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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-09 18:50:54 +03:00

9 Commits

Author SHA1 Message Date
osa
4c5133866b 0023200: Visualization - prevent multiple triangulating of a shape that already has been triangulated
Add new flag IsAutoTriangulated to Prs3d_Drawer. It is True by default.
If this flag is True automatic re-triangulation with deflection-check logic will be applied.
Else this feature will be disable and triangulation is expected to be computed by application itself.

Change the syntax of vdefalts command.
Add new parameter -autoTriang for check of AutoTriangulated functionality.

Adjust camera position in test case bugs/xde/bug23969
2015-03-05 14:49:32 +03:00
kgv
95b2678c73 0025822: Visualization, TKOpenGl - front material should be used instead of back material within distinguish mode turned off
add test case v3d/glsl/distinguish_off
2015-02-12 15:50:25 +03:00
aba
52f99d93a9 0022877: Implementation of DRAW commands for non-regression testing:
- TKIVtkDraw toolkit provides IVtk packages functionality in DRAW.

- it allows to create VTK interactive view in regular or virtual mode (virtual windows),
  display OCC objects and dump them.

- TKIVtkDraw provides also test commands: ivtlinit, ivtkdisplay, ivtkerase, ivtksetdispmode,
   ivtksetselmode, ivtkmoveto, ivtkselect, ivtkfit, ivtkdump, ivtkbgcolor.

Corrected offscreen rendering mode.

Moved vinit command from /v3d/begin script to avoid unused occ view in ivtk tests.
2014-09-11 13:39:44 +04:00
kgv
34db9c0093 0024688: Draw Harness - vdump command makes snapshot only for the first view 2014-03-13 14:27:58 +04:00
kgv
64c759f898 0024350: TKOpenGl - non-physical materials are ignored by GLSL program manager
GLSL and Ray Tracing - take into account non-physical materials.
Move Ray Tracing test cases to v3d/raytrace grid.
2013-11-14 12:53:13 +04:00
apl
c90e941f78 0024344: TKOpenGl - only front side is lighted within Phong GLSL program 2013-11-14 12:53:10 +04:00
duv
4fe9ad57df 0024322: TKOpenGl - light sources management inconsistency
Fixed pipeline - accumulate all ambient light sources.

Fix clearing of all light sources.
2013-11-14 12:53:09 +04:00
kgv
1238134135 0024310: TKOpenGl - GLSL compatibility issues
Lights defintion clean up:
- remove duplicated enumeration TLightType (equals to Visual3d_TypeOfLightSource)
- remove unused fields from Graphic3d_CLight
- OpenGl_Light, reuse Graphic3d_CLight definition

Phong GLSL program:
- move out cumulative ambient light intencity from limited list of lights
- compatibility issues, replace array of structures (light sources, materials, clipping planes) with arrays of primitive types

New Draw Harness command vlight to alter light sources definition.

OpenGl_ShaderProgram::Initialize() - add missing Linker log
2013-11-05 10:19:58 +04:00
kgv
392ac9808e 0024250: TKOpenGl - per-pixel lighting using GLSL program (Phong shading) 2013-11-01 14:05:56 +04:00