Command testgrid now includes vglinfo into summary.
Command vinit has been extended by -virtual option creating an offscreen window.
Command vglinfo now splits long values into multiple lines.
Added test case v3d/glsl/glinfo dumping OpenGL context creation info.
OpenGl_Window - fixed initialization of OpenGL 4.6 Core Profile (was limited to 4.5).
Added new class AIS_LightSource representing a light source presentation.
Graphic3d_TMF_CameraPers - added new mode to Graphic3d_TransformPers
defining 3D point relative to camera Eye position
- moved creating of V3d_View::myTrihedron from constructor to first attempt of displaying or calling it;
- moved creating of V3d_Viewer::myRGrid and V3d_Viewer::myCGrid to to first attempt of displaying or calling them;
- renamed V3d_Viewer::IsActive() to V3d_Viewer::IsGridActive();
- redefined V3d_View::Trihedron() and V3d_Viewer::Grid() by adding new argument toCreate
for opportunity to check the existence of the objects without their recreating.
Graphic3d_RenderTransparentMethod has been extended by Graphic3d_RTM_DEPTH_PEELING_OIT,
which is handled by OpenGl_LayerList::renderTransparent().
OpenGl_FrameBuffer::Init() now does not silently ignore unknown color attachment format and return failure.
OpenGl_FrameBuffer::InitWrapper() - added constructor wrapping existing color textures.
v3d/transparency/oit: test case added
Draw::ParseOnOffIterator() - added auxiliary wrapper over Draw::ParseOnOff() for more compact syntax.
strncasecmp() definition for msvc compilers has been moved to Standard_CString for consistency with strcasecmp().
vmanipulator command has been refactored to use more straightforward parser.
vmanipulator now accepts "-adjustPosition {0|center|location|shapeLocation}" options
adjusting position to object's AABB center (existed before), object's local transformation or TopoDS_Shape location.
Graphic3d_CLight::ToCastShadows() - added new property defining if light should cast shadows (ignored by Ray-Tracing).
OpenGl_ShaderManager::stdComputeLighting() now implements shadow mapping for directional lights.
OpenGl_ShaderManager::prepareGeomMainSrc() now handles copying of arrays.
OpenGl_Context::ShadowMapTexUnit() - added property defining an offset for shadow map texture units.
OpenGl_ShadowMap - added new class storing shadow map FBO with parameters.
OpenGl_View::prepareFrameBuffers() - added resizing of shadow map FBOs.
OpenGl_View::Redraw() - added section redrawing scene into shadow map FBOs via OpenGl_View::renderShadowMap() method.
vrenderparams - added new parameters -shadowMapResolution and -shadowMapBias.
OpenGl_ShaderManager::pushLightSourceState() now pre-multiplies headlight transformation.
Built-in shading GLSL programs have been updated to remove special handling if headlight flag;
also removed redundant pre-normalization of light source direction
(already normalized implicitly by Graphic3d_CLight interface).
Graphic3d_CLight::SetHeadlight() now raises exception in case of ambient light type.
OpenGl_ShaderManager::SetLastView() - removed unused property.
- Added comment to the method
- Added Boolean argument indicating the need for a strict
- Extended OCC11758 command in QABugs_19.cxx to verify IsRealValue()
- Updated existing places of IsRealValue() usage in ViewerTest to use new flag
Added OpenGl_Caps::buffersOpaqueAlpha option allowing to disable writes
into alpha component of color buffer and keep it opaque.
Added OpenGl_Context::SetColorMaskRGBA() method overriding each color component deliberately.
New option is set within WebGL sample.
AIS_SelectionScheme enumeration is defined to set which selection behaviour is used in Select of context
AIS_InteractiveContext is corrected to use single Select method instead of combination of Select/ShiftSelect methods with a selection scheme parameter.
Upgrade: Select() -> SelectDetected/Rectangle/Polygon(AIS_SelectionScheme_Replace), ShiftSelect -> SelectDetected/Rectangle/Polygon(AIS_SelectionScheme_XOR)
Prs3d_DatumAspect::TextAspect() now takes Prs3d_DatumParts argument
and defined separately for Prs3d_DatumParts_XAxis/Prs3d_DatumParts_YAxis/Prs3d_DatumParts_ZAxis.
The method without arguments has been marked as deprecated.
V3d_Trihedron now stores per-label text attributes.
