- trsf matrix scale factor is now taken into account in depth and distance calculation in selection;
- fixed trsf matrix application error in frustum cache in SelectMgr_ViewerSelector;
- fixed multiple errors in vstate output;
- test cases for issue #26719.
- added interface for changing sensitivity of a particular selection through both interactive and local context;
- added corresponding methods for changing sensitivity to SelectMgr_SelectionManager, SelectMgr_Selection and SelectBasics_SensitiveEntity;
- option -setSensitivity was implemented in vaspects Draw command;
- test case for issue #26462
- initial transformation of triangulation is now applied to selecting frustum;
- switched from NCollection_Vec3 to gp collections to avoid conversions and usage of macros;
- calculation of frustum was refactored to reduce its build time;
- double pixel tolerances for selection were replaced by integer ones;
- switched to splitting along the main axis only in SelectMgr BVH selection primitive sets.
- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
1) New Graphic3d_TransformPers structure for defining parameters and algorithm methods, featuring:
a) application of transformation to projection and world view matrices;
b) computation of model-world transformation of persistent object;
c) computation of transformed bounding box of persistent object.
2) Transform persistence algorithm does not make any changes to model-world transformation of object (deals with projection and world view matrices only), thus making possible to employ local transformation in a usual way.
3) Support of BVH selection for transform persistent objects (pan, rotate, zoom, trihedron persistence only).
4) Support efficient frustum culling for transform persistent objects (pan, rotate, zoom, trihedron persistence only).
5) Support of z-fitting algorithm for world-view space transform persistent objects (rotate, zoom persistence only).
6) Rewrite usage of transform persistence structures and utilities classes:
a) Replaced Graphic3d_CTransPers, TEL_TRANSFORM_PERSISTENCE by Graphic3d_TransformPers;
b) Move functions from OpenGl_Utils.hxx to Graphic3d_TransformUtils.hxx;
c) Extract matrix stack class from OpenGl_Utils.hxx to OpenGl_MatrixStack.hxx;
7) New class Graphic3d_WorldViewProjState to keep track of projection, world view matrices changes for a camera.
8) New test case bugs/vis/bug26344.
9) Renamed method Graphic3d_Camera::ModelViewState of to ::WorldViewState for consistency.
- now custom pixel tolerance from vselprecision is added to default sensitivity of the primitive;
- unnecessary field mytolerance was removed from SelectMgr_ViewerSelector;
- test case for issue #26413.
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
Automatic update by command "occt_upgrade . -downcast"
C-style cast of Handle to that of derived type (now illegal) is replaced by call to DownCast()
Const reference local variables of Handle type initialized by result of DownCast are replaced by normal variables.
Missing headers added; includes of headers "Handle_...hxx" removed.
Misuses of macro Handle() and its use in typedefs corrected.
Alias classes Profile and Option are removed from IFSelect; ones defined in MoniTool are used directly.
Removed header files defining only Handle classes (except Image_PixMap_Handle.hxx)
Classes SelectMgr_BaseFrustum and now inherit Standard_Transient and can be manipulated by Handle (not NCollection_Handle)
Fixed reference-type local variable pointing to temporary object
Use of handle in conditional expressions and comparisons to NULL are replaced by call to method IsNull()
Package SortTools and its derived classes are removed; STL sort algorithms are used instead.
Comparator objects are mostly reimplemented as local classes.
Forward declaration of TCollection instances as classes are replaced by inclusion of corresponding header.
Cyclic dependencies between declaration of collection class and its item are resolved by forward declaring a class in collection header.
Global static functions instantiating RTTI descriptors for class types (used though STANDARD_TYPE macro) are replaced by template static method Instance() of the class Standard_Type.
Implementation of RTTI is revised accordingly (global registry of type descriptors added to ensure single instance of each type descriptor shared by all dynamic libraries).
Obsolete methods of Standard_Type class (IsInstance(), Ancestors()) are removed; new method Parent() is added returning type descriptor of the parent class.
Class Standard_AncestorIterator is removed; this iteration can be easily done by recursive calls to Standard_Type::Parent().
Definition of macro STANDARD_TYPE() moved from Standard_Macro.hxx to Standard_DefineHandle.hxx.
Inclusion of Standard_Type.hxx and the class header is now necessary for use of method DownCast() and function STANDARD_TYPE() for the class.
In general, Standard_Type.hxx should be included now instead of Standard_DefineHandle.hxx in places where these macros are used.
Macro DEFINE_STANDARD_EXCEPTION changed to define all methods inline; macro IMPLEMENT_STANDARD_EXCEPTION becomes obsolete.
Macros IMPLEMENT_DOWNCAST, IMPLEMENT_STANDARD_* become deprecated, they are still defined (as empty) for compatibility.
Implementation of Handle classes became fully inline.
