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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
522 lines
18 KiB
C++
522 lines
18 KiB
C++
// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// Great zoom leads to non-coincidence of
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// a point and non-infinite lines passing through this point:
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#include <BndLib_Add3dCurve.hxx>
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#include <GCPnts_TangentialDeflection.hxx>
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#include <gp_Circ.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Vec.hxx>
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#include <Graphic3d_ArrayOfPolylines.hxx>
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#include <Graphic3d_Group.hxx>
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#include <Precision.hxx>
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#include <Prs3d.hxx>
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#include <Prs3d_Arrow.hxx>
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#include <Prs3d_ArrowAspect.hxx>
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#include <Prs3d_LineAspect.hxx>
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#include <Prs3d_Presentation.hxx>
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#include <StdPrs_DeflectionCurve.hxx>
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#include <TColgp_SequenceOfPnt.hxx>
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#include <TColStd_Array1OfReal.hxx>
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//=================================================================================================
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static Standard_Real GetDeflection(const Adaptor3d_Curve& aCurve,
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const Standard_Real U1,
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const Standard_Real U2,
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const Handle(Prs3d_Drawer)& aDrawer)
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{
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Standard_Real TheDeflection;
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if (aDrawer->TypeOfDeflection() == Aspect_TOD_RELATIVE)
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{
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// On calcule la fleche en fonction des min max globaux de la piece:
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Bnd_Box Total;
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BndLib_Add3dCurve::Add(aCurve, U1, U2, 0., Total);
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Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
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Total.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax);
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Standard_Real m = RealLast();
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if (!(Total.IsOpenXmin() || Total.IsOpenXmax()))
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m = Abs(aXmax - aXmin);
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if (!(Total.IsOpenYmin() || Total.IsOpenYmax()))
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m = Max(m, Abs(aYmax - aYmin));
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if (!(Total.IsOpenZmin() || Total.IsOpenZmax()))
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m = Max(m, Abs(aZmax - aZmin));
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m = Min(m, aDrawer->MaximalParameterValue());
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m = Max(m, Precision::Confusion());
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TheDeflection = m * aDrawer->DeviationCoefficient();
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}
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else
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TheDeflection = aDrawer->MaximalChordialDeviation();
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return TheDeflection;
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}
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//=================================================================================================
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static Standard_Boolean FindLimits(const Adaptor3d_Curve& aCurve,
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const Standard_Real aLimit,
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Standard_Real& First,
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Standard_Real& Last)
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{
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First = aCurve.FirstParameter();
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Last = aCurve.LastParameter();
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Standard_Boolean firstInf = Precision::IsNegativeInfinite(First);
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Standard_Boolean lastInf = Precision::IsPositiveInfinite(Last);
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if (firstInf || lastInf)
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{
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gp_Pnt P1, P2;
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Standard_Real delta = 1;
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Standard_Integer count = 0;
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if (firstInf && lastInf)
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{
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do
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{
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if (count++ == 100000)
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return Standard_False;
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delta *= 2;
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First = -delta;
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Last = delta;
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aCurve.D0(First, P1);
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aCurve.D0(Last, P2);
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} while (P1.Distance(P2) < aLimit);
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}
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else if (firstInf)
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{
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aCurve.D0(Last, P2);
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do
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{
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if (count++ == 100000)
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return Standard_False;
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delta *= 2;
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First = Last - delta;
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aCurve.D0(First, P1);
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} while (P1.Distance(P2) < aLimit);
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}
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else if (lastInf)
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{
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aCurve.D0(First, P1);
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do
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{
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if (count++ == 100000)
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return Standard_False;
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delta *= 2;
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Last = First + delta;
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aCurve.D0(Last, P2);
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} while (P1.Distance(P2) < aLimit);
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}
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}
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return Standard_True;
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}
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//=================================================================================================
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static void drawCurve(Adaptor3d_Curve& aCurve,
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const Handle(Graphic3d_Group)& aGroup,
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const Standard_Real TheDeflection,
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const Standard_Real anAngle,
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const Standard_Real U1,
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const Standard_Real U2,
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TColgp_SequenceOfPnt& Points)
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{
