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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00

15 Commits

Author SHA1 Message Date
apl
f376ac72de 0024622: Add method to AIS_TexturedShape class to assign texture data directly from byte stream
Added methods to specify Image_PixMap as texture source to AIS_TexturedShape and Graphic3d_TextureRoot.
Modified internal class MeshVS_ImageTexture2D, originally used for the purpose of sourcing texture as Image_PixMap.

AIS_TexturedShape class:
- Get rid from cdl declaration.
- Remove unused and uninitialized field myDeflection / method Deflection().
- Improve class documentation.
- Use Graphic3d_NOT_2D_UNKNOWN instead of -1.
- Use myIsCustomOrigin and myToScale flags to use/ignore custom values.
2014-03-06 15:48:03 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
Pawel
bbf847ad1b 0023501: Redundant triangulation cleaning/generation (1) in AIS_Shape.cxx
Cleaning triangulation only if the AIS_Shape has either (1) OwnDeviationAngle and
the values 'newangle' and 'prevangle' are different or (2) OwnDeviationCoefficient and the values 'newcoeff' and 'prevcoeff' are different
Found similar problems in further code portions and corrected them.
The same faulty condition found in XCAFPrs_AISObject.cxx
2013-06-06 10:13:30 +04:00
kgv
bf75be9867 0023544: Texture management in TKOpenGl should be redesigned
Structures Graphic3d_CView, Graphic3d_CStructure, Graphic3d_CGroup become classes and their definitions moved from InterfaceGraphic to Graphic3d.
Introduced new class OpenGl_Texture as replacement for OpenGl_ResourceTexture class and static functions in OpenGl_TextureBox.
Graphic3d_TextureRoot now no more communicate within Graphic3d_GraphicalDriver.
Instead class returns image through GetImage() method.
OpenGl_AspectFace - avoid possible NULL-dereference
OpenGl_Texture::Init() - check gluBuild2DMipmaps() return value
OpenGl_Texture - check GL_BGRA_EXT for compatibility
OpenGl_Texture - scale NPOT image when required
Added more description to Graphic3d_TextureRoot class
OpenGl_Texture - added missing break statement for ImgBGR32 case
OpenGl_Workspace::setTextureParams() - fixed local variable aFilterMin overrides visibility of early declared variable
OpenGl_Workspace::DisableTexture() - reset texture matrix
FTGL do not reset texture matrix and corrupt text could be rendered if custom texture has not identity texture matrix.
2012-12-07 13:58:30 +04:00
san
6318e884de 0023385: Bug in AIS_TexturedShape::Compute()
Mistake in AIS_TexturedShape::Compute() occurred in the patch for issue 22971 corrected
2012-08-24 14:13:44 +04:00
dbv
60be1f9b1d 0023072: Eliminate compiler warnings (level 3) on Windows / MSVC++ 2012-07-06 15:52:20 +04:00
san
6076110592 0023115: Polygon offset doesn't applied in Viewer3D sample
Graphic3d_AspectFillArea3d: use Aspect_POM_Fill polygon offset mode by default

Graphic3d_Group: disable texture mapping if invalid texture ID is specified

AIS_InteractiveObject: remove Fill() method, polygon offset parameters
should be applied explicitly in Compute() method or by SetPolygonOffsets()

AIS_TexturedShape: Compute() now takes polygon offsets into account
2012-04-21 13:41:42 +04:00
kgv
2bd4c032a3 0022971: TKOpenGl clean up obsolete functionality
Added native handles to OpenGl_Context
Removed unused and unimplemented PolygonHoles
Removed unimplemented Polygon functions
Removed unused QuadrangleMesh functions
Removed unused TriangleMesh functions
Removed dead Bezier function declarations
Redirect Graphic3d_Group::Polyline() to primitives array

Move Prs3d_ShadedShape template code to StdPrs_ShadedShape
where it is only used before.

Remove TriangleSet usage from AIS_TexturedShape

Texture coordinates functionality added StdPrs_ShadedShape
to eliminate code duplication.

Eliminated usage of TriangleSet from  QABugs_PresentableObject
Eliminated usage of TriangleMesh from StdPrs_ShadedSurface

Removed TriangleMesh and TriangleSet support
OpenGl_PrimitiveArray - render Edges only for primitives > GL_LINE_STRIP
Added vgrid command to show grid in 3D Viewer
2012-03-30 17:25:28 +04:00
bugmaster
b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00
YSN
0d9695538c 0022312: Translation of french commentaries in OCCT files 2012-03-05 19:30:59 +04:00
bugmaster
ab943560bd Merge OCC22357, OCC22199 and replacing french comments by englih one 2012-03-05 19:28:26 +04:00
bugmaster
81bba7173e Replacing french comments by english one 2012-03-05 19:28:25 +04:00
KGV
161c447667 OCC22199 OpenGL memory leaks in TKOpenGl 2012-03-05 19:27:50 +04:00
bugmaster
7fd59977df Integration of OCCT 6.5.0 from SVN 2012-03-05 19:23:40 +04:00