Added method V3d_View::Trihedron() returning V3d_Trihedron object for more straightforward definition.
V3d_Trihedron::SetWireframe() - added missing invalidation.
AIS_Trihedron::setOwnDatumAspect() implementation has been moved to Prs3d_DatumAspect::CopyAspectsFrom()
and now used by Prs3d_Drawer::SetOwnDatumAspects().
OpenGl_Text::render() - added NULL-check.
AIS_Trihedron::computePresentation() now takes into account Prs3d_Datum*Arrow shading/line aspects.
Command vtrihedron has been extended by "-textColor XAxis|YAxis|ZAxis Color" syntax.
Command vviewcube has been extended by "-xAxisTextColor|-yAxisTextColor|-zAxisTextColor" arguments.
Prs3d_DatumAspect, AIS_Trihedron - redundant maps have been replaced by explicitly sized arrays.
AIS_Trihedron::myHasOwnDatumAspect - removed unused class field.
Prs3d_DatumAttribute, Prs3d_DatumParts, Prs3d_DatumAxes - enumeration values
have been renamed to have full name prefix.
vzbufftrihedron - fixed no more necessary Quantity_Color -> Quantity_NameOfColor convertion.
Construction of TCollection_ExtendedString from plain C string is fixed to consider input string as UTF-8 in several places (identified as described in notes to #31113).
Message_MsgFile is corrected to load resource file as UTF-8 (unless it has BOM indicating use of UTF-16).
Added tests for use of Unicode in some DRAW commands (bugs demo bug14673_*)
Enumeration values have been renamed to use complete prefix Graphic3d_NOM_ -> Graphic3d_NameOfMaterial_
and to match string names (with old values preserved as aliases).
SelectMgr_RectangularFrustum::Overlaps() - added zero magnitude check.
Commands vsphere,vcylinder,vtorus have been corrected to provide missing parameters defining number of stacks and slices.
SelectMgr_ViewerSelector::SetDepthTolerance() - added property defining depth tolerance type and value.
Default value remains the same (SelectMgr_TypeOfDepthTolerance_SensitivityFactor),
while new values (SelectMgr_TypeOfDepthTolerance_Uniform, SelectMgr_TypeOfDepthTolerance_UniformPixels) change behavior.
AIS_Manipulator - removed obsolete suggestion to use AIS_InteractiveContext::SetPickClosest()
for issue fixed long time ago by #0027797.
- Added a new mode in SelectMgr_ViewerSelector for computing BVH for Select3D_SensitiveEntity in background which can be activated via method SelectMgr_ViewerSelector::SetToPrebuildBVH(). Default behavior has not been changed.
- New class SelectMgr_BVHThreadPool manages background processing of BVH building queue.
- Added Select3D_SensitiveEntity::ToBuildBVH() method that checks if BVH (if it used) is in invalidated state. Defined this method for all standard classes inherited from Select3D_SensitiveEntity.
- Added the new filter SelectMgr_AndOrFilter which allows to define the context filter. By default OR selection filter is used
- Added the enumeration SelectMgr_FilterType provides filter types
- To define behavior SelectMgr_AndOrFilter use SetFilterType in AIS_InteractiveContext
- Added the test
- SelectMgr_OrFilter don't store the disabled objects, it's stored in SelectMgr_AndOrFilter
Progress indication mechanism is refactored to support incrementing progress within multithreaded algorithms.
The class Message_ProgressIndicator is only an interface to the user application.
It accumulates the progress provided by progress scopes.
The counter is protected by mutex for thread-safety.
The new class Message_ProgressScope replacing Message_ProgressSentry should be used to advance the progress.
The scopes are nested to each other to reflect the nested nature of operations.
The new class Message_ProgressRange should be used to pass the progress to sub-scopes.
All OCCT algorithms involving progress indication have been updated to new API.
Improvements in Draw_ProgressIndicator:
- Separate console mode has been added in order to make possible to put the progress into std::cout instead
or in addition to the draw interpreter, instead of trigger option "-tclOutput".
- Treatment of Ctrl-Break signal has been added.
Now any operation can be aborted by Ctrl-C or Ctrl-Break keystroke.
Added new test case 'perf fclasses progr_par' for testing of parallel work of the progress.
Font_TextFormatter inherits Standard_Transient, now it is given as a handle in functions.