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switch (aCurve.GetType())
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{
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case GeomAbs_Line: {
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gp_Pnt p1 = aCurve.Value(U1);
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gp_Pnt p2 = aCurve.Value(U2);
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Points.Append(p1);
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Points.Append(p2);
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if (!aGroup.IsNull())
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{
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Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(2);
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aPrims->AddVertex(p1);
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aPrims->AddVertex(p2);
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aGroup->AddPrimitiveArray(aPrims);
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}
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break;
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}
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default: {
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const Standard_Integer nbinter = aCurve.NbIntervals(GeomAbs_C1);
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TColStd_Array1OfReal T(1, nbinter + 1);
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aCurve.Intervals(T, GeomAbs_C1);
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Standard_Real theU1, theU2;
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Standard_Integer NumberOfPoints, i, j;
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TColgp_SequenceOfPnt SeqP;
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for (j = 1; j <= nbinter; j++)
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{
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theU1 = T(j);
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theU2 = T(j + 1);
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if (theU2 > U1 && theU1 < U2)
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{
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theU1 = Max(theU1, U1);
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theU2 = Min(theU2, U2);
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GCPnts_TangentialDeflection Algo(aCurve, theU1, theU2, anAngle, TheDeflection);
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NumberOfPoints = Algo.NbPoints();
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if (NumberOfPoints > 0)
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{
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for (i = 1; i <= NumberOfPoints; i++)
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SeqP.Append(Algo.Value(i));
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}
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}
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}
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Handle(Graphic3d_ArrayOfPolylines) aPrims;
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if (!aGroup.IsNull())
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aPrims = new Graphic3d_ArrayOfPolylines(SeqP.Length());
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for (i = 1; i <= SeqP.Length(); i++)
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{
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const gp_Pnt& p = SeqP.Value(i);
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Points.Append(p);
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if (!aGroup.IsNull())
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{
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aPrims->AddVertex(p);
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}
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}
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if (!aGroup.IsNull())
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{
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aGroup->AddPrimitiveArray(aPrims);
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}
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}
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}
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}
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//=================================================================================================
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static Standard_Boolean MatchCurve(const Standard_Real X,
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const Standard_Real Y,
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const Standard_Real Z,
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const Standard_Real aDistance,
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const Adaptor3d_Curve& aCurve,
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const Standard_Real TheDeflection,
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const Standard_Real anAngle,
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const Standard_Real U1,
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const Standard_Real U2)
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{
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Standard_Real retdist;
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switch (aCurve.GetType())
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{
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case GeomAbs_Line: {
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gp_Pnt p1 = aCurve.Value(U1);
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if (Abs(X - p1.X()) + Abs(Y - p1.Y()) + Abs(Z - p1.Z()) <= aDistance)
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return Standard_True;
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gp_Pnt p2 = aCurve.Value(U2);
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if (Abs(X - p2.X()) + Abs(Y - p2.Y()) + Abs(Z - p2.Z()) <= aDistance)
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return Standard_True;
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return Prs3d::MatchSegment(X, Y, Z, aDistance, p1, p2, retdist);
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}
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case GeomAbs_Circle: {
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const Standard_Real Radius = aCurve.Circle().Radius();
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if (!Precision::IsInfinite(Radius))
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{
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const Standard_Real DU = Sqrt(8.0 * TheDeflection / Radius);
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const Standard_Real Er = Abs(U2 - U1) / DU;
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const Standard_Integer N = Max(2, (Standard_Integer)IntegerPart(Er));
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if (N > 0)
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{
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gp_Pnt p1, p2;
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for (Standard_Integer Index = 1; Index <= N + 1; Index++)
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{
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p2 = aCurve.Value(U1 + (Index - 1) * DU);
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if (Abs(X - p2.X()) + Abs(Y - p2.Y()) + Abs(Z - p2.Z()) <= aDistance)
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return Standard_True;
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if (Index > 1)
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{
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if (Prs3d::MatchSegment(X, Y, Z, aDistance, p1, p2, retdist))
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return Standard_True;
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}
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p1 = p2;
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}
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}
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}
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break;
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}
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default: {
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GCPnts_TangentialDeflection Algo(aCurve, U1, U2, anAngle, TheDeflection);
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const Standard_Integer NumberOfPoints = Algo.NbPoints();
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if (NumberOfPoints > 0)
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{
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gp_Pnt p1, p2;
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for (Standard_Integer i = 1; i <= NumberOfPoints; i++)
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{
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p2 = Algo.Value(i);
