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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-03 17:56:21 +03:00

3 Commits

Author SHA1 Message Date
Pasukhin Dmitry
df4b931988
Configuration - Resource structure reorganization #429
Reorganized resources to keep source part in src and real-time scripts in resource folder.
For the installation result no changes, still installed to src for windows.
2025-03-18 22:54:43 +00:00
ski
ee5befae97 0027258: Configuration - generate built-in replacement for mandatory resource files
Generation of header files from resource files was added to CMake and genproj procedures.

Message_MsgFile has been extended with new method ::LoadFromString()
for loading messages from embedded resources.
Message_MsgFile::LoadFromString() is now a preferred way
for loading message resources by application
as alternative to environment variables.

TObje/TObj.msg is now embedded into TObj_Application.cxx.
TObj_Application now loads its global messages
on instantiation of the first class instance.

UnitsAPI/Lexi_Expr.dat now completely embedded into Units_Lexicon.cxx.
UnitsAPI/Units.dat now embedded into Units_UnitsDictionary.cxx
but can be regenerated from resource file.
The definition of the following units have been removed:
benne à charbon, calorie (diététique).

Unused message files XSMessage/IGES.us and IGES.fr have been removed.
Related code IGESData.cxx has been removed as well.

XSMessage/XSTEP.us is now embedded into Interface_StaticStandards.cxx
and used for fallback initialization in case when file resources
defined by CSF_XSMessage environment variable are missing.

SHMessage/SHAPE.us is now embedded into ShapeExtend.cxx
and used for fallback initialization in case when file resources
defined by CSF_XHMessage environment variable are missing.
Duplicating code has been removed from ShapeProcess_OperLibrary.cxx.

Shaders/Declarations.glsl and Shaders/DeclarationsImpl.glsl
are now embedded into OpenGl_ShaderProgram.cxx.
CSF_ShadersDirectory is no more required for using OCCT 3D Viewer.

Ray-Tracing GLSL programs from Shaders are now embedded into OpenGl_View_Raytrace.cxx.
File resources are still used instead of embedded programs
when CSF_ShadersDirectory is defined, but this functionality
is intended for OCCT development.

Enumeration Graphic3d_ShaderProgram::ShaderName_Phong
demonstrating custom GLSL program usage has been removed.
2016-10-28 14:30:28 +03:00
ibs
94829f8492 0026388: Setting debugging environment of the Visual Studio solution of OCCT generated by CMake
0. debugging environment added to DRAWEXE vcxproj
1. OCCT header files copied to inc directory of an installation folder. (the grouping of header files removed)
1. collect reference files of all OCCT header files in <binary dir>/inc during cmake configuration process
2. tcl installation procedure installs all dlls found in tcl bin folder (for win. this approach takes into account installing of zlib library that may be located in tcl bin folder)
4. each a OCCT project include just 3rdparty paths and <cmake binary dir>/inc folder
2015-07-12 13:57:22 +03:00