1) BRepMesh_FastDiscretFace.cxx:
- exclude planes from procedure of inserting internal points.
- localize declaration of the container aNewVertices in each method where it is needed.
- correct the logic of the method insertInternalVerticesOther, so that to separate the processes of removing extra points and addition of new points in different cycles, thus making the code more clear and in addition stable.
- insert useful output of intermediate mesh to a file in control() method for debug purposes (with definition DEBUG_MESH).
2) Add global functions MeshTest_DrawTriangles and MeshTest_DrawLinks to draw mesh data in debug session.
3) BRepMesh_FastDiscret:
- in the method Add calculations of deflections have been simplified for non-relative mode.
- replace the attribute MinDist with Deflection in EdgeAttributes structure. Correct its computation so that later to store this value as deflection of the polygon.
4) Make protection against exception in the method BRepMesh_Delaun::addTriangle() when an added triangle creates a third connection of a mesh edge.
5) BRepMesh_EdgeTessellator.cxx, BRepMesh_EdgeTessellationExtractor.cxx: use Geom2dAdaptor_Curve in order to use b-spline cache while computing value on a curve.
6) In BndLib_Box2dCurve::PerformBSpline, avoid creating new b-spline in case of requested parameter range differ from natural bounds insignificantly.
7) In GeomAdaptor classes, postpone building of cache till the time of its actual usage. So, creation of an adapter to compute intervals of continuity does not lead to creation of internal cache.
8) In the methods BRepAdaptor_Curve::Bezier and BSpline do not call Transformed() if transformation is identity.
9) In the classes Geom_BSplineCurve, Geom_BSplineSurface, Geom_BezierCurve, Geom_BezierSurface, Geom2d_BSplineCurve, Geom2d_BezierCurve change the method Pole() to return the point by const reference.
10) In CPnts_AbscissaPoint.cxx, compute derivative by D1 instead of DN to make use of b-spline cache.
11) Change test cases to actual state:
- Number of triangles/nodes can grow due to more accurate work with deflection of edges. Now the edge is tessellated using its own tolerance instead of maximal tolerance of all shapes in the face.
- Accept new numbers of mesh errors (free links, free nodes) for really bad shapes.
- Correct the test "bugs/mesh/bug25612" to produce stable result.
- Disable redundant checks in test cases bug25378* (lower limit for computation time).
- Speed up iso-lines computation for offset of bspline surfaces. For that use adaptor instead of original surface in evaluator of approximation.
- Add output of polylines for debug of insertInternalVerticesOther().
Reference data in test case bugs\moddata_2\bug453_3 have been changed to be close to expected theoretical values. This makes the test give stable result on different platforms.
Correction of new vertices insertion: remove all triangles shot by point even if they contain frontier edges in order to prevent cases of free edge glued with frontier;
findNextPolygonLink: choose link with opposite direction to previous one as the last resort in case if the is no another option;
Enlarge bounding boxes by Precision::PConfusion() in order to not to miss possible intersections;
Test-case for issue #26407
Return NoIntersection in case of end point touch and isConsiderEndPointTouch flag is not set
Update of test-cases according to the new behavior
New parameter MinSize has been introduced to BRepMesh and GCPnts_TangentialDeflection;
Check length of remaining part of curve for min size parameter instead of distance between two points to avoid large gaps in case highly distorted BSpline surfaces;
Produce fine mesh for sphere and fix other surface;
Test cases for issue CR25378
Correction of test cases for issue CR25378
Removed CDL declarations; Data collections are replaced by NCollections; Small code refactoring.
Remove definition of BRepMesh class. Code refactoring of BRepMesh_IncrementalMesh.
Function BRepMesh_Write storing BRepMesh_DataStructureOfDelaun to BRep file is added for debug needs.
Static method BRepMesh_GeomTool::IntLinLin has been added to eliminate code duplications in BRepMesh_Dealun and BRepMesh_CircleTool.
BRepMesh_CircleTool simplified method to find circumcircle.
Fix merging conflicts
Remove redundant function
Fix compilation warning on MacOS
Revert changes occurred during rebase
Resolved merging conflicts
Use parallel flag with BRepMesh_FastDiscret
Test cases for issue CR25039_2
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.