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if (Abs(X - p2.X()) + Abs(Y - p2.Y()) + Abs(Z - p2.Z()) <= aDistance)
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return Standard_True;
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if (i > 1)
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{
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if (Prs3d::MatchSegment(X, Y, Z, aDistance, p1, p2, retdist))
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return Standard_True;
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}
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p1 = p2;
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}
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}
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}
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}
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return Standard_False;
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}
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//=================================================================================================
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void StdPrs_DeflectionCurve::Add(const Handle(Prs3d_Presentation)& aPresentation,
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Adaptor3d_Curve& aCurve,
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const Handle(Prs3d_Drawer)& aDrawer,
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const Standard_Boolean theToDrawCurve)
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{
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Handle(Graphic3d_Group) aGroup;
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if (theToDrawCurve)
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{
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aGroup = aPresentation->CurrentGroup();
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aGroup->SetPrimitivesAspect(aDrawer->LineAspect()->Aspect());
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}
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Standard_Real V1, V2;
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if (FindLimits(aCurve, aDrawer->MaximalParameterValue(), V1, V2))
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{
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TColgp_SequenceOfPnt Points;
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drawCurve(aCurve,
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aGroup,
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GetDeflection(aCurve, V1, V2, aDrawer),
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aDrawer->DeviationAngle(),
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V1,
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V2,
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Points);
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if (aDrawer->LineArrowDraw() && !aGroup.IsNull())
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{
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gp_Pnt Location;
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gp_Vec Direction;
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aCurve.D1(V2, Location, Direction);
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Prs3d_Arrow::Draw(aGroup,
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Location,
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gp_Dir(Direction),
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aDrawer->ArrowAspect()->Angle(),
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aDrawer->ArrowAspect()->Length());
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}
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}
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}
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//=================================================================================================
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void StdPrs_DeflectionCurve::Add(const Handle(Prs3d_Presentation)& aPresentation,
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Adaptor3d_Curve& aCurve,
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const Standard_Real U1,
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const Standard_Real U2,
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const Handle(Prs3d_Drawer)& aDrawer,
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const Standard_Boolean theToDrawCurve)
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{
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Handle(Graphic3d_Group) aGroup;
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if (theToDrawCurve)
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{
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aGroup = aPresentation->CurrentGroup();
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aGroup->SetPrimitivesAspect(aDrawer->LineAspect()->Aspect());
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}
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Standard_Real V1 = U1;
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Standard_Real V2 = U2;
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if (Precision::IsNegativeInfinite(V1))
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V1 = -aDrawer->MaximalParameterValue();
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if (Precision::IsPositiveInfinite(V2))
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V2 = aDrawer->MaximalParameterValue();
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TColgp_SequenceOfPnt Points;
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drawCurve(aCurve,
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aGroup,
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GetDeflection(aCurve, V1, V2, aDrawer),
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aDrawer->DeviationAngle(),
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V1,
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V2,
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Points);
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if (aDrawer->LineArrowDraw() && !aGroup.IsNull())
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{
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gp_Pnt Location;
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gp_Vec Direction;
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aCurve.D1(V2, Location, Direction);
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Prs3d_Arrow::Draw(aGroup,
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Location,
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gp_Dir(Direction),
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aDrawer->ArrowAspect()->Angle(),
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aDrawer->ArrowAspect()->Length());
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}
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}
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//=================================================================================================
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void StdPrs_DeflectionCurve::Add(const Handle(Prs3d_Presentation)& aPresentation,
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Adaptor3d_Curve& aCurve,
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const Standard_Real U1,
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const Standard_Real U2,
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const Standard_Real aDeflection,
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TColgp_SequenceOfPnt& Points,
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const Standard_Real anAngle,
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const Standard_Boolean theToDrawCurve)
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{
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Handle(Graphic3d_Group) aGroup;
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if (theToDrawCurve)
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{
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aGroup = aPresentation->CurrentGroup();
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}
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drawCurve(aCurve, aGroup, aDeflection, anAngle, U1, U2, Points);
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}
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//=================================================================================================
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void StdPrs_DeflectionCurve::Add(const Handle(Prs3d_Presentation)& aPresentation,
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Adaptor3d_Curve& aCurve,
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const Standard_Real aDeflection,
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const Standard_Real aLimit,
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const Standard_Real anAngle,