Method get() is added in Handle classes returning pointer to the contained object.
RTTI removed from NCollection_Handle class.
Standard_Persistent is made empty descendant of Standard_Transient, instead of implementing its own hierarchy with reference counting.
Unused enumerations Standard_InternalType, Standard_WayOfLife, Standard_KindOfType are removed.
Global function HashCode() accepting Handle(Standard_Transient) is removed; HashCode() for Standard_CString with length should be used instead.
DRAW command dtryload is added for testing dynamic load / unload of the specified library.
New test perf fclasses bug24947 uses this command to measure performance of multiple (1000 times) loading / unloading OCCT libs on example of TKSTEP.
Methods V3d_View::FitAll and NIS_View::FitAll3d now take arbitrary bounding box as a parameter;
Option -selected added to vfit command to fit only selected entities in Draw;
F key press now fits selected objects if any by default.
Remove classes Select3D_ISensitivePointSet and Select3D_BoundarySensitivePointSet; use Select3D_SensitivePoly directly for boundary selection.
Make last argument in Select3D_SensitiveFace non-default to ensure that value is always explicitly specified by the caller.
Inherit SelectMgr_FrustumBuilder from Standard_Transient to use normal Handle instead of NCollection_Handle.
Add test case bugs/vis/bug26146.
2 modes of rectangular selection are available: inclusion-only and overlap-allowing;
The modes can be switched using method AllowOverlapDetection from StdSelect_ViewerSelector3d;
BVH for sensitive entities now builds if there is more than max number of leafs in collection;
Added option -allowoverlap to command vselect;
Interactive rectangular selection in Draw is now available in 2 modes:
- if the user starts selection from upper corners, only fully included objects will be selected;
- if the user starts selection from lower corners, both partially and fully overlapped objects will be selected.
Max tolerance is now applied to all objects and entities by default;
if there is an entity with a lower tolerance, selecting frustum will be recalculated for it.
The ability to set sensitivity for each entity individually is moved to protected section of SelectBasics_SensitiveEntity
SetPixelTolerance from AIS_InteractiveContext now sets custom tolerance that is applied to all sensitives.
Added -unset option to vselprecision command to disable custom tolerances.
Test case for issue #26159
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
1. "HilightDrawer" were added to SelectMgr_SelectableObject.
2. Static drawer in StdSelect_Shape was replaced by class member. It's value is taken from special HilightDrawer of Selectable() object.
3. Computed relative deflection is stored as absolute deflection to be used for sub-shapes.
4. The ColoredShape object was updated to use for sub-shapes relative deflection computed for main shape.
5. Test case was added.
Tuning of test-case bug25532
Move OpenGl_Structure::myZLayer to base class Graphic3d_CStructure.
Graphic3d_ZLayerId - introduce new pre-defined ZLayers.
Do not clear Depth buffer twice for default ZLayer.
AIS_InteractiveContext::Display() - add new argument AIS_DisplayStatus to specify displaying status.
Drop unused Graphic3d_CPick and related methods.
Drop OpenGl_Structure::myNamedStatus - use flags from parent class Graphic3d_CStructure directly.
OpenGl_LayerList ::ChangeLayer(), ::ChangePriority - fix structure remove from unexpected layer.
Merge class OpenGl_PriorityList into OpenGl_Layer.
PrsMgr_PresentationManager::mySelectionColor - store selection color as field of Presentation Manager.
PrsMgr_Presentation class - do not declare private methods as virtual.
PrsMgr_Presentation::Highlight() - extend method syntax and drop methods ::Color() and ::BoundBox().
PrsMgr_PresentableObject - store ZLayer in presentable object
to display object presentations in required layer directly
(without displaying it in wrong layer first).
test/mesh/end - force re-displaying the shape to compute mesh anew
Test-case for issue
meshfromstl - display MeshVS_Mesh object in a way consistent with vdisplay command
meshdel - deleted, vremove to be used instead
meshshowall - set empty maps of hidden IDs instead of null handles
meshhidesel - initialize the maps of hidden IDs to avoid exception
meshmat - add optional transparency argument and enable transparency in the viewer if not yet done
meshvectors - command for testing VectorPrsBuilder added
MeshVS: DRAW commands improving
Updating test cases due to previous changes
Small bug in MeshVS_ElementalColorPrsBuilder fixed
vselmode fix
Small correction of test cases for issue CR24961
Added new toolkit TKIVtk:
- TKIVtk toolkit includes IVtkVTK, IVtkTools, IVtkOCC, IVtk packages.
- TKIVtk provides OCC interface for VTK library functionality: it allows to use VTK window and event managment for OCC objects (shapes)
Porting on VTK 6:
- shape source inherits vtkPolyDataAlgorithm now (vtkPolyDataSource was removed form VTK as deprecated functionality).
