- Package TPrsStd is moved into new toolkit TKVCAF. This is the only toolkit in OCAF that depends on visualization libraries.
- All persistent data stored in TPrsStd_AISPresentation attribute are moved to new attribute TDataXtd_Presentation, which is maintained automatically on the same label as TPrsStd_AISPresentation.
All parameters used by TPrsStd_AISPresentation are stored in corresponding TDataXtd_Presentation attribute.
- TPrsStd_AISPresentation is not stored in file any more; when OCAF document is loaded from a file, these attributes are created at all labels where TDataXtd_Presentation attribute is located, by TPrsStd_AISViewer::New().
- File src/StdResources/MigrationSheet.txt necessary for reading files written by previous versions of OCCT (lost in one of previous integrations) is restored and updated as necessary to handle this change (defines replacement of TPrsStd_AISPresentation by TDataXtd_Presentation). Environment variable CSF_MIGRATION_TYPES should be defined, pointing to this file.
- Packages BinMPrsStd and XmlMPrsStd are removed; their drivers are moved into BinMDataXtd and XmlMDataXtd respectively.
- Version numbers of BinOCAF and XmlOCAF formats are increased, new files cannot be read by previous versions of OCCT
- New tests added
- Adding new TKVCAF toolkit in sample projects
- Restore IsDisplayed(false) in TPrsStd_AISPresentation::Erase()
Expose interface of OpenGl_View (OpenGL graphics rendering methods) to client code
and collecting all high-level API methods of application views in V3d_View class.
1) Exposing interface of OpenGl_View:
The OpenGl_View inherits from new class Graphic3d_CView.
Graphic3d_CView is an interface class that declares abstract methods for managing displayed structures,
display properties and a base layer code that implements computation
and management of HLR (or more broadly speaking view-depended) structures.
In new implementation it takes place of eliminated Visual3d_View.
As before the instance of Graphic3d_CView is still completely managed by V3d_View classes.
It can be accessed through V3d_View interface but normally this should not be required as all its methods are completely wrapped.
In more details, a concrete specialization of Graphic3d_CView is created and returned by graphical driver on request.
Right after creation the views is directly used for setting rendering properties and adding graphical structures to be displayed.
The rendering of graphics is possible after mapping a window and activating the view.
The direct setting of properties makes obsolete usage of intermediate structures with display parameter
like Visual3d_ContextView and etc (the whole package of Visual3d become redundant).
2) Collecting all high-level API methods of application views in V3d package:
The patch includes elimination of Visual3d layer.
All of its methods that could be previously used by application are now exposed and should be accessed on the level of V3d entities.
- Introduced new class Graphic3d_CView.
This is a base class for render views.
Made possible to specialize concrete instances of the class by graphical driver.
- Moved all methods managing rendering views into interface of Graphic3d_CView.
The corresponding methods were removed from interface of graphical driver.
3) Eliminated Visual3d package:
- Logic of managing display of structures was put from Visual3d_ViewManager into Graphic3d_StructureManager.
- Removed Visual3d_View class. Logic of managing computed structures was put into base layer of Graphi3d_CView.
- Removed all intermediate structures for storing view parameters e.g. Visual3d_ContextView.
All settings are kept by instances of Graphic3d_CView
- Removed Visual3d_Light intermediate class.
All light properties are still stored in Graphic3d_CLight structure.
The structure is directly access by instance of V3d_Light classes.
- Moved all needed enumerations into Graphic3d package.
4) Update package D3DHost to new changes.
5) Update code of OCCT samples to new changes.
- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
All CMake meta-projects for OCCT are put to OCCT code (including fragments previously generated by WOK).
"/bigobj" compiler flag added to TKQADraw because of the size of its object file
[GeomToStep & Graphic3d] private headers are included from current dir of including source file
Support of old persistence (CSFDB format) is removed from OCCT samples (C#, MFC and Qt)
Motor model from data/csfdb is converted from CSFDB to BRep format and put to data/occ (Motor-c.brep)
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
user sees just dirs of libs, shared libs and headers of 3rdparty products
documentation updated
3rdparty search priority was fixed: 1. user paths; 2. system paths
3rdparty debug usage fixed
vtk search introduced
occt information, generated by wok, was divided onto two files: occt_toolkits.cmake and occt_inc_toolkits.cmake
additional behavior of cmake search for freetype 2.5.1 and above
CMake (version < 3.0) don't know about new place of config/ftheader.h in freetype 2.5.1. There are cases when cmake seeks config/ftheader.h in defined place (3RDPARTY_FREETYPE_DIR variable), doesn't find it and start new search in system places. If system has own freetype header- cmake will find it and 3RDPARTY_FREETYPE* variables will point to different places. This situation is avoided
tcl, freetype, vtk are checked before usage of it (CSF variables usage)
tbb search mechanism was refactored
freetype search is processed by default cmake mechanism
tcl search is processed by default cmake mechanism
3rdparty macro seeks debug libraries (and release if debug ones aren't found); 3rdparty dll is sought in win case only
ADD_SUBDIRECTORY preferred to SUBDIRS
gendoc.bat search for tclsh.exe in user's system
0025141: CMake / MinGW: link recipe fails due to long command
0025146: Porting to Android
OCCT documentation updated. "Building with CMake and ADT for Android" article added
[CMAKE] custom.sh.in uses library variables instead unused dll ones.
-DDEBUG remove from CMAKE_CXX_FLAGS_DEBUG and CMAKE_C_FLAGS_DEBUG
hide unused 3rdparty in android case
also messages of freetype search mechanism slightly updated
Add vc12 project files for MFC samples.
CMake - add Unicode option for MFC samples
CMake - do not set MFC option globally
Update description of Cmake building procedure for MFC sample
Correction of cmake.md and automake.md
0024943: Port MFC sample to UNICODE for compatibility with VS2013
The formatting of developer guides about OCCT building with various build systems has been improved.
automake article clean up
Install occt folder now can contain several occt configurations
- custom.bat/sh was added to include specific (for each occt config) custom.bat/sh files
- specific custom.bat/sh is added for each configuration (e.g., custom_vc9_win32_d.bat), generated by cmake and included within custom.bat/sh
- draw.bat has three argument, e.g., vc9 win32 debug (as occt behavior)
- sample.bat has one or four arguments, e.g., sample_name vc8 win64 release
- PATH is not changed. DRAWEXE.exe is called from specific folder
patched custom.[bat/sh].[main/in] files have higher priority than origin ones
Documentation was updated to describe new features of CMake
Seeking process of OpenCL include folder was fixed
add ParamsFacesPage.cpp and ParamsFacesPage.h in mfcsample cmake project
Unrelated changes: common samples include paths have lower priority than specific ones
Unrelated changes: debug tbb cmake seeks with _debug postfix
Some warnings were removed from MFC samples
All warnings of sample projects with warning level 4 were fixed on VC9
Warnings level increased to -W4 in projects of MFC samples; sample ReadMe files added to documentation
Changes in Viewer2dDoc.cpp and OcafDoc.cpp were restored.
Minor corrections in documentation
CMake meta-projects for samples were added
launch script for samples was added
unrelated changes: CSF_GraphicShr variable were removed
occt building with cmake article was updated
Introduce Point Sprites usage.
Graphic3d_Group - drop Marker(),MarkerSet() methods - markers should be drawn using AddPrimitiveArray.
Added new Draw Harness commands vcaps, vmarkerstest.