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All library-specific macros for defining export / import properties of symbols on Windows (like Standard_API, __Draw_API, _math_API etc.) are eliminated. Common macro Standard_EXPORT is used in all places where it is necessary. New macro OCCT_STATIC_BUILD is defined for disabling Standard_EXPORT, to be used instead of HAVE_NO_DLL, though the latter is still supported as well (for compatibility). To allow building OCCT in static mode on Windows after these changes: - Files OSD_WNT_1.hxx and OSD_WNT_BREAK.hxx are removed; useful declarations are moved to OSD_WNT.hxx - In the class IVtkVTK_ShapeData, static fields ARRNAME_MESH_TYPES and ARRNAME_SUBSHAPE_IDS are converted to static inline functions - Global array ChoixRef defined in IntImp_ComputeTangence.cxx is converted to static function returning element of the array by index - Unused class Quantity_Convert is removed (it had static field accessed by inline method) - Struct Approx_Data defined in the same way in BRepApprox_Approx.hxx and GeomInt_WLApprox.hxx is made private member of these classes to avoid name clash - Some C++ files producing no object code are removed - In NCollection_EBTree.hxx and StdLPersistent_Collectio.hxx, definition of template virtual method is moved to class definition to avoid MSVC linker warnings on unused symbols
34 lines
1.5 KiB
C++
34 lines
1.5 KiB
C++
// Created on: 1994-10-18
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// Created by: Laurent BOURESCHE
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// Copyright (c) 1994-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Standard_Boolean.hxx>
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//****************************************************
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// Functions to change the type of approx.
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//****************************************************
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static Standard_Boolean AppBlend_ContextSplineApprox = Standard_False;
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Standard_EXPORT void AppBlend_SetContextSplineApprox(const Standard_Boolean b)
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{ AppBlend_ContextSplineApprox = b; }
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Standard_EXPORT Standard_Boolean AppBlend_GetContextSplineApprox()
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{ return AppBlend_ContextSplineApprox; }
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static Standard_Boolean AppBlend_ContextApproxWithNoTgt = Standard_False;
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Standard_EXPORT void AppBlend_SetContextApproxWithNoTgt(const Standard_Boolean b)
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{ AppBlend_ContextApproxWithNoTgt = b; }
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Standard_EXPORT Standard_Boolean AppBlend_GetContextApproxWithNoTgt()
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{ return AppBlend_ContextApproxWithNoTgt; }
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