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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-09 18:50:54 +03:00

13 Commits

Author SHA1 Message Date
rodrlyra
f035e0718b 0033551: Visualization - Add new transform persistence mode to force orthographic projection on object.
The new transform persistence mode, with flag `Graphic3d_TMF_OrthoPers`, can be combined (bitwise OR operation) with the other persistence modes (2D, Trihedron or Zoom/Rotate Persistence) to make objects be rendered with orthographic projection when it is on a view with perspective projection.

If the view already uses orthographic projection, there will be no difference.

This feature was implemented to fix ViewCube being distorted when view with perspective projection changes size.
2024-01-17 12:53:49 +00:00
vglukhik
cb290cc932 Revert "0033551: Visualization - Add new transform persistence mode to force orthographic projection on object."
This reverts commit 0141024df595cdc8db3004927ca48c249776603b.
2024-01-15 15:15:41 +00:00
rodrlyra
0141024df5 0033551: Visualization - Add new transform persistence mode to force orthographic projection on object.
The new transform persistence mode, with flag `Graphic3d_TMF_OrthoPers`, can be combined (bitwise OR operation) with the other persistence modes (2D, Trihedron or Zoom/Rotate Persistence) to make objects be rendered with orthographic projection when it is on a view with perspective projection.

If the view already uses orthographic projection, there will be no difference.

This feature was implemented to fix ViewCube being distorted when view with perspective projection changes size.
2024-01-05 18:36:54 +00:00
mzernova
7aaed2ce3b 0032547: Visualization, Select3D_SensitiveCylinder - implement picking of a hollow cylinder
Select3D_SensitiveCircle now inherits directly from Select3D_SensitiveEntity.
The sensitive circle sector is created using the Select3D_SensitivePoly class directly.

Added appropriate methods for selecting sensitive circles.
Added parameter myIsHollow to Select3D_SensitiveCylinder class.
It allows you to search for intersections with cylinders without covers.

The Draw vcircle command has been extended with UStart and UEnd parameters
to create a sector of a circle.

Added tests: vselect/cone_cylinder/circle_sector
             vselect/cone_cylinder/circle_wire
             vselect/cone_cylinder/filled_circle
             vselect/cone_cylinder/transformed
             vselect/cone_cylinder/hollow_cone_cyl
2022-08-26 17:38:19 +03:00
aml
a1f027b66e 0033018: Coding - get rid of unused headers [Plugin to ShapeAnalysis] 2022-06-15 20:41:12 +03:00
kgv
794b3d8936 0032652: Visualization - Select3D_SensitiveCylinder returns wrong 3D point on transformed shape
SelectMgr_RectangularFrustum::OverlapsCylinder() - added missing 3D point transformation.
StdSelect_BRepSelectionTool::ComputeSensitive() - fixed cylinder height computation on TopoDS_Shape with scale transformation.
SelectMgr_AxisIntersector::OverlapsCylinder(),::OverlapsSphere() - added missing computations of surface normal.
2021-11-21 12:42:10 +03:00
mkrylova
9dd8af261f 0032281: Visualization - add Select3D_SensitiveCylinder
- implemented Select3D_SensitiveCylinder class performing an analytical intersection with an untriangulated cone/cylinder
- added tests
2021-08-27 19:09:09 +03:00
mkrylova
503374ad84 0032182: Visualization - add Select3D_SensitiveSphere
- created Select3D_SensitiveSphere class
- implemented interfaces for intersection methods
- added tests
2021-06-24 19:52:25 +03:00
osa
51d4a4f9d0 0032390: Visualization, SelectMgr_FrustumBuilder - use camera instead of duplicated methods
Fix incorrect value of axis intersection with segment inside of SelectMgr_AxisIntersector::raySegmentDistance().
Move camera definition to base intersector (it is not possible to set it for axis intersector, is is not applicable).
Add method Graphic3d_Camera::SetIdentityOrientation() to set camera parameters to make current orientation matrix identity one.
Remove all matrices from selection intersectors and frustum builder and use camera instead of them.
Fix missed axis tests in vselect grid.
2021-06-22 11:17:39 +03:00
kgv
6a920e0243 0032419: Coding Rules - revert Overlaps() methods to SelectBasics_SelectingVolumeManager as deprecated aliases
Deprecated Overlaps() methods have been moved from subclass SelectMgr_SelectingVolumeManager
to the base class SelectBasics_SelectingVolumeManager,
so that they are actually accessible within Select3D_SensitiveEntity::Matches() implementations.

Several methods have been marked as pure virtual in the base interface.
Second SelectMgr_BaseIntersector::OverlapsPolygon() has been dropped from virtual interface
as useless (trivially replaceable).
2021-06-04 19:10:46 +03:00
osa
807340d924 0032387: Visualization - use interface of ray-picking for selection/highlighting for XR pose
Fixed regression of SelectMgr_ViewerSelector::SetPixelTolerance(). Removed redundant myToUpdateTolerance flag.

SelectMgr_AxisIntersector::raySegmentDistance() - fixed usage of SquareModulus() instead of Modulus().
SelectMgr_ViewerSelector::TraverseSensitives() now skips both BVHSubset_2dPersistent and BVHSubset_3dPersistent relying on Camera.

AIS_ViewController::handleXRMoveTo() now uses interface for picking by Axis explicitly
instead of emulating axis by point picking.
2021-05-26 20:06:45 +03:00
mkrylova
03c9cc86c6 0032337: Visualization - rename Overlaps() method in selection to more self-describable names
- renamed Overlaps and hasOverlap overloaded methods to self-describable names
2021-05-26 20:02:42 +03:00
osa
0461e7fd03 0032338: Visualization - provide straightforward interface for ray-picking 2021-05-22 10:36:39 +03:00