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occt/src/HLRAlgo/HLRAlgo.hxx
kgv fcfda0392f 0028202: Coding rules - eliminate compiler warnings on HLRAlgo.hxx
Redundant forward declarations have been removed from HLRAlgo.hxx.
2016-12-15 15:49:54 +03:00

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3.3 KiB
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// Created on: 1992-02-18
// Created by: Christophe MARION
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _HLRAlgo_HeaderFile
#define _HLRAlgo_HeaderFile
#include <HLRAlgo_WiresBlock.hxx>
//! In order to have the precision required in
//! industrial design, drawings need to offer the
//! possibility of removing lines, which are hidden
//! in a given projection. To do this, the Hidden
//! Line Removal component provides two
//! algorithms: HLRBRep_Algo and HLRBRep_PolyAlgo.
//! These algorithms remove or indicate lines
//! hidden by surfaces. For a given projection, they
//! calculate a set of lines characteristic of the
//! object being represented. They are also used
//! in conjunction with extraction utilities, which
//! reconstruct a new, simplified shape from a
//! selection of calculation results. This new shape
//! is made up of edges, which represent the lines
//! of the visualized shape in a plane. This plane is the projection plane.
//! HLRBRep_Algo takes into account the shape
//! itself. HLRBRep_PolyAlgo works with a
//! polyhedral simplification of the shape. When
//! you use HLRBRep_Algo, you obtain an exact
//! result, whereas, when you use
//! HLRBRep_PolyAlgo, you reduce computation
//! time but obtain polygonal segments.
class HLRAlgo
{
public:
DEFINE_STANDARD_ALLOC
//! Iterator on the visible or hidden parts of an
//! EdgeStatus.
Standard_EXPORT static void UpdateMinMax (const Standard_Real x, const Standard_Real y, const Standard_Real z, Standard_Real Min[16], Standard_Real Max[16]);
Standard_EXPORT static void EnlargeMinMax (const Standard_Real tol, Standard_Real Min[16], Standard_Real Max[16]);
Standard_EXPORT static void InitMinMax (const Standard_Real Big, Standard_Real Min[16], Standard_Real Max[16]);
Standard_EXPORT static void EncodeMinMax (HLRAlgo_EdgesBlock::MinMaxIndices& Min, HLRAlgo_EdgesBlock::MinMaxIndices& Max, HLRAlgo_EdgesBlock::MinMaxIndices& MinMax);
Standard_EXPORT static Standard_Real SizeBox (HLRAlgo_EdgesBlock::MinMaxIndices& Min, HLRAlgo_EdgesBlock::MinMaxIndices& Max);
Standard_EXPORT static void DecodeMinMax (const HLRAlgo_EdgesBlock::MinMaxIndices& MinMax, HLRAlgo_EdgesBlock::MinMaxIndices& Min, HLRAlgo_EdgesBlock::MinMaxIndices& Max);
static void CopyMinMax (HLRAlgo_EdgesBlock::MinMaxIndices& IMin, HLRAlgo_EdgesBlock::MinMaxIndices& IMax, HLRAlgo_EdgesBlock::MinMaxIndices& OMin, HLRAlgo_EdgesBlock::MinMaxIndices& OMax)
{
OMin = IMin;
OMax = IMax;
}
Standard_EXPORT static void AddMinMax (HLRAlgo_EdgesBlock::MinMaxIndices& IMin, HLRAlgo_EdgesBlock::MinMaxIndices& IMax, HLRAlgo_EdgesBlock::MinMaxIndices& OMin, HLRAlgo_EdgesBlock::MinMaxIndices& OMax);
};
#endif // _HLRAlgo_HeaderFile