1. DRAW-command.
2. Initial point (the center of found circle), which is found by standard algorithm, is precised in function PrecRoot(...). Correction is called, if and only if initial point is in tangent zone.
3. Handling of possible divergences and of possible exceptions in PrecRoot() function is added.
Test cases for issue CR24303
On Windows with MSVC Tcl library is linked using #pragma statement instead of using project properties, to allow easy switch between Tcl versions. In gendoc.bat, tclsh.exe is called instead of tclsh86.exe, to avoid dependency on hard-coded Tcl version.
Tcl-dependent code (unused functions) removed from QABugs package.
1. Instead of the tolerance value of the face the resolution of the surface of the face is used in
the Face Classifier algorithm to define the state of the 2d point relative to that face.
2. Replace the vertices involved in PostTreatFF (treatment of section edges) with their images
(new vertices created in PostTreatFF) in all pave blocks.
3. New value of the result in the test case boolean bsection L8.
Test cases for issue CR24286
Some corrections; test cases were added; coding standards in MFC samples & presentations
Request stencil buffer for Linux.
correct test cases; correct compilation errors
compilation warnings (gcc/Linux)
The purpose of this functionality is to bring a basic ray-tracing solution to existing OCCT visualization toolkit (TKOpenGL).
Currently ray-tracing visualization core supports sharp shadows, specular reflections, transparency and adaptive anti-aliasing.
However, the basis for all ray-tracing algorithms is versatile, allowing you to add new ray-tracing features easily (such as ambient occlusion).
All ray-tracing computations are performed on the GPU using OpenCL framework, allowing real-time rendering performance.
It is important to note, that real-time ray-tracing is possible using high-performance GPUs with support of OpenCL 1.1 and higher (such as NVIDIA GeForce 660 or ATI/AMD Radeon 7850).
When using low-end GPUs (such as NVIDIA GeForce 640) the ray-tracing performance may slow down significantly.
Therefore, even with NVIDIA GeForce 640 you can render scenes with the millions of triangles. The support of OpenCL-enabled CPUs and integrated graphics cards is not guaranteed.
- method:IntTools_EdgeFace has been changed
Standard_Boolean IntTools_EdgeFace::IsProjectable(const Standard_Real aT) const
The checking the distance between the point on the curve projected point has been added.
IntTools packages were modified
Test cases for issue CR24266
NCollection_Map - add two maps content Exchange operation without data copying
Add Exchange method to NCollection_DataMap, NCollection_DoubleMap, NCollection_IndexedDataMap, NCollection_IndexedMap
Add NCollection_Map::IsEqual() method
Corrections for gcc - use this->myAllocator
changed number of nodes in case of GeomAbs_Line in Extrema_GExtCC::Perform() function.
changed number of nodes in case of GeomAbs_Line in Extrema_GExtCC::Perform().
fixed incorrect indexes and Coeff check in Extrema_CurveCache::Extrema_CurveCache added to avoid int overflow.
Added test case bugs/modalg_5/bug24200
Added check if (aNbS[i] * Coeff[i]) too big in Extrema_GExtCC::Perform().
Several corrections coming from building and testing on MSVC++ 11:
- compiler warnings corrected in structiges.c (32-bit mode) and BOPAlgo (64-bit mode)
- DRAW command for testing exceptions (OCC6143) refactored for getting some output even if process fails (problem with stack overflow handling)
- DRAW command readstep removed as it leads to hang-up in Debug mode due to waiting for user input; the only test that used it changed to use testreadstep command
v0.0
I. New features:
no new features
II. Changes:
II.1. class BRepClass3d
- method:
Standard_Integer BRepClass3d_SolidExplorer::OtherSegment(const gp_Pnt& P,
gp_Lin& L, Standard_Real& _Par)
The condition to prevent infinite loop has been added.
III. Modified entities:
packages:
BRepClass3d
Added test case bugs/modalg_5/bug24242
The phase 1 : Parallelization Building Faces.
Part 1.2. Building Same Domain Faces
Combined by pkv
Small correction of test case for issue CR24157_3
v0.0
I. New features:
no new features
II. Changes:
II.1. class BRepClass3d
- method:
Standard_Integer BRepClass3d_SolidExplorer::OtherSegment(const gp_Pnt& P,
gp_Lin& L, Standard_Real& _Par)
The condition to prevent infinite loop has been added.
III. Modified entities:
packages:
BRepClass3d
Added test case bugs/modalg_5/bug24242
v0.0
I. New features:
no new features
II. Changes:
II.1. class BOPAlgo_PaveFiller
- method:
void BOPAlgo_PaveFiller::PerformFF()
Prepare data to the filter BOPAlgo_PaveFiller::::CheckPlanes(...).
- method:
Standard_Boolean
BOPAlgo_PaveFiller::CheckPlanes(const Standard_Integer nF1,
const Standard_Integer nF2)const
1)The contents of the filter has been updated by all vertices of the faces images.
2)The method declared as const
III. Modified entities:
packages:
BOPAlgo
Test cases for issue CR24247
Corrections in GeomLib::NormEstim, added norm computing using GeomLProp_SLProps.
Corrections in GeomLib::NormEstim, normal is computed with CSLib::Normal in case of a null normal.
Modified GeomLib::NormEstim Algo in case of null normal.
Added test case bugs/mesh/bug23650
1) Resolved buggy situation of shared clip planes between view and structure;
2) Added clipping plane equation space identification - to be used with shaders;
3) Code refactoring to resolve performance issue reported by 0024189;
4) Attachment of stencil buffer to FBO.
Added test case bugs/vis/bug24224
Out of ChoixRef array boundaries.
Uninitialized variable in IntCurve_IntPolyPolyGen::findIntersect(...) function.
Handling of infinity numbers in sprops command is added.
test (CPU-limit)
Fix for bug 0024174: [regression] BRepBuilderAPI_Sewing returns result with very high tolerance
Test script for CR24174
Test cases for issue CR24174
Small correction of test cases for issue CR24174
Test case and new draw command for issue CR24137
Modified test case de/iges_1/G9 according to new data
Small correction of test cases for issue CR24137
1. Function QuasiFleche(...) does not call for small edges.
2. Forbid to work with NULL-shapes in OffsetWire::FixHoles(...) function.
3. ProjOnCurve(...) function in Bisector_BisecCC.cxx file returns status (DONE or NOT DONE).
Fixed graphic structure recompute after closing view.
Removed collector and all corresponding logic and methods from AIS_InteractiveContext.
Method AIS_InteractiveContext::Erase() now hide object from viewer without deleting resources.
Erased objects now properly recomputed after closing view.
Samples update
Removed useless method AIS_InteractiveContext::EraseMode()
Documentation update
Warnings fix
Regressions fix
Tolerance of checking distance between vertex and edge in BOPInt_Context::ComputeVE() increased by additional Precision::Confusion() to allow for interference to be detected in this particular case.
Two tests added for this issue: one with original shapes and another in rotated co-ordinates