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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-31 11:15:31 +03:00

14 Commits

Author SHA1 Message Date
aba
e1c659da58 0023484: Visualization, TKOpenGl - primitive arrays to become the only way to render geometry
OpenGl_CappingAlgo - draw capping plane using OpenGl_PrimitiveArray.
OpenGl_Trihedron - draw trihedron in wireframe mode using OpenGl_PrimitiveArray.

~OpenGl_Context() - release Delayed resources occured after deletion of Shared resources.

Draw Harness, vzbufftrihedron command - redraw viewer after trihedron definition.
2015-04-06 17:24:23 +03:00
duv
c827ea3a68 0024381: Visualization, TKOpenGl - revise matrices stack and usage of temporary matrices
0025301: Visualization, TKOpenGl - transpose matrix manually before glUniformMatrix4fv()

OpenGl_View::ReleaseGlResources() - release GL resources of trihedron, do not destroy it
2014-11-05 17:54:48 +03:00
kgv
ca3c13d1e8 0025219: Visualization, TKOpenGl - disable code paths unavailable on OpenGL ES 2.0 2014-09-25 15:58:33 +04:00
apl
347423b2c2 0025060: Capping breaks highlighting of shaded AIS_Shape with displayed edges
Capping algorithm - remember and restore depth function mode.
2014-07-17 11:23:21 +04:00
aba
31c0e2194e 0024902: Visualization, StdPrs_ShadedShape - advanced processing of Compounds containing mixture of closed Solids and open Shells
StdPrs_ShadedShape, add flag theToExploreSolids to method ::Add().
Previously the tool collected triagnulations from all Faces into single graphic group.
The automated algorithm for back-face culling activation has to disable culling
when within closed Solids single Compound contains also open Shells.
Now tool is able to optionally (enabled by default) split these two categories of primitives
into dedicated groups with independent back-face culling settings.

In addition, this closed flag is now stored in Graphic3d_Group::myIsClosed which allows
capping algorithm OpenGl_CappingAlgo to automatically filter improper groups.
2014-06-26 12:47:54 +04:00
kgv
871fa1038d 0024406: Visualization - crash on re-usage of the same primitive array
Redesign Graphic3d_ArrayOfPrimitives
Store vertices data in buffer objects managed using smart-pointers
- no more low-level memory corruption by memory releasing after VBO creation.
Remove broken hasEdgeInfos.

Interleave vertex attributes (position, color, normal, uv) in single buffer.
Remove from Graphic3d_ArrayOfPrimitives methods ::Orientate().
Remove structures Graphic3d_PrimitiveArray, CALL_DEF_PARRAY.
Add support for 2D vertex arrays.

Graphic3d_Group - remove array or primitive arrays.
Introduce more universal method Graphic3d_Group::AddPrimitiveArray().

Fix warning
2014-04-17 18:01:51 +04:00
kgv
b64d84be99 0024752: Visualization - inherit OpenGl_Group from Graphic3d_Group
Graphic3d_Group is now abstract class and should be instantiated
using Graphic3d_Structure::NewGroup() method.
Graphic3d_CGroup has been removed.

The groups list is no more duplicated within Graphic3d_Structure and OpenGl_Structure.
Removed unused/duplicated fields from Graphic3d_Group.

Prs3d_Presentation - remove redundnant field myCurrentGroup.
PrsMgr_Presentation3d::Erase(), ::Clear() - avoid possible NULL dereference.
OpenGl_GraphicDriver/Graphic3d_GraphicDriver - group management methods have been removed
(moved to Graphic3d_CStructure and Graphic3d_Group interfaces).

Graphic3d_Group::GroupPrimitivesAspect() - copy IsEmission flag
Fix wrong iterator
Fix compilation issues
2014-03-28 15:55:24 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
apl
51b10cd466 0024321: Use List collection instead of NCollection_Set for collection of Handle(Graphic3d_ClipPlane)
- The NCollection_Sequence (Graphic3d_SequenceOfHClipPlane) is used for handling ordered lists of clipping planes instead of NCollection_Set (Graphic3d_SetOfHClipPlane).
2013-11-21 17:10:37 +04:00
kgv
392ac9808e 0024250: TKOpenGl - per-pixel lighting using GLSL program (Phong shading) 2013-11-01 14:05:56 +04:00
apl
fd4a696350 0024228: TKOpenGL - destroy GL context at view close
- OpenGl_Display - release GL resources correctly on closing views
- OpenGl_AspectFace, OpenGl_AspectText, OpenGl_AspectLine, OpenGl_AspectMarker - initialize OpenGl resources on demand, when context is available.
- Graphic3d_TextureRoot - use const modifier for GetId method to avoid asynchronous resource state at OpenGl.
- Do not call OpenGL functions if no active GL context has been left
- Reset thread's context before deletion for Mesa WNT
2013-10-24 16:03:20 +04:00
apl
b859a34d22 0024224: Suspicious logics in changing clipping planes at OpenGl_Structure
1) Resolved buggy situation of shared clip planes between view and structure;
2) Added clipping plane equation space identification - to be used with shaders;
3) Code refactoring to resolve performance issue reported by 0024189;
4) Attachment of stencil buffer to FBO.

Added test case bugs/vis/bug24224
2013-10-10 17:15:53 +04:00
apl
4269bd1b11 0024070: OpenGL capped object-level clipping planes
Graphical clipping:
- Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping).

Get rid of old implementations:
- Remove Visual3d_ClipPlane.
- Port V3d_Plane to Graphic3d_ClipPlane core.

Selection Sensitives:
- Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector.
- Get rid of transient data for pair Matches -> ComputeDepth.
- Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking.

Capping rendering algorithm:
- Recursive rendering algorithm for OpenGl_Groups.
- Introduced Rendering filter for groups.

Clipping plane management in TKOpenGl:
- Added OpenGl_ClippingState to OpenGl_Context.

DRAWEXE commands:
- Ported "vclipplane" command for new approach.
- Added "vsettexturemode" command for changing texture details in views (enable / disable textures).

Correct DownCast syntax (compilation error)

Fix new compiler warnings

tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
2013-09-20 12:09:54 +04:00