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NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
168 lines
9.1 KiB
C++
168 lines
9.1 KiB
C++
//! Created on: 2016-06-03
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//! Created by: NIKOLAI BUKHALOV
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//! Copyright (c) 2016 OPEN CASCADE SAS
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//!
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//! This file is part of Open CASCADE Technology software library.
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//!
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//! This library is free software; you can redistribute it and/or modify it under
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//! the terms of the GNU Lesser General Public License version 2.1 as published
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//! by the Free Software Foundation, with special exception defined in the file
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//! OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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//! distribution for complete text of the license and disclaimer of any warranty.
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//!
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//! Alternatively, this file may be used under the terms of Open CASCADE
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//! commercial license or contractual agreement.
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#ifndef _IntPatch_SpecialPoints_HeaderFile
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#define _IntPatch_SpecialPoints_HeaderFile
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//! Contains methods to add some special points
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//! (such as apex of cone, pole of sphere,
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//! point on surface boundary etc.) in the intersection line.
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#include <Adaptor3d_Surface.hxx>
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#include <IntPatch_SpecPntType.hxx>
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class gp_Cone;
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class gp_Vec;
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class gp_XYZ;
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class IntPatch_Point;
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class IntSurf_PntOn2S;
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template<typename T> class math_VectorBase;
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using math_Vector = math_VectorBase<double>;
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class IntPatch_SpecialPoints
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{
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public:
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//! Adds the point defined as intersection
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//! of two isolines (U = 0 and V = 0) on theQSurf in theLine.
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//! theRefPt is used to correct adjusting parameters.
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//! If theIsReversed is TRUE then theQSurf correspond to the
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//! second (otherwise, the first) surface while forming
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//! intersection point IntSurf_PntOn2S.
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Standard_EXPORT static Standard_Boolean
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AddCrossUVIsoPoint(const Handle(Adaptor3d_Surface)& theQSurf,
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const Handle(Adaptor3d_Surface)& thePSurf,
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const IntSurf_PntOn2S& theRefPt,
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const Standard_Real theTol3d,
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IntSurf_PntOn2S& theAddedPoint,
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const Standard_Boolean theIsReversed
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= Standard_False);
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//! Adds the point lain strictly in the isoline U = 0 or V = 0 of theQSurf,
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//! in theLine.
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//! theRefPt is used to correct adjusting parameters.
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//! If theIsReversed is TRUE then theQSurf corresponds to the
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//! second (otherwise, the first) surface while forming
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//! intersection point IntSurf_PntOn2S.
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//! All math_Vector-objects must be filled as follows:
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//! [1] - U-parameter of thePSurf;
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//! [2] - V-parameter of thePSurf;
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//! [3] - U- (if V-isoline is considered) or V-parameter
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//! (if U-isoline is considered) of theQSurf.
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Standard_EXPORT static Standard_Boolean
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AddPointOnUorVIso(const Handle(Adaptor3d_Surface)& theQSurf,
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const Handle(Adaptor3d_Surface)& thePSurf,
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const IntSurf_PntOn2S& theRefPt,
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const Standard_Boolean theIsU,
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const Standard_Real theIsoParameter,
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const math_Vector& theToler,
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const math_Vector& theInitPoint,
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const math_Vector& theInfBound,
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const math_Vector& theSupBound,
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IntSurf_PntOn2S& theAddedPoint,
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const Standard_Boolean theIsReversed
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= Standard_False);
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//! Computes the pole of sphere to add it in the intersection line.
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//! Stores the result in theAddedPoint variable (does not add in the line).
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//! At that, cone and sphere (with singularity) must be set in theQSurf parameter.
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//! By default (if theIsReversed == FALSE), theQSurf is the first surface of the
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//! Walking line. If it is not, theIsReversed parameter must be set to TRUE.
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//! theIsReqRefCheck is TRUE if and only if 3D-point of theRefPt must be pole or apex
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//! for check (e.g. if it is vertex).
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//! thePtIso is the reference point for obtaining isoline where must be placed the Apex/Pole.