- added factory auto-initialization in IVtkVTK_View
- remove using of deprecated methods of pipeline mechanism.
Get rid from warning in SelectMgr_SelectableObject. Removed firendship from SelectMgr_SelectableObject.
Corrected projector parameters for selection algorithm.
Removed unneeded picking algorithm modification.
0023422: Selection problems when using SetLocation.
0024756: AIS_ConnectedInteractive does not support nested AIS_ConnectedInteractive
0025103: Visualization - Regression in interactive detection
Each PrsMgr_PresentableObject has list of PrsMgr _PresentableObject called myChildren.
Transformation PrsMgr_PresentableObject applied to its children every time when its own transformation affected. This hierarchy does not propagate to Graphic3d level and below.
PrsMgr_PresentableObject send its combined (according to hierarchy) transform down to Graphic3d_Structure.
AIS_ConnectedInteractive and AIS_MultiplyConnectedInteractive are reused but behavior has been changed.
AIS_ConnectedInteractive now is an instance of object. It reuses geometry of connected object but have own transformation, material, visibility flag etc. This connection propagated down to OpenGl level to OpenGl_Structure. For this task old “connected” mechanism has been reused.
AIS_MultiplyConnectedInteractive represents assembly which doesn’t have its own presentation. Assemblies are able to participate is scene hierarchy and intended to handle a grouped set of instanced objects. It behaves as single object in terms of selection. It applies high level transform to all sub-elements since it located above in the hierarchy.
All AIS_MultiplyConnectedInteractive are able to have child assemblies. Deep copy of object instances performed when one assembly attached to another.
Correction test cases for CR24837
Test cases for issue CR23422
Test cases for issue CR24756
Test cases for issue CR25103
Viewer3d sample fixed.
1) Add SelectMgr_EntityOwner::IsSelected() and SelectMgr_EntityOwner::SetSelected() methods to determine if corresponding entity is selected.
They replace functionality of SelectMgr_EntityOwner::State() methods that are deprecated now.
2) AIS_InteractiveContext::ToHilightSelected() and AIS_InteractiveContext::SetToHilightSelected() is to be used to enable highlighting of selected objects.
3) By default selected objects are highlighted (new behavior)
4) Add ViewerTest_ViewerCommands: vhighlightselected command to enable/disable 'highlight selected objects' mode.
5) AIS_LocalContext, AIS_InteractiveContext : style changes in Select and ShiftSelect methods.
6) Add test cases /bugs/vis bug23649_1 and /bugs/vis bug23649_2 to test highlighting of selected objects in local context.
7) Add test cases /bugs/vis bug23649_3 and /bugs/vis bug23649_4 to test highlighting of selected objects in neutral point.
Updated test case
NCollection classes amended to be compatible with TCollection equivalents:
- List and Maps: copy constructor is used for placement of new items in collection instead of assignment operator, thus default constructor is not necessary any more for the item class
- Constructors with additional argument of element type added in array classes operated by Handle, defined by NCollection_DefineHArray*.hxx, allowing to initialize array immediately by specified value
- Non-const methods First() and Last() are added in List class, and method Value() in TListIterator class
- Method Append() accepting Handle(HSequence) provided in NCollection_DefineHSequence.hxx
- Default implementation of global function IsEqual() is provided as template (using operator ==)
Code using lists and maps of sequences is refactored to operate sequence by Handle (since Sequence does not to have public copy constructor).
In addition, error checking code is simplified to use macros _Raise_if instead of custom #ifdefs with the same meaning.
Comments within declaration of instances of generic classes in CDL removed.
Fixed bug in copy constructor of NCollection_BaseVector leading to corrupt data if original vector is empty; simplistic test command for vectors is added.
NCollection_BaseCollection class, relevant header files, and macro DEFINE_BASECOLLECTION removed.
Hence methods Assign() from other compatible (via inheritance of BaseCollection) collections are not available any more, as well as base Iterator class.
All methods of Iterator classes are made non-virtual, allowing their inline expansion for better performance.
OCCT-specific operators new and delete added to collection classes and removed from iterator classes.
Mostly duplicated comments were removed and missing ones were moved
into dedicated class CDL files.
Some more duplicated comments were removed from CDL files.
Correction of merge
Redundant keyword 'mutable' removed in CDL files.
In IGESConvGeom_GeomBuilder, unused methods MakeXY() and MakeXYZ() removed.
Method StepAP214_AutoDesignGroupAssignment::Init() replicating same method of the base class is removed as it causes CDL extraction error after above (seemingly irrelevant) changes.
Includes of Handle*.hxx headers replaced by include of corresponding class (where possible without redesign of the classes).
Minor correction against compiler warning (vc10 64-bit) in BOPAlgo
Remove double header inclusions
Correction of minor mistake
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.