Code has been updated to remove no-op casts and implicit casts to Standard_Boolean.
Places of inproper use of Standard_Boolean instead of Standard_Integer
have been corrected:
- Bnd_Box, Bnd_Box2d
Bit flags are now defined as private enum
- HLRAlgo_BiPoint, HLRAlgo_EdgesBlock, HLRBRep_EdgeData, HLRBRep_FaceData
Bit flags are now defined as enum
- HLRAlgo_EdgeStatus, HLRBRep_BiPnt2D, HLRBRep_BiPoint
Bit flags are now defined as bool fields
- HLRAlgo_PolyData
Bit flags are now defined as Standard_Integer
- OSD_DirectoryIterator, OSD_FileIterator
Boolean flag is now defined as Standard_Boolean
- ShapeAnalysis_Surface::SurfaceNewton()
now returns Standard_Integer (values 0, 1 or 3)
- ChFi2d_FilletAlgo
now uses TColStd_SequenceOfBoolean instead of TColStd_SequenceOfInteger
for storing boolean flags
Method IFSelect_Dispatch::PacketsCount() has been dropped from interface.
ShapeFix_Solid::Status() has been fixed to decode requested status
instead of returning integer value.
TopOpeBRepBuild_Builder1 now defines map storing Standard_Boolean values
instead of Standard_Integer.
Persistence for Standard_Boolean type has been corrected
to keep backward compatibility:
- BinMDataStd, BinTools, FSD_BinaryFile
Broken Draw Harness commands vdisplaymode and verasemode have been removed.
BRepMesh_FastDiscretFace::initDataStructure() - workaround old gcc limitations
BRepMesh_IncrementalMesh::clear() - avoid ambiguity
1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape.
2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape.
3) Revise and correct references in code.
4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape).
5) Add StdPrs_BndBox for drawing bounding box presentation.
6) Implemented on-triangulation isoline builder.
7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape.
8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly.
9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
Some warnings were removed from MFC samples
All warnings of sample projects with warning level 4 were fixed on VC9
Warnings level increased to -W4 in projects of MFC samples; sample ReadMe files added to documentation
Changes in Viewer2dDoc.cpp and OcafDoc.cpp were restored.
Minor corrections in documentation