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//!
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//! ATTENTION!!!
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//! theVertex must be initialized before calling the method .
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Standard_EXPORT static Standard_Boolean
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AddSingularPole(const Handle(Adaptor3d_Surface)& theQSurf,
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const Handle(Adaptor3d_Surface)& thePSurf,
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const IntSurf_PntOn2S& thePtIso,
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IntPatch_Point& theVertex,
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IntSurf_PntOn2S& theAddedPoint,
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const Standard_Boolean theIsReversed =
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Standard_False,
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const Standard_Boolean theIsReqRefCheck =
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Standard_False);
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//! Special point has already been added in the line. Now, we need in correct
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//! prolongation of the line or in start new line. This function returns new point.
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//!
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//! ATTENTION!!!
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//! theNewPoint is not only Output parameter. It is Input/Output one. I.e.
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//! theNewPoint is reference point together with theRefPt.
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Standard_EXPORT static Standard_Boolean
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ContinueAfterSpecialPoint(const Handle(Adaptor3d_Surface)& theQSurf,
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const Handle(Adaptor3d_Surface)& thePSurf,
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const IntSurf_PntOn2S& theRefPt,
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const IntPatch_SpecPntType theSPType,
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const Standard_Real theTol2D,
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IntSurf_PntOn2S& theNewPoint,
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const Standard_Boolean theIsReversed
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= Standard_False);
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//! Sets theNewPoint parameters in 2D-space the closest to
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//! theRefPoint with help of adding/subtracting corresponding periods.
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//! theArrPeriods must be filled as follows:
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//! {<U-period of 1st surface>, <V-period of 1st surface>,
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//! <U-period of 2nd surface>, <V-period of 2nd surface>}.
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//! If theVertex != 0 then its parameters will be filled as
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//! corresponding parameters of theNewPoint.
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//!
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//! ATTENTION!!!
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//! theNewPoint is not only Output parameter. It is Input/Output one. I.e.
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//! theNewPoint is reference point together with theRefPt.
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Standard_EXPORT static void
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AdjustPointAndVertex(const IntSurf_PntOn2S &theRefPoint,
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const Standard_Real theArrPeriods[4],
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IntSurf_PntOn2S &theNewPoint,
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IntPatch_Point* const theVertex = 0);
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protected:
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//! Computes "special point" in the sphere
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//! The parameter will be found in the range [0, 2*PI].
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//! Therefore it must be adjusted to valid range by
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//! the high-level algorithm
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static Standard_EXPORT Standard_Boolean ProcessSphere(const IntSurf_PntOn2S& thePtIso,
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const gp_Vec& theDUofPSurf,
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const gp_Vec& theDVofPSurf,
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const Standard_Boolean theIsReversed,
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const Standard_Real theVquad,
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Standard_Real& theUquad,
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Standard_Boolean& theIsIsoChoosen);
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//! Computes "special point" in the cone.
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//! The parameter will be found in the range [0, 2*PI].
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//! Therefore it must be adjusted to valid range by
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//! the high-level algorithm.
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static Standard_EXPORT Standard_Boolean ProcessCone(const IntSurf_PntOn2S& thePtIso,
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const gp_Vec& theDUofPSurf,
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const gp_Vec& theDVofPSurf,
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const gp_Cone& theCone,
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const Standard_Boolean theIsReversed,
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Standard_Real& theUquad,
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Standard_Boolean& theIsIsoChoosen);
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//! Computes vector tangent to the intersection line in cone apex.
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//! There exist not more than 2 tangent. They will be stores in theResult vector.
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//! Returns the number of found tangents.
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//! thePlnNormal is the normalized vector of the normal to the plane intersected the cone.
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static Standard_EXPORT Standard_Integer GetTangentToIntLineForCone(const Standard_Real theConeSemiAngle,
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const gp_XYZ& thePlnNormal,
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gp_XYZ theResult[2]);
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};
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#endif // _IntPatch_AddSpecialPoints_HeaderFile
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