Graphic3d_Text - extended with Font_TextFormatter to be able to have it filled out of text render. If it is not defined here, the default text formatter of context is used.
OpenGl_Context - has default Font_TextFormatter for rendering OpenGl_Text.
AIS_TextLabel extending with Font_TextFormatter to prepare test case for text wrapping.
Prs3d_Text returns created graphic text to be able to manage it outside.
Added public method Font_FontMgr::AddFontAlias() for registering custom aliases and fallback fonts.
vfont command has been extended with arguments -aliases, -addAlias, -removeAlias, -clearAlias and -clearAliases.
Methods ParseOnOff()/ParseColor() have been moved from package ViewerTest to Draw.
Command "vlight -color" now accepts RGB values, not only name.
Implementation of pload command has been cleaned up.
SelectMgr_ViewerSelector3d::ClearSensitive() - fixed crash on removing presentations (via command vsensera).
Added new parameters -sync and -reset to vrenderparams command synchronizing parameters across Views.
Parameters -raster and -rayTrace now accept optional on|off values.
Improved command description.
gp_Trsf::SetRotationPart() - added method replacing rotation matrix without reseting other components,
similar to existing SetTraslationPart() and SetScaleFactor().
Transformation multiplication order has been fixed
for vlocation arguments -rotate, -translate, -mirror and -scale.
Added -prerotate, -pretranslate, -premirror and -prescale options following previous behavior.
vlocation -setRotation now uses new method gp_Trsf::SetRotationPart()
for consistency with methods -setLocation and -setScale.
The text label is selected as a rectangle (adds a sensitive object - Select3D_SensitiveFace).
The bounding box has been resized to fit the sensitive rectangle.
Transform persistent has been added to AIS_TextLabel to correctly position the sensitive rectangle.
The findConnectedObject function has also been changed to correctly set transform persistence.
WNT_HIDSpaceMouse - added auxiliary class for processing 3d mouse Raw HID input.
AIS_ViewController::Update3dMouse() - added default processor for 3d mouse input event.
ViewerTest now redirects WM_INPUT to AIS_ViewController::Update3dMouse().
Aspect_VKey enumeration has been extended by 3D view buttons.
WNT_Window::RegisterRawInputDevices() has beend added as a small wrapper
over WinAPI RegisterRawInputDevices() for common HID input devices.
AIS_ViewCube now stores animation duration within AIS_AnimationCamera instead of dedicated duplicating class property.
AIS_ViewController::handleNavigationKeys() - added an interface for processing navigation keys.
ViewerTest_EventManager now maps WASD+Arrows navigation keys.
Axonometric view hotkey A has been replaced by Backspace.
Shaded/Wireframe are now mapped with hotkeys W+Ctrl/S+Ctrl.
Hotkey D (reset view to undefined default state) has been removed.
SelectMgr_RectangularFrustum now handles degenerated triangle as a segment or a point.
Triangle orthogonal to view direction is now handled as a segment.
myViewRayDir field is now defined as normalized vector to avoid confusing math.
For the case when the segment and myViewRayDir are almost parallel,
the segmentSegmentDistance function may set the depth to zero, although this will not
be the correct value, therefore it is better to pass a segment that will not
be parallel to myViewRayDir as an argument to the function.
vpoint command has been extended by arguments -2d and -nosel
for displaying picking mouse position as on-screen point in pixels.
Fixed double-binding-map error in case of displaying point with already used name.
bugs/vis/bug31412: test case added.
Graphic3d_TextureRoot::GetCompressedImage() - added new interface for fetching compressed texture image.
Default implementation detects DDS image files using Image_DDSParser parser.
Graphic3d_TextureRoot::GetImage() has been extended with new parameter
- the list of image formats supported by OpenGL driver.
Graphic3d_TextureRoot::convertToCompatible() implicitly converts
BGRA image to RGBA on OpenGL ES, which normally does not support BGR formats.
OpenGl_Caps::isTopDownTextureUV - new property defines how application defines
UV texture coordinates in primitive arrays.
OpenGl_Context::SetTextureMatrix() compares this flag with OpenGl_Texture::IsTopDown()
and automatically flips V coordinate in case of mismatch.
OpenGl_Texture now holds exact number of mipmap levels
instead of Boolean flag indicating that they are defined.
