Function decoding base64 string.
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//! @param[in] theStr the input encoded string
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//! @param[in] theLen the length of input encoded string
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//! @return null handle in case of out of memory condition
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Standard_EXPORT static Handle(NCollection_Buffer) Decode (Standard_CString theStr,
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const Standard_Size theLen);
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};
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#endif // _FSD_Base64_HeaderFile
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