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const Standard_Boolean theToDrawCurve)
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{
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Standard_Real V1, V2;
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if (!FindLimits(aCurve, aLimit, V1, V2))
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{
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return;
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}
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Handle(Graphic3d_Group) aGroup;
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if (theToDrawCurve)
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{
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aGroup = aPresentation->CurrentGroup();
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}
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TColgp_SequenceOfPnt Points;
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drawCurve(aCurve, aGroup, aDeflection, anAngle, V1, V2, Points);
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}
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//=================================================================================================
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void StdPrs_DeflectionCurve::Add(const Handle(Prs3d_Presentation)& aPresentation,
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Adaptor3d_Curve& aCurve,
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const Standard_Real aDeflection,
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const Handle(Prs3d_Drawer)& aDrawer,
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TColgp_SequenceOfPnt& Points,
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const Standard_Boolean theToDrawCurve)
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{
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Standard_Real V1, V2;
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if (!FindLimits(aCurve, aDrawer->MaximalParameterValue(), V1, V2))
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{
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return;
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}
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Handle(Graphic3d_Group) aGroup;
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if (theToDrawCurve)
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{
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aGroup = aPresentation->CurrentGroup();
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}
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drawCurve(aCurve, aGroup, aDeflection, aDrawer->DeviationAngle(), V1, V2, Points);
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}
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//=================================================================================================
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Standard_Boolean StdPrs_DeflectionCurve::Match(const Standard_Real X,
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const Standard_Real Y,
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const Standard_Real Z,
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const Standard_Real aDistance,
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const Adaptor3d_Curve& aCurve,
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const Handle(Prs3d_Drawer)& aDrawer)
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{
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Standard_Real V1, V2;
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if (FindLimits(aCurve, aDrawer->MaximalParameterValue(), V1, V2))
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{
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return MatchCurve(X,
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Y,
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Z,
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aDistance,
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aCurve,
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GetDeflection(aCurve, V1, V2, aDrawer),
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aDrawer->DeviationAngle(),
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V1,
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V2);
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}
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return Standard_False;
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}
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//=================================================================================================
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Standard_Boolean StdPrs_DeflectionCurve::Match(const Standard_Real X,
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const Standard_Real Y,
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const Standard_Real Z,
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const Standard_Real aDistance,
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const Adaptor3d_Curve& aCurve,
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const Standard_Real U1,
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const Standard_Real U2,
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const Handle(Prs3d_Drawer)& aDrawer)
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{
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Standard_Real V1 = U1;
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Standard_Real V2 = U2;
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if (Precision::IsNegativeInfinite(V1))
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V1 = -aDrawer->MaximalParameterValue();
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if (Precision::IsPositiveInfinite(V2))
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V2 = aDrawer->MaximalParameterValue();
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return MatchCurve(X,
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Y,
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Z,
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aDistance,
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aCurve,
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GetDeflection(aCurve, V1, V2, aDrawer),
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aDrawer->DeviationAngle(),
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V1,
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V2);
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}
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//=================================================================================================
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Standard_Boolean StdPrs_DeflectionCurve::Match(const Standard_Real X,
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const Standard_Real Y,
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const Standard_Real Z,
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const Standard_Real aDistance,
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const Adaptor3d_Curve& aCurve,
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const Standard_Real U1,
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const Standard_Real U2,
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const Standard_Real aDeflection,
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const Standard_Real anAngle)
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{
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return MatchCurve(X, Y, Z, aDistance, aCurve, aDeflection, anAngle, U1, U2);
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}
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//=================================================================================================
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Standard_Boolean StdPrs_DeflectionCurve::Match(const Standard_Real X,
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const Standard_Real Y,
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const Standard_Real Z,
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const Standard_Real aDistance,
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const Adaptor3d_Curve& aCurve,
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const Standard_Real aDeflection,
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const Standard_Real aLimit,
|
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const Standard_Real anAngle)
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|
{
|
|
Standard_Real V1, V2;
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if (FindLimits(aCurve, aLimit, V1, V2))
|
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{
|
|
return MatchCurve(X, Y, Z, aDistance, aCurve, aDeflection, anAngle, V1, V2);
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}
|
|
return Standard_False;
|
|
}
|