This allows loading DDS files with incomplete mipmap level set
by setting GL_TEXTURE_MAX_LEVEL to appropriate value instead of default 1000
(causing black textures in case if mipmap levels are not defined till 1x1).
Fixed order of texture coordinates transformation within GLSL program to match FFP matrix:
Rotate -> Translate -> Scale (previously Rotation was applied afterwards).
V3d_View::AutoZFit() is now called only before redraw
within methods V3d_View::Redraw() and V3d_View::Update().
Graphic3d_CView now holds Aspect_ExtendedRealitySession object.
Aspect_OpenVRSession implements new interface via optional OpenVR library.
Graphic3d_CView::ProcessInput() - added new interface method
which should be called for processing positional input (head tracking).
Graphic3d_Camera now allows setting custom stereoscopic Projection matrices.
OpenGl_Context::Camera() - context now holds Camera object
in addition to active camera matrices.
genproj.tcl has been extended to handle optional CSF_OpenVR dependency.
SelectMgr_SortCriterion::Normal, SelectBasics_PickResult::SurfaceNormal() - added new property.
SelectMgr_RectangularFrustum::Overlaps() for triangle sets new normal property.
gp_GTrsf::GetMat4() - added conversion into NCollection_Mat4 similar to gp_Trsf::GetMat4().
Added short-cuts methods in Message_Messenger for sending message with specified gravity,
and stream buffer class for using stream-like interface for that.
Similar short-cuts to DefaultMessenger() are added in Message package.
ViewerTest has been updated to send messages to Message::DefaultMessenger()
instead of direct output to std::cout/std::cerr.
Off-topic: spelling error (duplicate "and") is corrected in two places
Added test bugs fclasses bug31189
Before the patch, if the values of the isReversedX/Y/Z variables were set to false, then the WorldView matrix did not change and local transformation was not applied, which caused errors.
In order to correctly set the local transformation in case the text does not have its own attach point, the local transformation is set in OpenGl_Text, and the ModelWorld matrix is changed in OpenGl_Flipper, instead of the WorldView matrix. In this case, local transformation will always be applied.
bugs/vis/bug31193: test case added
A special mode for the selecting by polygon is added to select only completely overlapping objects.
In order to track the sensitives that were included completely by defined polygon, the boundary points of the polygonal frustrum are stored in the variable myBoundaryPoints.
If an sensitive intersects with at least one of the frustrums from myFrustums, then checking whether this object intersects with borders using the isIntersectBoundary method; if not, then the sensitive were included completely by defined polygon.
Because the polygon can be concave, then to check the sensitive were included completely by defined polygon, it is not enough to check of all its points, it is necessary that the edges of the sensitive do not intersect polygonal frustrum. To do this, for polygonal selection, a call to the Overlaps method for a point was replaced by a call to a segment where necessary.
bugs/vis/bug31440: test case added
OpenGl_Element now provide methods ::UpdateMemStats() and ::UpdateDrawStats()
for unified request of statistics used by OpenGl_FrameStats instead of direct handling of OpenGl_PrimitiveArray.
Graphic3d_FrameStatsCounter counters list has been extended by Graphic3d_FrameStatsCounter_NbLinesNotCulled.
Prs3d::GetDeflection() has been moved to StdPrs_ToolTriangulatedShape::GetDeflection().
Prs3d_ShapeTool has been moved to StdPrs_ShapeTool.
Code collecting free edges on Poly_Triangulation
has been moved out from StdPrs_WFShape to Prs3d::AddFreeEdges().
StdPrs_BndBox has been moved to Prs3d_BndBox.
Geom_Transformation has been replaced by TopLoc_Datum3D within visualization classes.
Select3D_SensitiveCircle constructor now takes gp_Circ instead of Geom_Circle.
StdSelect_ViewerSelector3d has been moved to SelectMgr_ViewerSelector3d.
Methods ::GetPoint3d() and ::ArrayBounds() has been moved
from subclass Select3D_SensitiveCircle to the base class Select3D_SensitiveCurve.
StdSelect_ViewerSelector3d::computeSensitivePrs() has been moved to SelectMgr::ComputeSensitivePrs().
Removed unused declarations StdSelect_Prs, StdSelect_DisplayMode,
StdSelect_SensitivityMode, StdSelect_TypeOfResult, SelectMgr_SOPtr, TColQuantity.
Package Graphic3d has been moved from TKV3d to TKService.